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son0fgrim

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Posts posted by son0fgrim

  1. Recently my game started getting a CTD whenever i received a new quest. at first I thought it was just modded quests but upon going to the rail road to pick up a radiant quest my game once again CTD'd. Tried a little bit of fiddling to see whats going on but got nothing, here is my Load order, any help would be great.

    0 0 Fallout4.esm
    1 1 DLCRobot.esm
    2 2 DLCworkshop01.esm
    3 3 DLCCoast.esm
    4 4 DLCworkshop02.esm
    5 5 DLCworkshop03.esm
    6 6 DLCNukaWorld.esm
    254 FE 0 ccbgsfo4042-bfg.esl
    7 7 ccrzrfo4001-tunnelsnakes.esm
    254 FE 1 ccsbjfo4001-solarflare.esl
    254 FE 2 ccbgsfo4048-dovah.esl
    254 FE 3 ccbgsfo4091-as_bats.esl
    254 FE 4 ccbgsfo4097-as_jack-olantern.esl
    254 FE 5 ccbgsfo4104-ws_bats.esl
    254 FE 6 ccbgsfo4111-ws_jack-olantern.esl
    8 8 unofficial fallout 4 patch.esp
    254 FE 7 AORobcoReconScope.esl
    9 9 ArmorKeywords.esm
    10 a SimSettlements.esm
    254 FE 8 CCKCR.esl
    254 FE 9 Recipes76.esl
    11 b ConcealedArmor.esm
    254 FE a Crimsomrider's Outsider's Mark.esl
    12 c LegendaryCraftingFramework.esm
    13 d WorkshopFramework.esm
    254 FE b CROSS_Blades.esp
    254 FE c Dank_LegendaryCrafting.esp
    254 FE d LegendaryCraftingFramework_DLC.esp
    254 FE e LegendaryCraftingFramework_Vanilla.esp
    254 FE f Dank_LegendaryCrafting_AWKCR.esp
    254 FE 10 CROSS_MojaveManhunter.esp
    DLCUltraHighResolution.esm
    14 e OVT.esp
    15 f infinite_settlement_budget.esp
    16 10 mmd_shotgunaxe.esp
    17 11 nuka_world_extra_plugin_infinite_settlement_budget.esp
    18 12 EAMR.esp
    19 13 Armorsmith Extended.esp
    20 14 3dnpc_fo4.esp
    21 15 Items Weightless.esp
    22 16 MojaveImports.esp
    23 17 FLORA - The Fungal Forest.esp
    24 18 Mercenary.esp
    25 19 RaiderOverhaul.esp
    26 1a Unique NPCs - Creatures and Monsters.esp
    27 1b DeadlierDeathclaws.esp
    28 1c MsAbominations.esp
    29 1d The Collector's Guides.esp
    30 1e Eli_Armour_Compendium.esp
    31 1f BetterOpenSeason.esp
    32 20 ClassicTerminalsIntegratedAllDLC.esp
    33 21 W.A.T.Minutemen.esp
    34 22 Backpacks of the Commonwealth.esp
    35 23 My_Minutemen.esp
    36 24 DCGuard_Overhaul.esp
    37 25 MikeMooresMCAM.esp
    38 26 SimSettlements_MegaPack_YearTwo.esp
    39 27 drunkengnomes_gnomepocolypse.esp
    40 28 F4NVServiceRifleRedux.esp
    41 29 Minutemen Supply Caches.esp
    42 2a MilitarizedMinutemen.esp
    43 2b Blazkowicz.esp
    44 2c Mk41GyrojetHMG.esp
    45 2d Minuteman Watchtowers.esp
    46 2e bridgefix.esp
    47 2f ABundleofTape.esp
    48 30 Halloween Decor.esp
    49 31 CorvalhoWidowShotgun.esp
    50 32 F4NV-AMR.esp
    51 33 9mmPistol.esp
    52 34 Tomacuzi9.esp
    53 35 LAER.esp
    54 36 45autoPistol.esp
    55 37 AKSounds.esp
    56 38 NukaRadBans.esp
    57 39 WattzLaserGun.esp
    58 3a Archimedes-II.esp
    59 3b Armorsmith All DLCs Patch.esp
    60 3c Automatron_extra_plugin_infinite_settlement_budget.esp
    Average Joe.esp
    61 3d AWKCR - Last Resort CTD FIX.esp
    62 3e ClassicSniper.esp
    63 3f BetterShackBridges.esp
    64 40 LeeEnfieldNo4MkI.esp
    65 41 llamaCompanionHeather.esp
    66 42 CraftableAmmo.esp
    67 43 CraftableAmmo_plus.esp
    68 44 Far_Harbor_extra_plugin_infinite_settlement_budget.esp
    69 45 SimSettlements_MegaPack_YearOne.esp
    70 46 Hamed04 Sim Settlements Foundation AddOn.esp
    71 47 vault_tech_extra_plugin_infinite_settlement_budget.esp
    72 48 BasementLiving.esp
    73 49 BetterJunkFences.esp
    74 4a BPB_Both_R.esp
    75 4b BullpupBozar.esp
    76 4c CBBE.esp
    77 4d ChiappaTripleThreat.esp
    78 4e CigaretteInMouth.esp
    79 4f ClassicTerminalsIntegrated.esp
    80 50 ClassicTerminalsSettlementObject.esp
    81 51 CM CRAR Replacer Service Rifle.esp
    82 52 ConcealedArmor.esp
    83 53 Craftable Armor Size.esp
    84 54 Craftable Armor Size - Fix Material Requirements.esp
    85 55 Crafting Workbench.esp
    86 56 Crafting Workbenches - Ammo.esp
    87 57 Crafting Workbenches - Ammo Special.esp
    88 58 Crafting Workbenches - Automatron DLC.esp
    89 59 Crafting Workbenches - Junk Items.esp
    90 5a Crafting Workbenches - Power Armor.esp
    91 5b Crafting Workbenches - Pre War and Manufactured.esp
    92 5c Crimsomrider's Outsider's Mark.esp
    93 5d CriticalHitsOutsideofVATS.esp
    94 5e CROSS_GoreCrits.esp
    95 5f CROSS_GoreCrits_FarHarborPatch.esp
    96 60 DP_CaravanShotgun.esp
    97 61 DV-Deadly Vertibirds.esp
    98 62 DV-Armored Pilots.esp
    99 63 Edit_Hancock.esp
    100 64 Wastelander's Cookbook.esp
    101 65 Eli_Immersive Coffee Mod 9000 GTX French Roast.esp
    102 66 EveryonesBestFriend.esp
    103 67 EXALT Cybernetics.esp
    104 68 SigSauer127.esp
    105 69 F4NVServiceRifleRedux127mmPatch.esp
    106 6a F4NVServiceRifleRedux_AWKCR.esp
    107 6b God Loves a Trier.esp
    108 6c WeightlessAmmoFarHarbor.esp
    109 6d SkibsWeapons-REDUX.esp
    110 6e GreaseGunSMG.esp
    111 6f HlgRangerHat.esp
    112 70 HuntingRevolver.esp
    113 71 ImmersiveDogmeat.esp
    114 72 Improved BFG9000.esp
    115 73 K9TacticalHarness.esp
    116 74 LongerPowerLines3x.esp
    117 75 MilitiaGun_Release.esp
    118 76 Modern Weapon Replacer - Service Rifle Redux.esp
    119 77 More Weighted Baseball Bat Mods.esp
    120 78 More Where That Came From Diamond City.esp
    121 79 Nuka-World Collectable Markers.esp
    122 7a NukaWorldRifleClassicStock.esp
    123 7b OWR_CraftableDecor.esp
    124 7c OWR_CraftableDecor_CW.esp
    125 7d Passthrough.esp
    Pity Party.esp
    126 7e PlutoniumCreatures.esp
    127 7f Pretty Special.esp
    128 80 PushAwayCompanions.esp
    129 81 Quick Save.esp
    130 82 RobotFactionPaint.esp
    131 83 SaveManager.esp
    132 84 ScrapDeadThings.esp
    133 85 SettlementMenuManager.esp
    134 86 SimSettlements_XPAC_IndustrialRevolution.esp
    135 87 SimSettlements_XPAC_RiseOfTheCommonwealth.esp
    136 88 SimSettlementsHelper.esp
    137 89 SK_Leaders1.esp
    138 8a Strong Back - DLCCoast.esp
    139 8b SurvivalOptions.esp
    140 8c SurvivalTransitionSave.esp
    141 8d Tesla X01.esp
    142 8e th1nkEyebot.esp
    143 8f th1nkEyeBot-FarHarbor.esp
    144 90 th1nkEyeBot-NukaWorld.esp
    145 91 th1nkEyeBot-DLC03DLC04Addon.esp
    146 92 th1nkEyeBot-CheatRecipesAiO.esp
    147 93 th1nkEyeBot-OWRBAddon.esp
    148 94 th1nkEyeBot-WeightlessMiscModsAiO.esp
    The Most Specialist.esp
    149 95 UniquePipboy.esp
    150 96 WastelandCodex.esp
    151 97 Weightless Nuka World Junk.esp
    152 98 WeightlessAmmoForNukaWorld.esp
    153 99 YouAndWhatArmy.esp
    154 9a LegendaryModification.esp
    155 9b LegendaryModification2LM.esp
    156 9c LegendaryModification2LMAKPatch.esp
    157 9d LegendaryModificationMisc.esp
    158 9e CMPA +300.esp
    159 9f classicsupersledge.esp
    160 a0 OWR.esp
    161 a1 YouAndWhatArmy1_1.esp
    162 a2 Viper's Warpaint.esp
    163 a3 SkibsWeapons_REDUX_CheapTurrets.esp
    164 a4 F3metalarmor.esp
    165 a5 [PPE] Wastelander's Cookbook + Mojave Imports [Patch].esp
    166 a6 UGO_PlayerModule.esp
    167 a7 MercenaryOutfits.esp
    168 a8 MiscOutfitPackv2.esp
    169 a9 ClassicBehemoth.esp
    170 aa ConceptCentaur.esp
    171 ab NecroGranade.esp
    172 ac console.esp
    173 ad Minutemen Liberators.esp
    174 ae llamaCompanionHeather-AE Patch.esp
  2.  

    Bethesda's update has compromised NMM's operating and the mod's enabling process, seems to be a meditated thing to temporarily slow mods from Nexus and other third parties.
    Solution:
    We expect that for someone to find a solution or in a definitive way return to the previous build and block upgrades from Steam.

     

    So i'm f*#@ed until we find a work around?

  3. My main issue is that my mods aren't loading anymore with the first solution and trying too play Fallout 4 without mods is like eating a Sandwich that only consists of Bread.

    The only lines In Fallout4custom.ini are

    [Display]
    iLocation X=0
    iLocation Y=0
    do i put the new line above or below that?
  4. So I need some help with Fallout 4 crashing Too desktop when i hit Escape.
    I Verified Cache, removed mods that do stuff too the menus, Sand blasted out my entire install and reinstalled the entire game from scratch, and reinstalled my mods. still crashing too desktop with no error message.

    Mod list:
    https://pastebin.com/A2jbtmZs
    Update: Game is Crashing on a Clean Install, new game, no mods installed before hand.
  5. So i have been trying for a literal month to figure this out. i have made 3 different characters trying to fix it and nothing has worked.

    Preston no longer gives quests. at all, EVER. retake the castle won't trigger, or "go establish new settlements, or go help new settlements. Nothing is triggering accept the tutorial missions, I can't even establish some settlement on new character because of this.

    Preston is only available as a companion and nothing else. I even went as far as to manually gut every single file from my system and do a clean install. Nothing worked. I don't know if its a mod I have installed or what but the game has pretty much sandblasted the minutemen from existence since i can't do any of their quests.

     

    I sent several tickets to Bethesda about this and nothing they suggested worked.

     

    Load order:

    GameMode=Fallout4
    Fallout4.esm=1
    Robot Home Defence.esm=1
    ArmorKeywords.esm=1
    DLCRobot.esm=1
    DLCworkshop01.esm=1
    WeightlessJunk.esp=1
    Simple Intersection.esp=1
    Build Crafting Stations in Player Home.esp=1
    Brighter Mirror Ball Light (Disco Ball).esp=1
    Workshop_Planters.esp=1
    DifficultyXPScaling.esp=1
    Shishkebab2xDMG.esp=1
    USAFBomberJacket.esp=1
    God Loves a Trier.esp=0
    Pity Party.esp=0
    Pretty Special.esp=1
    The Most Specialist.esp=0
    Average Joe.esp=0
    Craftable Vault 81 Cure (Earned).esp=1
    Companion Infinite Ammo and Unbreakable Power Armour.esp=1
    CompRedo.esp=1
    DESTROY_ALL_Cricket_v2_1.00.esp=1
    Ballistic Under-Armor 1.3.esp=1
    No Lowered Suppressor and Bayonet Range.esp=1
    Jacket.esp=1
    DD_Cheech_And_Chong.esp=1
    DD_AIO_I_Hate_You_All.esp=1
    Fashionable Valentine.esp=1
    Covenant Turrets.esp=1
    Santanas Bandanas.esp=1
    SkjAlert_RS+.esp=1
    CutWeaponModsRestored.esp=1
    CutWeaponModsRestored-UniqueWeaponModRecipes.esp=1
    functionalrings.esp=1
    NukaRadBans.esp=1
    CROSS_eyepatch.esp=1
    CROSS_Uni_Scarf.esp=1
    Docile Radstags.esp=1
    BetterSettlers.esp=1
    BetterJunkFences.esp=1
    BetterShackBridges.esp=1
    Armorsmith Extended.esp=1
    MGSOutfit.esp=1
    Logical Recipes.esp=1
    Crafting Workbench.esp=1
    Crafting Workbenches - Ammo.esp=1
    Crafting Workbenches - Ammo Special.esp=1
    Crafting Workbenches - Pre War and Manufactured.esp=1
    Followers Ammo (UN)LIMITED (advanced).esp=1
    Followers Ammo (UN)LIMITED (simple).esp=1
    NoNegativeAffinityNof*#@s.esp=1
    NoAffinityCooldown.esp=1
    WeightlessAid.esp=1
    WeightlessSpecialAmmo.esp=1
    DV-Deadly Vertibirds.esp=1
    DV-No Levelled Vertibirds.esp=1
    LegendaryModification.esp=1
    LegendaryModificationMisc.esp=1
    ScrapDeadThings.esp=1
    SlipperyChameleon.esp=1
    Wasteland Sniper by Hothtrooper44.esp=1
    OCD1_1-OverhauledCriticalDamage.esp=1
    Lasers Have No Recoil.esp=1
    R91M.esp=1
    M14.esp=1
    MMP4APA-blue.esp=1
    MMP4APA.esp=1
    M1911.esp=1
    EndorsCustomCombatArmor.esp=1
    Mac11.esp=1
    M45A1.esp=1
    M1911 - AWKCR-Compatibility.esp=1
    MAC11 -AWKCR-Compatibility.esp=1
    DD_M79_Launcher_woooot.esp=1
    M45A1 - AWKCR-Compatibility.esp=1
    M2216.esp=1
    Crossbow.esp=1
    G3.esp=1
    M2216 - AWKCR Compatibility.esp=1
    G3 - AWKCR-Compatibility.esp=1
    Bubba Shot the Jukebox (Again).esp=1
    SuperMutantCreeperHelmet.esp=1
    MYLadyKillerBed.esp=1
    ArtilleryGrenadeUnNerfed.esp=1
    ArcadeMachine.esp=1
    strong_PA.esp=1
    strong_PA - AWKCR.esp=1
    Spooky Scary Skeletons.esp=1
    YogCrowbar.esp=1
    DesertEagle50AE.esp=1
    DesertEagle50AE - AWKCR-Compatibility.esp=1
    RaiderOverhaul.esp=1
    Guard Rug - D3.esp=1
    Guard Rug - D6.esp=1
    Guard Rug - D1.esp=1
    Homing Fatman.esp=1
    ModdableBuddy.esp=1
    EqualArmor.esp=1
    Consistent Power Armor Overhaul.esp=1
    th1nkEyebot.esp=1
    ModularKalash.esp=1
    3in1.esp=1
    LagrieHelmet.esp=1
    More Where That Came From Diamond City.esp=1
    My_Minutemen.esp=1
    Holy Hand Grenade Standalone.esp=1
    ZerasPaintings.esp=1
    ImmersiveFastTravel.esp=1
    IFT_Automatron.esp=1
    IFT_NoFuel.esp=1
    IFT_NoQuest.esp=1
    VegetableOil.esp=1
    BasementLiving.esp=1
    mjp_PTRS41ATR.esp=1
    Modular Simonov PTRS-41 - AWKCR-Compatibility.esp=1
    Insignificant Object Remover.esp=1
  6. so remember that huge teleporter we build to get into the Institute.

     

    Why don't we make a mod that uses that huge contraption to teleport between our settlements? we Do technically have the "blueprints" why not utilizes this tech to fast travel between settlements in the new survival mode?

  7. So I've recently started heavily modding Fallout 4 as playing with my end game character has gotten boring. I can't figure out how to get the new weapons and armor into the hands of enemies in the game. I tried sleeping in a isolated cell for 3 days (diamond city home plate to be exact) and the only thing that happened was traders started selling them.

     

    any suggestions?

  8.  

     

    Without GECK is hard to make new item... Wait for it and we will have all the mod

    I submit the evidence of 80% of the current front page as an arguement. it can clearly be done.

     

     

    I must admit to a lack of understanding in how to craft a mod, but I must agree with this assessment considering how many new and unique weapons have been added.

     

    ​If the M-9 POS can be done, then dang it.... gimmie a real pistol :smile:

     

     

    A stand alone Custom model that used the same animations as the M9 wouldn't be hard etheir

  9. Without GECK is hard to make new item... Wait for it and we will have all the mod

    I submit the evidence of 80% of the current front page as an arguement. it can clearly be done.

  10. After pluging 100+ hours into this game I have finally encountered bugs that break things. I keep getting a strange bug where I either black screen crash on start up with no error message unless I launch in windowed mode first, exit the game, then relaunch in Fullscreen. Sometimes that doesn't work and I have to launch in borderless windowed to play. Failing all that I just have to restart my PC.

     

    The second one is a weird Brightness/gamma/IDK bug that turned my game from looking like this:

     

    http://imgur.com/a/SqGUI

     

    to this:

     

    http://imgur.com/a/IveWH

     

    It looks like a really broken ENB, thing is I'm playing on low graphics with default settings. I tried reinstalling the game but that didn't work so now I'm stumped.

     

    Any and all help is very appreciated, as I'd love to get back to playing the game without getting a head ache from straining my eyes.

     

    (Note: I originally posted this on the Bethesda forums but "You are not allowed to post links" so I'm throwing myself at the mercy of the modding community that has helped me so often in the past with Fallout 3 and Fallout New Vegas.)

  11. Honestly I don't wanna create another thread so i'm just gonna shot gun out my ideas/predictions/mods i really want here.

     

    Cipscis' Automatic Save Manager - CASM: sweet lord this has saved me more time then I can count, I don't think there's a person among us that does not want CASM in Fallout 4

     

    The Grovatron: I have watched enough alchestbreach videos and played enough New vegas/FO3 to know how much fun this mod is.

     

    All the guns the Millenia team is most definitely planing to pump out. they always do fantastic work.

     

    SomeGuy's mods: Without the some guy series, I honestly would have gotten bored of New Vegas a long, long time ago. his stories are fantastic, his characters interesting, and brought some much needed grit too Fallout New Vegas.

     

    EVE: I love energy weapons, and I LOVE what EVE makes them do to people!

     

    And whatever else we get once the mod tools finally drop. this is one of the best and most supportive communities I've ever been in and I can't wait to see what they pump out.

  12. I came strolling in looking for updates about how this is coming along, looks like everything is going smoothishly.

     

    Thanks for the support, everyone! It's a busy week for me, but I plan on starting a new re-casting thread at some point within the next few days, or perhaps this weekend. It depends on when I get some breathing space in RL.

     

    As for motivation to kill Marko, I suppose it depends on your rapport with Randall. If nothing else, your character can always be driven by curiosity - or perhaps even admiration.

     

    Another matter that I'm weighing is whether or not to add a branching conclusion. Right now the main questline is rather linear, and I've been deliberating on whether or not to include an alternative ending from some of my notes. Right now there are two endings, but they're fairly similar. Some of it will depend on whether or not I can get some of the voice talent to record new dialogue. It will present a singularly brutal moral dilemma, and that's usually a good thing in Fallout. We'll see, though.

     

    I appreciate the encouragement! I'll post a link here when I start the thread.

     

    Honestly, I wanna find Marko to satisfy my addictive, self destructive need to see thing through til the end.

    Also puns.

    I want some NPC to play 'Marko Polo' with him mid combat.

    but I digress.

    You've done what alot of people in the actual game industry fail to do in their big budgets games, you built a character without us ever actually seeing or interacting with them. Marko feels like a looking glass. We only see the consequences of his actions, by every right, we could be alot like this guy, we have certainly killed enough people to be considered some sort of demon. But just from how NPC's talk about him I was always given the feeling that he is basically what any person playing New Vegas is if they just decide to be a dick for the thrill of seeing what its like to walk around with low Karma, or as I like to call it "a shits and giggles" play through.

  13. Same issue, couldn't absorb any Dragon souls, had to console command my way through the final quest with miraak, my game was so buggy at this point I started a new game with a clean save, get through everything, kill my first dragon.... no dragon soul, can't complete the main quest line because the corpse of said dragon just lays there, dead, not burning away and turning into a skeleton or anything. could still loot his corpse but still, its a bug they need to fix, and soon.

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