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DiGiTALZOMBiE

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Posts posted by DiGiTALZOMBiE

  1. Not sure if Blizzard allows the use of their items published on the Nexus.

     

    You should probably ask them first, or someone else here who has some experience when it comes to Blizzard and porting of stuff from their games. Other than that, I agree, there are some awesome armors - even though not all of them are perhaps "lore friendly".

     

    Oh noes! is not 'Lore Friendly' but hey! the people still making bikini mods or warhammer 40,000 armor, or sabers from Star Wars, and all of you've download any mod like that.........

     

    :D

  2. Hey There OP ;]

     

    Thank you very much for your message, i tried to reply to your PM but the system is playing up and nothing would send.

     

     

    To answer your question, I'm a 3D environment, prop and texture artist and yes at the moment I really love the idea of doing some hand painted textures on low poly models as it would be good practice for me.. but I'm not sure about the marriage of Skyrim and Warcraft in general and what new/original aspects that would bring to my porfolio.

     

    Simply recreating something thats been done before and placing that in another engine would not score me any points with employers. If it was an original idea with a hand painted art style in contrast to the realism Skyrim is famous for then I would be onboard 100%

     

    Don't be discouraged though, I'm just one persons opinion. I really hope you manage to get a team together and produce something that's fun to play :thumbsup:

  3. That's a good idea what type of items did you put in your package?

     

    I did a lot of lurking on both the Nexus and Berth forums and asked a lot of questions, check out the mod request section and see what the general vibe is. What year are you on? have you specialized in environments or characters yet?

     

    My biggest piece of advice is to first and foremost consider your portfolio and the kind of jobs you intend to apply for after graduation. Once your sure of your direction then decide what Skyrim assets are best for you to concentrate your creative efforts on.

     

    Good luck with the 3D work and if your ever after any advice or crit drop me a PM :)

  4. The best advice I had asking a similar question to yours was to create my own content packs for modders to use as a resource, that way your not tied down to something that may never see the light of day and you get to pick and choose what you want to do.

     

    Great idea but as a student I guess your after some pipeline/team experience also so I would advise you to go through all the organised mods yourself and contact people directly. See what takes your fancy, ask a bunch of questions then decide ;]

  5. It's always better to post the model also if your not sure on the texture art side of things. You have to consider both unwrapping and painting in equal measure. A good UV layout can save an artist a whole heap of extra time, not only that its good practise to view your unwrap on the model whilst painting.

     

    Ill download both and have a look ;] Can't promise anything super fast! I'm a freelance 3D artist so the day job takes up most of my time. :thumbsup:

  6. :nuke:

     

    Or the "complete overhaul" and "rebuild past TES game" threads. I won't begrudge someone their dreams to make some huge mod that will require 2000+ hours to build, but people need to start small and learn how to actually do some modding before they will be able to mod the really difficult stuff they have planned. There's a reason there's only a couple huge mods for Oblivion, and those also took "years" to finish. :thumbsup:

     

    I totally agree, most requests like this are a instant switch off for me. It obvious that the people involved have no idea of the time scale and skillset needed to complete such a mammoth undertaking. Build small and beautiful, at least you stand a chance of finishing what you started

  7. Scale down your ideas to something small and more manageable this will make your task of learning as you go much easier and start a thread like Ghosu suggested. Ask questions/post screen shots based on specific problems as and when you encounter them, that way your more likely to get the correct help and advice you need
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