Jump to content

Deleted31521945User

Account closed
  • Posts

    9
  • Joined

  • Last visited

Posts posted by Deleted31521945User

  1. I try to install the following mods, and they don't. It just says, "A problem occurred..." and they don't install.

    Orphans of the Commonwealth
    Pip Pad
    Crafting Workbenches
    Grenade Expansion Pack 2
    Pre War Binoculars
    Mod Order:

    GameMode=Fallout4

    Fallout4.esm=1
    DLCRobot.esm=1
    DLCworkshop01.esm=1
    DLCCoast.esm=1
    DLCworkshop02.esm=1
    DLCworkshop03.esm=1
    DLCNukaWorld.esm=1
    Unofficial Fallout 4 Patch.esp=1
    ArmorKeywords.esm=1
    Homemaker.esm=1
    Commonwealth Buff-Et.esm=1
    Robot Home Defence.esm=1
    SimSettlements.esm=1
    PlasmaArsenal.esp=1
    Homemaker - Streetlights Use Passive Power.esp=1
    Homemaker - Unlocked Institute Objects.esp=1
    SSEX.esp=1
    P.L.U.N.D.E.R.esp=1
    dD-Enhanced Blood Basic.esp=1
    Live Dismemberment - Mental.esp=1
    Live Dismemberment - Mind-Blowing.esp=1
    Live Dismemberment - POSTAL.esp=1
    Live Dismemberment - Brutal.esp=1
    Live Dismemberment - Insane-o.esp=1
    Live Dismemberment - Liebermode.esp=1
    Live Dismemberment - Regular.esp=1
    BOUNTIESFORYOU.esp=1
    LegendaryModification.esp=1
    LegendaryModificationMisc.esp=1
    LegendaryModificationGroknak.esp=1
    More Smarter Companions Mod.esp=1
    Armorsmith Extended.esp=1
    Armorsmith All DLCs Patch.esp=1
    Enclave Officer.esp=1
    EnclaveUniform.esp=1
    CorpusPraesidium.esp=1
    LegionOutfit.esp=1
    CenturionArmor.esp=1
    MercAdventurerREDUX.esp=1
    FOC_NCR_Armors.esp=1
    Rangergearnew.esp=1
    ChineseStealthSuit.esp=1
    CigaretteInMouth.esp=1
    Eli_Armour_Compendium.esp=1
    EnclaveColonel.esp=1
    WestTekTacticalOptics.esp=1
    WestTekTacticalOptics-AWKCR.esp=1
    Smoke-able Cigars.esp=1
    Swinging Meat Bags.esp=1
    GoodneighborRadio.esp=1
    PressXtoRespond.esp=1
    AzarPonytailHairstyles.esp=1
    Lever Action Reload Fix.esp=1
    BTInteriors_Project.esp=1
    BTInt_Optimization.esp=1
    CheatTerminal.esp=1
    Crimsomrider's Institute Assassin.esp=1
    WRVR.esp=1
    MsAutomatronPartsCollection.esp=1
    PushAwayCompanions.esp=1
    UniqueUniques.esp=1
    MoreUniques.esp=1
    Craftable Armor Size - Fix Material Requirements.esp=1
    Craftable Armor Size.esp=1
    Expanded Railway Rifle Mods.esp=1
    dinoshelf.esp=1
    dinoshelf_extra_ammo.esp=1
    Flags of the Old World.esp=1
    WM_RecChair.esp=1
    Northland Diggers New.esp=1
    Not Your Average Neon.esp=1
    OCDecorator.esp=1
    OCDispenser.esp=1
    OCDecoratorDLC.esp=1
    BetterJunkFences.esp=1
    DD_All_the_COncrete.esp=1
    GunnersOverhaul.esp=1
    SlowTime.esp=1
    DD_Wasteland_Children_done_right.esp=1
    Lasers Have No Recoil.esp=1
    LasersNoRecoil - Beam Splitters Patch.esp=1
    StartMeUp.esp=1
    NoRandomMercer.esp=1
    Deadly Fog.esp=1
    MREs.esp=1
    DWUK_LexingtonInteriors.esp=1
    Alien Encampments.esp=1
    CrimeTown.esp=1
    Stm_DiamondCityExpansion.esp=1
    FriendlyEasyCityDowns.esp=1
    TrainBar.esp=1
    EAMR.esp=1
    Power_Armors_Redone.esp=1
    RaiderOverhaul.esp=1
    Enclave-Armor-Paints.esp=1
    CourserCrusher.esp=1
    No Essential Npcs - All Dlc.esp=1
    FO4 NPCs Travel.esp=1
    SuperMutantOverhaul.esp=1
    MojaveImports.esp=1
    Intimidation Overhaul.esp=1
    TorchAndLantern.esp=1
    BasementLiving.esp=1
    MosesSubmarine.esp=1
    Eli_Faction Housing Overhaul - AiO.esp=1
    America Rising - A Tale of the Enclave.esp=1
    CombatZoneRestored.esp=1
    OWR_ASR.esp=1
    More Where That Came From Diamond City.esp=1
    OWR_OWT.esp=1
    OWR_FNGS.esp=1
    Radio New Vegas - Lite.esp=1
    SilverShroudRadioEverywhere.esp=1
    OWR_TFC.esp=1
    OWR_TT.esp=1
    FEVTelekinesisSpells.esp=1
    EnclaveX02.esp=1
    Hellfirenew.esp=1
    BioshockInspiredPowerArmor.esp=1
    DV-No Levelled Vertibirds.esp=1
    DV-Very Durable Vertibirds.esp=1
    RedWaveReloaded.esp=1
    AtomicRadio.esp=1
    3DNPC_FO4.esp=1
    3DNPC_FO4_DLC.esp=1
    DarkerNights.esp=1
    The Golden Gun.esp=1
    WattzLaserGun.esp=1
    WM Chinese Assault Rifle - Standalone.esp=1
    Throwing Knife.esp=1
    ThrawingWeapans.esp=1
    Shiv.esp=1
    PipeShotgun.esp=1
    PipeShotgun-AWKCR.esp=1
    SkibsWeapons-REDUX.esp=1
    RangerSequoia.esp=1
    RemoteExplosives.esp=1
    DD_MMX_Faction_Flags_AlwaysAvail.esp=1
    Better Settlement Defence.esp=1
    BetterSettlers.esp=1
    BetterSettlersMortalSoldiersPack.esp=1
    BetterSettlersNoLollygagging.esp=1
    AdvSettleTurretSet.esp=1
    Better Cooking Stations.esp=1
    Guards.esp=1
    AkaSinger.esp=1
    Raider Children.esp=1
    SimSettlements_XPAC_IndustrialRevolution.esp=1
    SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
    Scrap Everything - Core.esp=1
    Scrap Everything - Ultimate Edition.esp=1
    MakeYourOwnSynths.esp=1
    MilkThatBrahmin.esp=1
    Hunting Revolver_SA.esp=1
    DPAssaultCarbine.esp=1
    Crossbow.esp=1
    ClassicSniper.esp=1
    Fusion Gun.esp=1
    MikeMooresMCAM.esp=1
    MinigunDamage v2.0x.esp=1
    CutWeaponModsRestored-GOTY.esp=1
    CWMR-GOTY-Patch-AWKCR.esp=1
    AlienAssaultRifle.esp=1
    AlienAssaultRifle-NoLegendSpawn.esp=1
    Seiryuu Beam Katana.esp=1
    DP_CaravanShotgun.esp=1
    ChinaLakeandHolorifle.esp=1
    Holorifle_1.5xDamage.esp=1
    Fallout 3 Flamer + Range.esp=1
    GatlingRifle.esp=1
    GatlingRifle-NoIdiotSavant.esp=1
    Chainsaw.esp=1
    Makeshift-Anti Materiel Rifle.esp=1
    HuntingShotgun.esp=1
    Homemade Explosives.esp=1
    HandmadeRevolver.esp=1
    HandmadeRevolver - AWKCR.esp=1
    HandmadeRevolver-2xDMG.esp=1
    FrenzyGrenades.esp=1
    BetterSynthRelayGrenadesNoSquads.esp=1
    zBSRGSynthFactionsNoSquads.esp=1
    DPAssaultCarbineNukaWorld.esp=1
    soakerfix.esp=1
    Acid Soaker Redux.esp=1

  2. I do believe this is an NMM error, not a mod one. I believe the mods should install easily, it's NMM that might be having the problem. Check the logs for NMM. And be sure to be running the latest version.

    Thanks for the advice, but I figured it out. The mods were installing fine, they were just displaying as though they weren't.

  3. Some mods, when I try to install them, just won't install. When I download them through Nexus Mod Manager, then try to activate them, I get a message in the activation queue saying that, "A problem has occurred" without telling me what problem it is. I've tried disabling and re-enabling the mods, and even deleting and uninstalling them and then reinstalling them from the Nexus website, but I get nothing. This is only a problem with the following mods

    Crafting Workbenches: https://www.nexusmod...tab=description

     

    Orphans of the Commonwealth: https://www.nexusmod...tab=description

     

    Raider Children: https://www.nexusmod...tab=description

     

    Throwing Weapons in Fallout 4: https://www.nexusmod...tab=description

     

    Throwing Weapons Westored: https://www.nexusmod...tab=description

     

    Basement Living:

     

    My Mod List:

    GameMode=Fallout4

    GameMode=Fallout4

    Fallout4.esm=1
    DLCRobot.esm=1
    DLCworkshop01.esm=1
    DLCCoast.esm=1
    DLCworkshop02.esm=1
    DLCworkshop03.esm=1
    DLCNukaWorld.esm=1
    ArmorKeywords.esm=1
    Unofficial Fallout 4 Patch.esp=1
    Robot Home Defence.esm=1
    SimSettlements.esm=1
    Homemaker.esm=1
    FOC_NCR_Armors.esp=1
    FOC_NCR_Armors_AWCKR.esp=1
    Rangergearnew.esp=1
    RangerSequoia.esp=1
    RaiderOverhaul.esp=1
    Legionary Armor.esp=1
    CenturionArmor.esp=1
    LegionOutfit.esp=1
    Live Dismemberment - Mental.esp=1
    Live Dismemberment - Mind-Blowing.esp=1
    Live Dismemberment - POSTAL.esp=1
    Live Dismemberment - Brutal.esp=1
    Live Dismemberment - Insane-o.esp=1
    Live Dismemberment - Liebermode.esp=1
    Live Dismemberment - Regular.esp=1
    MinigunDamage v2.0x.esp=1
    Chainsaw.esp=1
    Chainsaw_LL.esp=1
    Armorsmith Extended.esp=1
    PipeShotgun.esp=1
    PipeShotgun-AWKCR.esp=1
    StartMeUp.esp=1
    MojaveImports.esp=1
    dD-Enhanced Blood.esp=1
    Flags of the Old World.esp=1
    DD_MMX_Faction_Flags_AlwaysAvail.esp=1
    DPAssaultCarbine.esp=1
    DPAssaultCarbineNukaWorld.esp=1
    BetterJunkFences.esp=1
    Intimidation Overhaul.esp=1
    Stm_DiamondCityExpansion.esp=1
    CrimeTown.esp=1
    AtomicRadio.esp=1
    3DNPC_FO4.esp=1
    3DNPC_FO4_DLC.esp=1
    Skibs-223PistolRedux.esp=1
    DV-No Levelled Vertibirds.esp=1
    DV-Very Durable Vertibirds.esp=1
    Homemade Explosives.esp=1
    GunnersOverhaul.esp=1
    Makeshift-Anti Materiel Rifle.esp=1
    MakeYourOwnSynths.esp=1
    Guards.esp=1
    WM Chinese Assault Rifle - Standalone.esp=1
    ChineseStealthSuit.esp=1
    P.L.U.N.D.E.R.esp=1
    FrenzyGrenades.esp=1
    Pip-Boy Flashlight.esp=1
    PIP-Pad.esp=1
    PIP-Pad_Pip-BoyFlashlight.esp=1
    SimSettlements_XPAC_IndustrialRevolution.esp=1
    SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
    Killable Children.esp=1
    AzarPonytailHairstyles.esp=1
    BetterSettlers.esp=1
    BetterSettlersMortalSoldiersPack.esp=1
    BetterSettlersNoLollygagging.esp=1
    HuntingShotgun.esp=1
    Eli_Armour_Compendium.esp=1
    True Overboss.esp=1
    Better Settlement Defence.esp=1
    LegendaryModification.esp=1
    LegendaryModificationMisc.esp=1
    LegendaryModificationGroknak.esp=1
    BTInteriors_Project.esp=1
    America Rising - A Tale of the Enclave.esp=1
    SlowTime.esp=1
    CourserCrusher.esp=1
    EnclaveUniform.esp=1
    EnclaveX02.esp=1
    Hellfirenew.esp=1
    Crossbow.esp=1
    Homemaker - Streetlights Use Passive Power.esp=1
    Homemaker - Unlocked Institute Objects.esp=1
    MikeMooresMCAM.esp=1
    More Where That Came From Diamond City.esp=1
    No Essential Npcs - All Dlc.esp=1
    FO4 NPCs Travel.esp=1
    OWR_CraftableDecor.esp=1
    OWR_CraftableDecor_CW.esp=1
    OWR.esp=1
    Crimsomrider's Institute Assassin.esp=1
    Orphans.esp=0
    Crafting Workbench.esp=0
    Crafting Workbenches - Automatron DLC.esp=0
    Crafting Workbenches - Junk Items.esp=0
    Crafting Workbenches - Power Armor.esp=0
    Crafting Workbenches - Pre War and Manufactured.esp=0
    Raider Children.esp=0
    Throwing Knife.esp=0
    BasementLiving.esp=0


    If you're here to help, then God bless you.

  4. Some mods, when I try to install them, just won't install. When I download them through Nexus Mod Manager, then try to activate them, I get a message in the activation queue saying that, "A problem has occurred" without telling me what problem it is. I've tried disabling and re-enabling the mods, and even deleting and uninstalling them and then reinstalling them from the Nexus website, but I get nothing. This is only a problem with the following mods

    Crafting Workbenches: https://www.nexusmod...tab=description

     

    Orphans of the Commonwealth: https://www.nexusmod...tab=description

     

    Raider Children: https://www.nexusmod...tab=description

     

    Throwing Weapons in Fallout 4: https://www.nexusmod...tab=description

     

    Throwing Weapons Westored: https://www.nexusmod...tab=description

     

    My Mod List:

    GameMode=Fallout4

    Fallout4.esm=1
    DLCRobot.esm=1
    DLCworkshop01.esm=1
    DLCCoast.esm=1
    DLCworkshop02.esm=1
    DLCworkshop03.esm=1
    DLCNukaWorld.esm=1
    ArmorKeywords.esm=1
    Unofficial Fallout 4 Patch.esp=1
    Robot Home Defence.esm=1
    SimSettlements.esm=1
    Homemaker.esm=1
    FOC_NCR_Armors.esp=1
    FOC_NCR_Armors_AWCKR.esp=1
    Rangergearnew.esp=1
    RangerSequoia.esp=1
    RaiderOverhaul.esp=1
    Legionary Armor.esp=1
    CenturionArmor.esp=1
    LegionOutfit.esp=1
    Live Dismemberment - Mental.esp=1
    Live Dismemberment - Mind-Blowing.esp=1
    Live Dismemberment - POSTAL.esp=1
    Live Dismemberment - Brutal.esp=1
    Live Dismemberment - Insane-o.esp=1
    Live Dismemberment - Liebermode.esp=1
    Live Dismemberment - Regular.esp=1
    MinigunDamage v2.0x.esp=1
    Chainsaw.esp=1
    Chainsaw_LL.esp=1
    Armorsmith Extended.esp=1
    PipeShotgun.esp=1
    PipeShotgun-AWKCR.esp=1
    StartMeUp.esp=1
    MojaveImports.esp=1
    dD-Enhanced Blood.esp=1
    Flags of the Old World.esp=1
    DD_MMX_Faction_Flags_AlwaysAvail.esp=1
    DPAssaultCarbine.esp=1
    DPAssaultCarbineNukaWorld.esp=1
    BetterJunkFences.esp=1
    Intimidation Overhaul.esp=1
    Stm_DiamondCityExpansion.esp=1
    CrimeTown.esp=1
    AtomicRadio.esp=1
    3DNPC_FO4.esp=1
    3DNPC_FO4_DLC.esp=1
    Skibs-223PistolRedux.esp=1
    DV-No Levelled Vertibirds.esp=1
    DV-Very Durable Vertibirds.esp=1
    Homemade Explosives.esp=1
    GunnersOverhaul.esp=1
    Makeshift-Anti Materiel Rifle.esp=1
    MakeYourOwnSynths.esp=1
    Guards.esp=1
    WM Chinese Assault Rifle - Standalone.esp=1
    ChineseStealthSuit.esp=1
    P.L.U.N.D.E.R.esp=1
    FrenzyGrenades.esp=1
    Pip-Boy Flashlight.esp=1
    PIP-Pad.esp=1
    PIP-Pad_Pip-BoyFlashlight.esp=1
    SimSettlements_XPAC_IndustrialRevolution.esp=1
    SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
    Killable Children.esp=1
    AzarPonytailHairstyles.esp=1
    BetterSettlers.esp=1
    BetterSettlersMortalSoldiersPack.esp=1
    BetterSettlersNoLollygagging.esp=1
    HuntingShotgun.esp=1
    Eli_Armour_Compendium.esp=1
    True Overboss.esp=1
    Better Settlement Defence.esp=1
    LegendaryModification.esp=1
    LegendaryModificationMisc.esp=1
    LegendaryModificationGroknak.esp=1
    BTInteriors_Project.esp=1
    America Rising - A Tale of the Enclave.esp=1
    SlowTime.esp=1
    CourserCrusher.esp=1
    EnclaveUniform.esp=1
    EnclaveX02.esp=1
    Hellfirenew.esp=1
    Crossbow.esp=1
    Homemaker - Streetlights Use Passive Power.esp=1
    Homemaker - Unlocked Institute Objects.esp=1
    MikeMooresMCAM.esp=1
    More Where That Came From Diamond City.esp=1
    No Essential Npcs - All Dlc.esp=1
    FO4 NPCs Travel.esp=1
    OWR_CraftableDecor.esp=1
    OWR_CraftableDecor_CW.esp=1
    OWR.esp=1

    If you're here to help, then God bless you.

  5. Some mods, when I try to install them, just won't install. When I download them through Nexus Mod Manager, then try to activate them, I get a message in the activation queue saying that, "A problem has occurred" without telling me what problem it is. I've tried disabling and re-enabling the mods, and even deleting and uninstalling them and then reinstalling them from the Nexus website, but I get nothing. This is only a problem with the following mods

    Crafting Workbenches: https://www.nexusmods.com/fallout4/mods/2451?tab=description

     

    Orphans of the Commonwealth: https://www.nexusmods.com/fallout4/mods/16000/?tab=description

     

    Raider Children: https://www.nexusmods.com/fallout4/mods/16586?tab=description

     

    Throwing Weapons in Fallout 4: https://www.nexusmods.com/fallout4/mods/8794?tab=description

     

    Throwing Weapons Westored: https://www.nexusmods.com/fallout4/mods/13771?tab=description

     

    My Mod List:

    GameMode=Fallout4

    Fallout4.esm=1
    DLCRobot.esm=1
    DLCworkshop01.esm=1
    DLCCoast.esm=1
    DLCworkshop02.esm=1
    DLCworkshop03.esm=1
    DLCNukaWorld.esm=1
    ArmorKeywords.esm=1
    Unofficial Fallout 4 Patch.esp=1
    Robot Home Defence.esm=1
    SimSettlements.esm=1
    Homemaker.esm=1
    FOC_NCR_Armors.esp=1
    FOC_NCR_Armors_AWCKR.esp=1
    Rangergearnew.esp=1
    RangerSequoia.esp=1
    RaiderOverhaul.esp=1
    Legionary Armor.esp=1
    CenturionArmor.esp=1
    LegionOutfit.esp=1
    Live Dismemberment - Mental.esp=1
    Live Dismemberment - Mind-Blowing.esp=1
    Live Dismemberment - POSTAL.esp=1
    Live Dismemberment - Brutal.esp=1
    Live Dismemberment - Insane-o.esp=1
    Live Dismemberment - Liebermode.esp=1
    Live Dismemberment - Regular.esp=1
    MinigunDamage v2.0x.esp=1
    Chainsaw.esp=1
    Chainsaw_LL.esp=1
    Armorsmith Extended.esp=1
    PipeShotgun.esp=1
    PipeShotgun-AWKCR.esp=1
    StartMeUp.esp=1
    MojaveImports.esp=1
    dD-Enhanced Blood.esp=1
    Flags of the Old World.esp=1
    DD_MMX_Faction_Flags_AlwaysAvail.esp=1
    DPAssaultCarbine.esp=1
    DPAssaultCarbineNukaWorld.esp=1
    BetterJunkFences.esp=1
    Intimidation Overhaul.esp=1
    Stm_DiamondCityExpansion.esp=1
    CrimeTown.esp=1
    AtomicRadio.esp=1
    3DNPC_FO4.esp=1
    3DNPC_FO4_DLC.esp=1
    Skibs-223PistolRedux.esp=1
    DV-No Levelled Vertibirds.esp=1
    DV-Very Durable Vertibirds.esp=1
    Homemade Explosives.esp=1
    GunnersOverhaul.esp=1
    Makeshift-Anti Materiel Rifle.esp=1
    MakeYourOwnSynths.esp=1
    Guards.esp=1
    WM Chinese Assault Rifle - Standalone.esp=1
    ChineseStealthSuit.esp=1
    P.L.U.N.D.E.R.esp=1
    FrenzyGrenades.esp=1
    Pip-Boy Flashlight.esp=1
    PIP-Pad.esp=1
    PIP-Pad_Pip-BoyFlashlight.esp=1
    SimSettlements_XPAC_IndustrialRevolution.esp=1
    SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
    Killable Children.esp=1
    AzarPonytailHairstyles.esp=1
    BetterSettlers.esp=1
    BetterSettlersMortalSoldiersPack.esp=1
    BetterSettlersNoLollygagging.esp=1
    HuntingShotgun.esp=1
    Eli_Armour_Compendium.esp=1
    True Overboss.esp=1
    Better Settlement Defence.esp=1
    LegendaryModification.esp=1
    LegendaryModificationMisc.esp=1
    LegendaryModificationGroknak.esp=1
    BTInteriors_Project.esp=1
    America Rising - A Tale of the Enclave.esp=1
    SlowTime.esp=1
    CourserCrusher.esp=1
    EnclaveUniform.esp=1
    EnclaveX02.esp=1
    Hellfirenew.esp=1
    Crossbow.esp=1
    Homemaker - Streetlights Use Passive Power.esp=1
    Homemaker - Unlocked Institute Objects.esp=1
    MikeMooresMCAM.esp=1
    More Where That Came From Diamond City.esp=1
    No Essential Npcs - All Dlc.esp=1
    FO4 NPCs Travel.esp=1
    OWR_CraftableDecor.esp=1
    OWR_CraftableDecor_CW.esp=1
    OWR.esp=1

    This probably won't attract anyone since I didn't put 12 exclamation points in the title, but if you're here to help, then God bless you.

  6. I have a glitch where, when building settlements, objects cant be placed on concrete, like the castle interior or the bunker hill tower. any fixes? (yes i tried disabling all my mods, that didn't work)

  7. ok, so my fallout 4 setlement colision is messed up. everything sinks into the ground, and i straight up cant build in certain areas, such as the kingsport lighthouse and the castle interior. normally, it wouldnt be that much of a problem, but *spoiler* during the quest where you build the rrelay transmitter, the beam emitter glitches into the ground, so the stabalizer wont snap into it. any fixes?

    here is my fallout4.prefs setup:

    [Display]
    flocalShadowMapHalveEveryXUnit=750.0000
    focusShadowMapDoubleEveryXUnit=450.0000
    fShadowBiasScale=1.0000
    fDirShadowDistance=3000.0000
    fShadowDistance=3000.0000
    uiOrthoShadowFilter=2
    uiShadowFilter=2
    iShadowMapResolution=2048
    uPipboyTargetHeight=700
    uPipboyTargetWidth=876
    iVolumetricLightingQuality=2
    bVolumetricLightingEnable=1
    bSAOEnable=1
    iDirShadowSplits=3
    bVolumetricLightingForceCasters=0
    iTiledLightingMinLights=40
    bComputeShaderDeferredTiledLighting=1
    iMaxFocusShadowsDialogue=4
    iMaxFocusShadows=1
    bForceIgnoreSmoothness=0
    fBlendSplitDirShadow=48.0000
    bSinglePassDirShadow=1
    bEnableWetnessMaterials=1
    fTessFactorMaxDistanceScale=100.0000
    sAntiAliasing=TAA
    fLeafAnimDampenDistEnd=4600.0000
    fLeafAnimDampenDistStart=3600.0000
    fMeshLODFadePercentDefault=1.2000
    fMeshLODFadeBoundDefault=256.0000
    fMeshLODFadeScalar=1.0000
    fMeshLODLevel2FadeTreeDistance=2048.0000
    fMeshLODLevel1FadeTreeDistance=2844.0000
    fInteriorMeshLODLevel2FadeDist=1950.0000
    fInteriorMeshLODLevel1FadeDist=2600.0000
    fMeshLODLevel2FadeDist=3000.0000
    fMeshLODLevel1FadeDist=4000.0000
    iMaxAnisotropy=16
    iPresentInterval=1
    bTopMostWindow=0
    bMaximizeWindow=0
    bBorderless=1
    bFull Screen=0
    iSize H=720
    iSize W=1280
    bAllowShadowcasterNPCLights=0
    iScreenShotIndex=0
    fMaxFocusShadowMapDistance=450.0000
    bPrecipitationOcclusion=1
    iMaxSkinDecalsPerFrame=3
    iMaxDecalsPerFrame=10
    [imagespace]
    bDoDepthOfField=1
    bScreenSpaceBokeh=0
    bMBEnable=1
    bLensFlare=1
    [Pipboy]
    fPipboyEffectColorB=0.0900
    fPipboyEffectColorG=1.0000
    fPipboyEffectColorR=0.0800
    [VATS]
    fModMenuEffectHighlightPAColorB=0.4100
    fModMenuEffectHighlightPAColorG=0.8200
    fModMenuEffectHighlightPAColorR=1.0000
    fModMenuEffectPAColorB=0.4100
    fModMenuEffectPAColorG=0.8200
    fModMenuEffectPAColorR=1.0000
    fModMenuEffectHighlightColorB=0.0824
    fModMenuEffectHighlightColorG=1.0000
    fModMenuEffectHighlightColorR=0.0706
    fModMenuEffectColorB=0.4200
    fModMenuEffectColorG=0.9900
    fModMenuEffectColorR=0.4900
    [MAIN]
    fSkyCellRefFadeDistance=150000.0000
    bCrosshairEnabled=1
    fHUDOpacity=1.0000
    bSaveOnPause=1
    bSaveOnTravel=1
    bSaveOnWait=1
    bSaveOnRest=1
    [LightingShader]
    bScreenSpaceSubsurfaceScattering=0
    bScreenSpaceReflections=1
    [General]
    bGamepadEnable=1
    bPipboyCompanionEnabled=0
    iStoryManagerLoggingEvent=-1
    bEnableStoryManagerLogging=0
    uGridsToLoad=5
    [interface]
    bDialogueSubtitles=0
    bGeneralSubtitles=0
    iHUDColorB=21
    iHUDColorG=255
    iHUDColorR=18
    bDialogueCameraEnable=1
    bShowCompass=1
    [Controls]
    fMouseHeadingSensitivity=0.0300
    fGamepadHeadingSensitivity=0.6667
    bAlwaysRunByDefault=1
    bInvertYValues=0
    bGamePadRumble=1
    [GamePlay]
    iDifficulty=2
    bShowFloatingQuestMarkers=1
    bShowQuestMarkers=1
    [Particles]
    iMaxDesired=750
    [saveGame]
    fAutosaveEveryXMins=10.0000
    [AudioMenu]
    fAudioMasterVolume=1.0000
    fVal7=1.0000
    uID7=0
    fVal6=1.0000
    uID6=0
    fVal5=1.0000
    uID5=0
    fVal4=0.6500
    uID4=138006
    fVal3=0.6500
    uID3=1007612
    fVal2=1.0000
    uID2=94881
    fVal1=0.6500
    uID1=466532
    fVal0=0.6500
    uID0=554685
    [Water]
    bUseWaterDisplacements=1
    bUseWaterRefractions=1
    bUseWaterReflections=1
    bUseWaterDepth=1
    [TerrainManager]
    fTreeLoadDistance=75000.0000
    fBlockMaximumDistance=100000.0000
    fBlockLevel2Distance=80000.0000
    fBlockLevel1Distance=32000.0000
    fBlockLevel0Distance=20000.0000
    fSplitDistanceMult=1.1000
    bShowLODInEditor=0
    [Grass]
    fGrassStartFadeDistance=2000.0000
    fGrassMaxStartFadeDistance=7000.0000
    fGrassMinStartFadeDistance=400.0000
    [Decals]
    uMaxDecals=100
    [LOD]
    fLODFadeOutMultSkyCell=1.0000
    fLODFadeOutMultObjects=5.0000
    fLODFadeOutMultItems=3.0000
    fLODFadeOutMultActors=5.0000

    and my fallout4defaults

    [General]
    sLanguage=en
    uGridsToLoad=5
    uExterior Cell Buffer=36
    bDisableAllGore=0

    [screenSplatter]
    bBloodSplatterEnabled=1

    [Display]
    iPresentInterval=1
    bDeferredCommands=1
    fShadowLODMaxStartFade=1000.0
    fSpecularLODMaxStartFade=2000.0
    fLightLODMaxStartFade=3500.0
    iShadowMapResolutionPrimary=2048
    bAllowScreenshot=1
    fMeshLODLevel1FadeDist=3500.0000
    fMeshLODLevel2FadeDist=2000.0000
    fMeshLODFadePercentDefault=1.2000
    bNvGodraysEnable=1
    bDynamicObjectQueryManager=1
    bMultiThreadedAccumulation=1
    bMultiThreadedRenderingUNP=1

    fSAORadius=108.2
    fSAOBias=0.6
    fSAOIntensity=7.1

    fSunUpdateThreshold:Display=0.5f
    fSunShadowUpdateTime=1.0

    [HairLighting]
    fHairPrimSpecScale=0.02
    fHairPrimSpecPow=125.0
    fHairPrimSpecShift=0.36
    fHairSecSpecScale=1.2
    fHairSecSpecPow=160.0
    fHairSecSpecShift=-0.40

    [sSSSS]
    fSSSSSPower = 4.0

    [Audio]
    bEnableAudio=1

    [interface]
    fDefaultWorldFOV=70
    fDefault1stPersonFOV=80
    fSafeZoneX=15.0
    fSafeZoneY=15.0
    fSafeZoneXWide=64.0
    fSafeZoneYWid=36.0
    fSafeZoneXWide16x10=64.0
    fSafeZoneYWide16x10=36.0

    [MapMenu]
    uLockedObjectMapLOD=16
    uLockedTerrainLOD=32

    [Controls]
    fMouseHeadingXScale=.021
    fMouseHeadingYScale=.021

    [Grass]
    iMinGrassSize=20
    bAllowCreateGrass=1

    [imageSpace]
    bDoRadialBlur=1

    [Weather]
    bPrecipitation=1

    [Archive]
    sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
    sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
    SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
    SResourceArchiveList2=Fallout4 - Animations.ba2
    sResourceDataDirsFinal=STRINGS\
    SGeometryPackageList=Fallout4 - Geometry.csg
    SCellResourceIndexFileList=Fallout4.cdx
    SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2

    [Papyrus]
    fPostLoadUpdateTimeMS=500.0
    bEnableLogging=0
    bEnableTrace=0
    bLoadDebugInformation=0

    [LOD]
    fLODFadeOutMultObjects=4.5000
    fLODFadeOutMultItems=2.5000

    [Pathfinding]
    fWarpMaxTime=4
    iWarpMaxPathFailureCount=3
    [Water]
    bReflectLODObjects=0
    bReflectLODLand=0
    bReflectSky=0
    bReflectLODTrees=0

    NOTICE: i tried disabling my mods, but that didnt work

×
×
  • Create New...