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DAVIDINTEL

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Everything posted by DAVIDINTEL

  1. Is there a simple way to create a pop-up box that tells you found a certain item? Example: "You just found Grimsever, Rejoice!" Also, so it only pops up the first time you pick it up. Thanks in advance
  2. Is there any way to change the sound of turning ore into an ingot? It is a very annoying sound. I can find sounds for other blacksmith equipment, but not the smelter. I was wondering if some other action in the game also used the effect.
  3. The author has given full permission to convert this mod(https://www.nexusmods.com/skyrim/mods/65215/) to SSE, could someone please do this?
  4. Is there any way to make the dings and dents on the ice cooler go away? I'm not sure if the nif needs to be edited or the materials or what, any help would be appreciated. It is just one of those little things in-game that bugs me, thanks in advance for any help!
  5. I have finished the quest mysterious killings in vivec, but the journal entry remains.I have tried journal, town_vivec, 50 and I have tried journal, town_vivec, 55. Both entries show up in the journal, but neither clear the quest from the active quest list. Any help would be appreciated, thanks in advance!
  6. One of the main issues I was having was trying to unlock an outside door. A door that when you enter it loads a new area. Obviously you can't open those kinds of doors with Telekinesis, but I thought maybe I could pick the lock on it. No deal, if the door leads to a different area then Telekinesis will not open that door or allow you to pick the lock from a distance.
  7. Awesome, nice find. Thanks for sharing the information!
  8. I can't seem to make a spell that will open a lock from a distance, is this possible using spellmaker? Thanks in advance!
  9. Great mod, very nicely done! But in the warnings.txt I get the following line: Not able to find Forearm part in A_DarkBrotherhood_Pauldron_FA. Any help on this would be appreciated, thanks in advance!
  10. Thanks for the great answers, much appreciated!
  11. Is there any way to make it so a settler only uses one guard post, instead of up to three. I'd love to put multiple posts near each other with a different settler at each one.
  12. Use Better INI Tweaks for Skyrim from Nexusmods.
  13. The scrapper, night person and critical banker all have a white vault boy image on the level-up screen after adding Far Harbor. Anyone else seeing this?
  14. The turret on the roof of the recruitment office, at the National guard training yard shows up in different places when I visit there. Is this a bug or normal? It started on the roof, but when I visited at a later time it was on the ground. Also, for these perks there is no way to look at the next rank with Alt key.
  15. F4SE has been updated to 1.3.47, thx guys!!! http://f4se.silverlock.org/
  16. Can I use the faces of television characters in a mod? Such as on billboards?
  17. Best change yet, everything is much more convenient. Keep up the great work Dark0ne!!
  18. Hearthfire is so buggy, I hope others can confirm this as well. The drafting table seems to be the main issue, keeps resetting.
  19. Without knowing what mods you have installed, no way of knowing.
  20. After the latest patch, when I am working on building a Manor on purchased land, I can never complete the main hall. When I exit the carpenter's workbench to get more building materials(hinges, locks, etc) and come back the workbench shows no options to let me finish the hall. If I go to the drafting table it shows small house layout again, forcing me to start building from scratch. Can anyone confirm this bug?
  21. Request- Make all giants look like the famous wrestler Andre the Giant The most famous of all giants would be perfect for Skyrim, give travelers a reason to be afraid to walk the land! Does anyone have the skill to do this, it would be awesome in-game. Perhaps adding some bulk to the body as well. Thanks in advance!
  22. A mod that let's you return Vance's 9mm submachine gun to Primm Slim for 1500 caps. Also one that would let you return Vicki and Vance's hats to the casino.
  23. At the end of the Crush the White Legs quest, where you decide the fate of salt-upon-wounds, a bug occurs. I've passed both speech checks with Joshua and convinced him to spare salt-upon-wounds, then I can't move except to look around. Quest never completes and I have to quit the game. Any solutions to this?
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