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trivium7357

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Posts posted by trivium7357

  1. After reading all of this .. makes me sad as well. It feels like this discussion is some kind of open war between the forces of good and evil, but with both sides in doubts. I have great respect for the Nexus community. I can say that i've met some people here more honest and kinder than most of the people I have meet in real life. But this thing right here ...

     

    I can only say I agree with everything Midhras and Yagho said. I'm not siding with them, but I feel like they described and resolved the initial point of this topic while mods, let's face it, kept saying the same thing over and over again with only changed words.

     

    As for Dark0ne scratching his head...well we have been down this road with the image share more times than there are grains of sand in all the beaches of the world.

     

    There is something in this sentence that just doesn't sound right. The "sarcasm" in there is nothing more than a sheer over-exaggeration. This discussion ain't about philosophy or poetry. And using those kind of words intend to stir peoples' minds in one way or another.

     

    I have no query about anyone but I think I pretty much summed it up above.

  2. @trustinall - My wise friend once said to me "... the best shot is the one that's important to you, the one with which you feel most attached, the one that reminds you why you play the game ..."

     

    Choose the one that satisfies YOU the most. It's important.

  3. If it's clothes/armour you're wanting to retexture then there are two ways to go about it

     

    1) Simply edit the diffuse map dds to your liking, along with a normal map or use the vanilla one then place them in a custom folder (data\textures\armor\MyOutfit).

    In the CK go to TextureSet in the object window and select new.

    Place the textures in the corresponding places (diffuse 1st slot, normal 2nd slot :tongue: ) and save with a unique editorID.

    Open the armour in the CK and look at the skin it uses, go to armor addon and open it up and click edit. The window will show the armour and text to the left, right click then new and you will find your custom texture set in the list. Done! This process usually works with both sexes unless there are seperate dds files for females and males.

     

    2) Use Nifskope if you want special effects like glossiness, alpha properties, glow. I'll assume you have a grasp of Nifskope(?) so onward...save the nif in a custom folder as mentioned before.

    In the armor addon section in the CK object window, click edit then edit the mesh and locate your new armour.

    Now got to the armour itself and delete the skin, right click, new, add your skin (addon) and save with a new editorID.

     

    If I missed out anything or you need more info PM me and i'll fill the gaps :thumbsup:

     

    Thanks for this ! This is exactly what I needed, about Nifskope yes, i have been messing around with him and i'm getting the hang of it. I knew that some models has .nif files and I knew how to do that, but until your post I didn't know how to affect certain NPC only with .dds files. Thanks again :) Kudos to you :D

  4. I know if you retexture/make new texture you get .dds file which you can put in skyrim's right directory and the textures show in game properly. But i would like to know is there a way to limit those textures for instance just for 1 npc and others wearing same clothes would have default skyrim textures, while my 1 npc i assigned would have custom textures ? So the thing i want to know is how to limit those textures not to show on all world objects but only on a particular of my liking.

     

    Sorry for my bad English -_-

  5. So i want to make this tiny mini quest of simply gathering 3 different ingredients and crafting a potion. Here are the steps :

    - Gather 'x','y' and 'z' ingredients

    - craft a 'w' potion

    - quest finished

     

    So what i need is next :

    - How to create a recipe (i know how to make a paper in which the ingredients are listed, but i would like the actual recipe to be implemented in game so when i craft a potion out of those ingredients i get the desired potion and not vanilla defined one)

    - What is the script or how do i make a script that will advance the quest when i craft the potion ( i know the > SetObjectiveCompleted() < script but what to type before this, when the potion is actually created/crafted ?). Do i actually just put the inventory/container change script (will it work ?) or is there something else to type in ?

     

    Please help a poor guy who doesn't ask much ^^

  6. Hey guys or should i say girls ^^ I'm looking for a girl/princess/lady/grandma/sorceress ... female volunteer mainly :)

     

    I am working on some quests and i just made one minor (will expand it) involving a "fire mage". I am looking for someone who knows (at least) CK basics, specially the ones involving dialogues/quests. I'd need a beautiful voice from one of you gals to record the sayings that my "fire mage" is speaking. So volunteers PM me and we shall discuss more :P

  7. I never had this problem, don't know why it appeared exactly now. I made new screenshots and decided to upload them to Nexus but when i go to 'add an image', type in the name and description and agree to the terms it just stucks on loading going nowhere. Images aren't a problem since i always upload same images (Take a screenshot with Fraps in BMP format --> pictures come in 6,59Mb --> convert them into jpg/jpeg in Photoshop resulting in 1Mb or less big images and uploading them on site). I truly don't know what is the issue right now, maybe site having overloaded servers or something ?
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