[sOLVED] Tinuvia has identified the problem I was having. I was not testing the mod on a fresh save. I will leave this up in case anyone else has this issue. I have been working with the Fallout 4 CK for a while and feel pretty comfortable with it. However, despite HOURS of time spent, and MANY videos watched, and general research I have yet to get quest markers working. Can Someone ELI5 what I would do in the following situation: (also, I have some questions bolded that might help too) An activator just set the stage to 50. The activator is in an interior cell (not created by me). I want a quest marker placed on an object. The object is a container, is in a different cell (the object is in an interior cell, that I created), and does not require lock picking to access. The player would have to leave the current cell, travel through the commonwealth, and enter my cell to access the container. My understanding is that I need to: Create an alias for the object I want to point to. specific reference --> target container Do I need to also need to create an alias the location? If so, my cell does not have a location attached to it to make location alias out of. Why, and how can I add one? In quest objectives set the target ref to the alias in question. Do I need a condition here? Is there a way to see if my aliases have been filled? I'm worried that might be my problem.