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mcbarker

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  1. The "Update available" highlight is in the mods/download history, which I rarely check. The menu I'm referring to is in the mods/recent activity/updated files. Maybe highlighting the mod name in a different color, or putting star, or other character, next to the name.
  2. SUGGESTION: In the Updated Mods list, it would be helpful if mods which have already been installed in the game were highlighted, similar to the way Download History is labeled.
  3. A nice option in mods/recent activity which would be helpful would be to mark mods in that list, which users have already downloaded, It would allow users to find updates quickly instead of having to spend time scrolling through the entire list. Thank you.
  4. Did you try taking the nirnroots back to (Sarethi(?) Farm), even though the counter shows zero plants? I had this bug once years ago, and even though the inventory showed zero, the game completed the quest (as long as you collected enough of the plants to satisfy the conditions of the quest).
  5. If you don't mind using a cheat, you could remove the markers mod, and install the Crimson Nirnroot Cheat Chest mod (link below). The chest is found in the small building you see when entering Blackreach. https://www.nexusmods.com/skyrimspecialedition/mods/2244 If that doesn't work, go into the console and type player.additem B701A X (where X = the number of plants you want).
  6. Thanks guys. That "door" was bugging the hell out of me :laugh:
  7. In my game, there is a bandit camp between Helgen and Lakeview Manor, just off the road that runs beside the lake. There are three bandits there, and one of the tents has a trapdoor in the floor which doesn't seem to open. Does anyone know if this is part of a quest, or is it just eye candy?
  8. It would be so much easier to follow the direction of arrows on the screen to guide one in the general direction of both the Unknown Books and The ice giants... much like the Jiub's Opus makers in the Soul Cairn in Dawnguard. The first couple are easy to find, but then, the player ends up searching the same places over and over. Kind of kills the spirit of the game.
  9. This is one of the most frustrating quests in the entire game. It would be nice if someone who knows how to mod would do a map marker mod for both of these items.
  10. Hey, thanks for the update. Looked at the Faction Economy Complete mod. Sadly, it also has some instability issues... but I'm keeping it on my watch list. I'm at the stage (level 60... again) where, even on legendary play, I can kill whatever is necessary without much of a fight. I had hoped that the mod in question would make the game more challenging. Anyway... Thanks.
  11. Thanks for the info. I'll start the long laborious search for it... :smile: I think I found it. Was it "Bandit Economy"? It so, it appears to have CTD problem, when selling items, and the author is no longer updating it.
  12. I'd love to see a mod which enables consequences for selling highly rated, or enchanted weapons and armor. For example, instead of these sold items either disappearing, or forever lying in a store unsold; have other's, both friends and foes, buy this gear. It can be used to strengthen whichever faction or individual purchases it, so you may end up fighting a band of bad guys who are using dragonbone weapons with deadly enchantments, which can kill with a few strokes. Overall, the difficulty factor of this game, even at Legendary levels, is often too easy once the upper levels are achieved. A mod with the above design would increase the difficulty of the game... and would make it a little more realistic.
  13. I started a new game about a month ago with SKSE v2.0.19. Couldn't get it to run. Disabled all mods... no joy. My old game worked fine with v2.0.17, so I uninstalled 2.0.19 and installed 2.0.17 again, and the game started up and ran perfectly. Still using 2.0.17 without problems. Apparently, the update wasn't because of Bethesda or Steam updates, because my game has the latest Bethesda and Steam updates installed, and yes, there have been several Steam updates lately.
  14. New computer. New install of Skyrim SE. Correct SKSE64 version installed. The only way SKSE will load is if I do it directly from the SKSE launcher in the F:\Program Files (x86)\Steam\Steamapps\Common\Skyrim Special Edition\ directory while in Windows Explorer.\ Loading it from the same file pinned to the Start menu loads Skyrim without SKSE. Loading it from Vortex gives the following error SKSE message... "Couldn't find TESV.EXE". Apparently, TESV doesn't exist in Skyrim SE. This appears to be an SKSE error. Running everything in administrator mode. There are no entries for either SKSE, or TESV in my firewall settings. Ant help appreciated.
  15. In response to post #75810278. #75811368 is also a reply to the same post. No one ever said that using NexusMods was mandatory, either as a free member, or as a premium member. You can always go to the Steam site and BUY your mods there... and see how that works out for you. It's very expensive to run a website as large as this one, with as many users. I know that Nexus isn't perfect... no website is, but the guys who created and run this site work hard to maintain it... and let's not forget the mod creators who supply all of the great mods free. Please show a little appreciation and respect for them. Everything considered, I think they do a really good job with the amount of traffic they get. As far as paying for premium membership... well, that's just my way of saying thank you for a site which I use daily.
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