Hi there Widescreen gamers :) Recently bought a new monitor and a gfx card .started up the game in high resolution widescreen. Everything looked extremely good , except when zoomed in with a scoped weapon ,white edges in the reticle and everything looked outstretched. So what to do? look no further: This simple solution, is for you who plays with widescreen (16:9) and high resolution (1920x1080 or higher) and have a problem with scope zooms (white square edges or just edges in the reticle and the scopes have an outstretched circle) Dug around the webs a bit ,found a forum about eye infinity and various problems with FNV regarding that subject, and managed to find a fix for it >>> fScopeScissorAmount=0 This will eliminate the masking the game engine automatically applies Simply add the line , in the Display section of every ini (there are 3) , since the subject was eye infinity ,i wasnt sure it would work-, but imagine that - it did. :biggrin: The ini`s are located in the following sections: C:\Users\******\Documents\My Games\FalloutNV FalloutPrefs.ini Fallout.ini and C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas Fallout_default.ini Either open each of the inis and copy the text to the display section or just edit falloutprefs make 2 copies of that ini and rename them to FALLOUT and fallout_default. Find the Display line (its pretty close to the top) or just search for "Display" Insert the text here ,as Shown below: [Display] fScopeScissorAmount=0 fDecalLifetime=10.0000 bEquippedTorchesCastShadows=0 bReportBadTangentSpace=0 bStaticMenuBackground=1 etc etc