Ah yes, the ever popular bad argument. I'm bad because fighting a Wight Lord on adept difficulty was impossible when strategising, attempting to dodge attacks then go in and hit him once while getting out as soon as the engine allows (and still getting hit by some sprint power attacks) didn't work because he outhealed my inconsistent stream of damage? And I was playing good when I finally decided to just spam power attacks on him, take all the blows and spam potions to attempt to get through it? So being bad is being strategic and being good is being a gamey retard? Wonder why your damage is so inconsistent... Personally, I have no problems with dual wielding except against 2h bosses. They can 2-3 shot me. And honestly, yeah. Think about your choice of weapons. You chose two weapons. Not a giant two hander, not a shield, but two swords. You are not defensive. You are offensive. You go in and tear things up, that's what you do. That's what I do. Against a group, you have to take them out asap or be tactical about it taking them out one at a time. You wouldn't run in the middle of a gang and start hitting them would you? No, you'd use a more tactical approach. I'd love for a parry function, maybe one similar to dark souls that parries their attack and hits them. Maybe an evasive perk? 15-20%? (more?) You just criticized me for having crummy damage against a Wight Lord and then said you had trouble with 2h bosses are you serious? That's the very reason my damage was inconsistent, he had a 2h weap that had a frost enchant. It was terrible. And I disagree, dual wielding should have three functions: Run in and tear everything up Sneak and destroy with double backstab Or tactically wear down, single out and dispatch enemies one at a time And the last has been horribly neglected. There's no real reason to not be able to parry when dual wielding. 2h weapons deal superior damage and come with a parry option.