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Rothguard1979

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Everything posted by Rothguard1979

  1. try running in windowed borderless mode works for me.... my rig Q6600 8gb ram ATi 7850 when i glance at the FPS counter its around 38, on medium settings.
  2. still same CTD when scrolling to structures -> metal -> misc missing some files? steam verify says everything is ok
  3. still same CTD when scrolling to structures -> metal -> misc missing some files? steam verify says everything is ok
  4. my current load order give CTD in Structures -> metal -> Misc Fallout4.esm=1SpringCleaning.esm=1SettlementKeywords.esm=1Homemaker.esm=1Snap'n Build.esm=1Move that Workbench!.esp=1Snap'n Build - Modules.esp=1AlternateSettlements.esp=1Simple Intersection.esp=1Buildable_PAFrame.esp=1SC_ExpandedScrapList.esp=1Build High - Expanded Settlements.esp=1Homemaker - SK Integration Patch.esp=0Snap'n Build - Patches.esp=1Homemaker - Unlocked Institute Objects SK.esp=1Snap'n Build - Capsule Paints.esp=1Homemaker - Streetlights Use Passive Power.esp=1ScrapDeadThings.esp=1DDP_Elevators_mark1.esp=1Craftable Institute Elevators - walled.esp=1Scrap Everything.esp=1
  5. INFORMATION! Give us more information. That is most likely missing files. Supply a load order, and we'll talk. current load order Fallout4.esm=1SpringCleaning.esm=1SettlementKeywords.esm=1Homemaker.esm=1Snap'n Build.esm=1Move that Workbench!.esp=1Snap'n Build - Modules.esp=1AlternateSettlements.esp=1Simple Intersection.esp=1Buildable_PAFrame.esp=1SC_ExpandedScrapList.esp=1Build High - Expanded Settlements.esp=1Homemaker - SK Integration Patch.esp=0Snap'n Build - Patches.esp=1Homemaker - Unlocked Institute Objects SK.esp=1Snap'n Build - Capsule Paints.esp=1Homemaker - Streetlights Use Passive Power.esp=1ScrapDeadThings.esp=1DDP_Elevators_mark1.esp=1Craftable Institute Elevators - walled.esp=1Scrap Everything.esp=1
  6. i have a crash specifically in workshop structures -> Metal -> misc
  7. Hello Everyone !! total newb here every time I open the build menu and scroll to Metal -> Misc I get a CTD and the workbench is not movable. I cant seem to find a mod order that works , current load order GameMode=Fallout4 Fallout4.esm=1 SpringCleaning.esm=1 SettlementKeywords.esm=1 Homemaker.esm=1 Snap'n Build.esm=1 Snap'n Build - Modules.esp=1 AlternateSettlements.esp=1 Simple Intersection.esp=1 Buildable_PAFrame.esp=1 SC_ExpandedScrapList.esp=1 Build High - Expanded Settlements.esp=1 Homemaker - SK Integration Patch.esp=0 Snap'n Build - Patches.esp=1 Homemaker - Unlocked Institute Objects SK.esp=1 Snap'n Build - Capsule Paints.esp=1 Homemaker - Streetlights Use Passive Power.esp=1 ScrapDeadThings.esp=1 DDP_Elevators_mark1.esp=1 Craftable Institute Elevators - walled.esp=1 MovableWorkshop.esp=1 Scrap Everything.esp=1
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