Hi, everyone. My name is Henry. I am a digital artist who work in the film industry. I spent quite a period doing game art as well. They are more or less the same if you ask me, only different technical requirements. I have been looking at the awesome mods that has been around TES for a long time. I figured its time I should try and take up this hobby as well. Who knows, I might love it :) Here is my Uber Basic Noob Question of Modding +10. How does modding actually work? (as in mesh and texture context only) Do we extract the mesh/textures from client files and edit them, put them in the Data folder and expect the game to recognise them and work? I don't suppose it is that straightforward. Can someone point to me a direction as to how to create mods and publish them?