As the title says. No, it's NOT the styles not showing in MCM, it's that the styles aren't working correctly. I've had this working in previous builds, I think pre-Nemesis, and pre any custom race skeletons (say for XPM32). I don't think this is xpmse's fault, but I got something incompatible going. My issue is this: When I go into RaceMenu and use the weapon placement sliders all 2handed weapons are on the same Node. They stay stuck together (I think that's how vanilla is, it's been so long tho..), except they both show up at the same time ofc bc I have MODS. Also the weapons are in a different default place than when I zero the sliders in racemenu. Meaning: I go in racemenu, move the slider for a weapon to say +3.0 then move it back to 0, the weapon is in a different place than before. I'm currently playing COR Nord race which uses the default skeleton.nif location. SO it shouldn't be doing this.. One more thing to note: My character is frozen in race menu, other than the facial animations. That's also new. My game is mostly 1.597, but I downgraded sometime time back. My skse the 2.02 for 1.597 runtime. I hope this isn't some issue with versions. Man those late bethesda updates have been annoying. EDIT: I had justy installed immersive equipment displays. I'll have to figure out how to parse them together. If you dare..My load order.