-What I read here, and would love soooo much, was the reduced Vampire fall damage although I would just ask it just be reduced to 0 (maybe tweaking that heavy armor fall damage perk and giving it to all vampires as a new perk), so I can jump off cliffs like I am Selene (except male...) in the beginning few minutes of the first Underworld... :D -I also would personnaly preffer Vampires to become stronger the more they feed instead of the less they feed (so swapped around levels 1-4), and not like currently where feeding once is all it takes, but where constantly feeding over a longish period of time makes you stronger but with a limit as to how long it will take to reach max vamp... If you get what I mean. So feeding once a day for a month for example would make you super strong with + lots of stamina/movespeed at night/longdistance 'heat vision' etc... >.> -Possibility to 'Evolve' into a more controlled Werewolf: Yes Please!, maybe add an option to a new NPC that gives you a long, hard quest chain that in the end allows you to take control of the beast inside you (if you want) and be able to shift at will? Also I would like to add that giving Vampires/Werewolves nice tactical options and some 'cool' perks (like no fall damage) and maybe a minor skill bonus like around 5 (just to make people feel like they are truely superhuman :D) as well as a few downsides like weaker in the sun/weakness to fire magic etc, will make them much more attractive role playing options, while not making people feel they HAVE to be a Vampire/Werewolf to win/be good in Skyrim... so no +200% hp/mana and +50 skill at everything... plz ^^