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SailorTaurus

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  1. So I just went onto the "File of the month" page on the Oblivion Nexus, when I noticed that February 2014 is missing from the page. It starts with the "Current month so far", and then skips straight to January 2014. Am I the only one experiencing this? I'm using the latest version of Firefox and my AdBlocker is disabled for Nexus.
  2. Well, I got Room207's permission to release it, and i've now uploaded it to the Nexus. :D http://www.nexusmods.com/oblivion/mods/44728/? This is the first time i've ever uploaded something to the nexus, so I honestly wouldn't be surprised if I managed to break something.
  3. Ah that's good then. I'll send a PM to Room207 to get his permission to release this, and hopefully it should be out soon. :D EDIT: Yes, the vanilla assets were renamed to work with Blockhead. The same goes for Room207's assets (to replace the male head). That said, I did have to manually edit nuska's female orc mesh so that her skull matched the shape of Room207's (so that hairstyles from both Orsimer Overhaul and other cosmetic mods can fit), which was quite the learning process.
  4. So yesterday I successfully completed a patch that merges Nuska's Oblivion Character Overhaul version 2 with Room207's Orsimer Overhaul... http://i.imgur.com/5iauyNC.jpg http://i.imgur.com/6b9D3O3.jpg Now, nuska has already given a blanket OK for her mods to be edited (according to her blog). I have yet to ask Room207 permission to release this but of course I will be doing so. However, in order to get this patch to actually work, I had to include the vanilla teeth and mouth meshes. Basically it plays off the way Blockhead works; by adding "_m" to the end of the vanilla orc teeth and mouth meshes filenames, only the male orcs get them, while the female orcs still retain the same teeth/mouth that nuska provided. Does this affect whether I can release this here or not? Will the patch be banned/rejected for including the vanilla orc teeth and mouth meshes?
  5. Would it be possible for someone to create a mod for Skyrim that gave you the option to adjust the thickness of your character's neck, especially with men? Whenever I attempt to make a more youthful, bishounen styled man in Skyrim, the look is always ruined by how massive their neck is even with the weight slider turned down to the minimum. I've already looked at the Enhanced Character Edit, but it seems as though the only neck slider it adds is a "Neck Length" slider, and not a Neck Width one.
  6. Well that probably explains my custom race mod issues. If I follow the official custom race tutorial, cloning a default race and editing it, the Race Morph setting won't work as it should (my race will have absolutely no hairs, eyes, eyebrows, etc available, not even default ones).
  7. And you're sure these will only effect female characters? Because the last time I tried to install a feminine walk (Womans Move), it affected male characters aswell.
  8. Are there any mods out there that allow you to use separate gender animations? As in, men and women would have their own walk cycles/idle animations rather than sharing the same ones?
  9. Can anyone recommend ENBs that are good for character screenshots? You know, ones with really nice skin shaders. I've seen some really nice character screenshots in random mod previews, but the ENBs I try don't seem to have the same effect.
  10. Another thing I forgot to mention, is that it seems none of the character previews are working. Like when I tried to make some chargen presets with the NPC editor, neither the full body or head previews seemed to work. No errors, just the window didn't appear. It was working perfectly fine a few updates ago (I used it to modify Lydia's hair).
  11. Ok, so i've been following the official Race Creation tutorial pretty much to a T. I cloned the Nord race, set the Morph/Armour Race to Nord, and messed around with the stats to make it stronger. For some reason though, my race has absolutely no hair options whatsoever, not even the vanilla ones. Every time I go to the section which allows you to change what the default race looks like, the only option I get under Hair or Eyes is "NONE", and nothing else. Apparently using the Morph Race is supposed to fix this, hence why the tutorial tells you to do that, but it doesn't work. I can't imagine what i've done wrong as i've followed the official tutorial. Is this a problem caused by the most recent update? For anyone who's curious, i'm attempting to create a new race called NeverFolk, based on the characters seen in Richard Corben's Den (a.k.a NeverWhere).
  12. Are there any existing mods that add nudity greetings similar to those in Morrowind or Skyrim (how other NPCs react when you're not wearing any armour/clothing).
  13. Could anyone point me towards a tutorial for creating new head meshes (based on the original mesh of course)? I'd like to have a go at altering, say, the Khajiit face mesh in something like Mudbox or Zbrush and then importing it back into the game as a replacer. I've tried looking for one myself, but i'm not sure what search terms I should be using (I tried "Oblivion create new face", but instead I got "How to create a new race").
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