I know I could have just not smithed my way to 100 immediately but when it was happening so quickly and I could see my dragon armour staring me in the face I had to push on! Like I said originally, the problem I have is that it has ruined my current play through, when I start another character I now know to stay away from smithing because its just to easy and ruins other aspects. If the game could be changed tho, and I dont just mean for smithing. I like it when gear can only be used at a certain level, it means I have something to look forward to, something I have to hold onto until my character progresses. I have always loved the bethesda games but loot and gear is always an issue for me in there games, you always seem to be abel to get the good stuff straight away, ruinging a key aspect of an rpg.