Jump to content

GethinPetrelli

Supporter
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About GethinPetrelli

Profile Fields

  • Country
    United Kingdom

GethinPetrelli's Achievements

Rookie

Rookie (2/14)

0

Reputation

  1. None on my end unfortunately. I'm currently in between houses. Tenancy has expired and purchase house is in limbo for a while. May be able to devote some time to it once things are settled but in all honesty I'm not sure when thay may be. Hopefully the mighty waffle might have something for us soon as I've always wanted something equivelant to this in an elder scrolls game. I thought that what could be done was to replace the headsmans axe during the intro with this and make it so you can either grab it when the alduin attacks or come back for it later in the game. I'll look into how that may be done once I'm able to commit some time to it again.
  2. This is the blender file compressed into a .RAR format. Unfortunately as this is literally my first dalliance with blender I'm not sure how to render out images and the nexus forum won't let me attach any other formats of this file as they are too large. Thanks for taking an interest in this however I'd really appreciate anything you can do.
  3. I'd love to see this in game. It's a headsman's greatsword modelled off the weapon the main character carries in the Book of the New Sun by Gene Wolfe. I tried making it myself but have never attempted anything like it so was never able to get passed making the blender model.
  4. Hi guys, When playing Skyrim I tend to roleplay as characters from my favourite novels. My favourite to date has been Severian from Gene Wolfe's "The Book of the New Sun", an exiled torturer. Throughout the majority of the series he has an executioner's sword said to contain a hollow channel of mercury running down the middle to make it easy to raise and heavy to swing. I'm fairly new to pc gaming and modding as a whole and have followed a guide online in order to make this my first mod. I've made a basic 3d model on blender which I'm fairly happy with (for a first project at least) but the texture program I'm using kicks up a load of errors with it that I can't wrap my head around. I'm going to keep at it but feel I may have hit a wall with this project and would really appreciate if someone could help me out. Like I said its my first ever attempt at modding so any help is appreciated. Of course I'd love for someone to pick up where I've left off and complete it for me but even just fixing the 3d model or some friendly advice would go a long way. Thanks. N.B I've tried uploading the actual 3d model as an obj, 3ds and original blender file but the forum doesn't seem to want any of it. If anyone is interested at all I can send it straight to you in whatever way you prefer.
×
×
  • Create New...