tldr; What animation is in between the ironsighted attack animation, and the idle animation? I am concerned about the animation bug where the gun gets stuck for a second before being put into the idle position. In other words, after *firing* the pistol, and releasing aim quickly, the gun stops for a second when lowered, then goes to idle. This happens with all guns in the vanilla game. https://imgur.com/a/aboOKpn This part in question is not part of the 1hpaim.kf , 1hpaimis.kf , 1hpattackright.kf , or 1hpattackright.kf animation. As you can see, the gun is still in the sighted orientaion but just lowered. This makes me think 2 animations are playing, the 1hattackrighis.kf (iron sighted fire) and whatever animation lowers the gun. **On a side note the same thing happens when just sighting in and then out again, but it is very hard to notice. Maybe the newer scripted animations could help.