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StackEmHigh

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    Starfield

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  1. I have managed to import .mesh files and make changes, but upon exporting, I receive this message: Mesh File Export Error Message in Blender 4.1 If you know the reason for this, I'd love to hear it and thanks for your time.
  2. Thanks for your reply, FO76Utils. I'd all but given up hope. If it helps anyone else, I've also found another source for this file that doesn't require being logged into GitHub. I found a copy in an old thread that showed a 404 error, but when I used the Way Back Machine, I was able to secure a copy that way. I appreciate your help though. I'm hoping it's not against any rules to share my link that Archive.org has saved. I'm making a tutorial and wanted to include it for readers. EDIT: I've had my own personal copy for some time now, but I wanted to have a public link to share with others and not have to risk breaking any rules by passing along my own copy.
  3. I'm wondering if anyone could point me to a link where I can download the "mat_name.txt" file which lists all of the material names for retexturing in NifSkope. I've searched, but have only been able to find references to mods that offer .bat files for console commands. I do know there is a list in .txt format that includes the actual .mat file names and am trying to locate this. Thanks for your time.
  4. I'm still accepting voice acting applications for my new series "The Chronicles of Louie". If you're interested, let me know. Happy New Year to everyone here! Here's to great things for Starfield in 2024. All the best.
  5. I am still accepting applications for voice actors in my new series "The Chronicles of Louie". If you're interested in auditioning, let me know. Happy New Year to everyone!! Here's to great things in 2024. All the best.
  6. Work in this 3D machinima series is constantly ongoing. The Kreet Research Lab is well on its way to renovation, some excellent footage has been filimed and edited (down to about 40 minutes for episode one now), and a cast of talented voice actors has been assembled. Happy New Year to everyone out there! Here's to great things in 2024. Enjoy, and stay tuned! A Reproduction & Sneak Peek
  7. Thanks! That's great! All this time, I never knew. I appreciate it, Aurreth. Happy New Year to you and yours. Here's to great things in 2024.
  8. I'd love to see two things. 1) Customizable Save Game names (in-game) 2) Spaceship to surface combat (and vise versa) ...I know, it's a longshot, but I believe anything's possible...the sky's the limit? Happy New Year to all of you enterprising modders (no pun intended). Here's to great things in 2024.
  9. Ready For Business Merry Christmas & Happy New Year to everyone! Enjoy...and stay tuned. 2024.
  10. The Diskreet Enjoy, and stay tuned. 2024.
  11. Good luck with finding the tools you're after, Pellape. It will be very exciting when the CK is released!! Starfield will age like a fine wine. I look forward to seeing what you come up with!
  12. I'm trying to determine what is causing a strange graphical glitch, and am wondering if anyone here knows what's causing it. I am using a NVIDIA RTX 3090, and have checked and re-checked my upscale and re-shade installations. I've provided an image and a link to the video in which this has occurred. Thanks for your input. https://www.nexusmods.com/starfield/images/7574 Occurrance in motion (it happens at the beginning, and in a couple of other instances in this clip):
  13. I am seeking volunteers for my new series "The Chronicles of Louie". If you would like to audition, let me know.
  14. I am seeking volunteers who would like to audition for voice acting in my series "The Chronicles of Louie". If you are interested, let me know.
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