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DrLilo

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  1. Hey guys, I found this tutorial for converting vanilla armors to a new body http://wiki.tesnexus.com/index.php/Converting_an_armour_to_another_body_for_Skyrim, however it's written for users of Blender. Can anyone point me in the direction of a tutorial (text, video, forum thread, etc) designed for 3DsMax users? I don't like waiting on other modders to convert all the in-game armor for my favourite custom bodies, when I know I'm capable of taking on the workload myself.
  2. Nevermind, I got it to work with your suggestion. Thanks.
  3. Thanks for your help... Not sure it's going to work in my case though... Is there a way to stop the player from being able to drop an item, even if it's not related to any specific quest? Once they've got it in their inventory, it just sticks?
  4. Hey just a quick one... How do I make it so an item I've created in CK cannot be removed from the player's inventory and returns that "Quest Items Cannot be Removed" message instead? Thanks in advance.
  5. No one have any ideas what might be causing this issue? I've tried reinstalling Creation Kit to no avail...
  6. Hey guys, can anyone please offer me some advice? Having a weird issue... Whenever I make any change to a plugin, no matter how small (I tested this with things like changing the in-game description of an item slightly), then hit save, the mod then completely dies. Skyrim behaves as if the mod had been deactivated altogther, although that isn't the case. Replacing the esp with an old backup brings it back to life. Any guesses what might be wrong?
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