Despite all the issues that are being reported, oddly enough Skyrim hasn't full out crashed to the desktop on me yet, however I have been experiencing intermittent, severe FPS drops. Every 30-45 minutes, the program will stall and start getting supper chunky (like 1-3 FPS chunky). If I'm just running around selling stuff or crafting it remains barely playable, but if I'm fighting it's pretty much game-over. Sometimes after a little while, usually 10-20 minutes the FPS will pop back up and I'll see another 10-15 minutes of normal play, but this inevitably ends. This issue has occurred with no pattern I have noticed in terms of game play actions. It's kicked in while running around Whiterun, or shortly after engaging an enemy, or just moving through the world. It does seem that my character is always moving when the FPS lag kicks in, but that could just be when it becomes most noticeable. The launcher picked high settings for me, but I have mostly been running on medium with several tweaks to my system settings, the SkyrimPrefs.ini file and a few performance mods in my attempts to solve this issue. Said tweaks and mods have achieved better performance under normal conditions, but there has been no discernible effect on the frequency or severity of the intermittent FPS drops. Thus far I have tried the following: - Updated Graphics drivers - Installed LAA patch - Tweaked SkyrimPrefs.ini to fix mouse lag and blocky shadows - Installed mods: ENBSeries Patch 5, and FPS Limiter (using a 30 FPS limit) - Cleaned all CPU / GPU fans - Run a system cleaner to repair directories, etc. *As noted above, some of these efforts improved normal performance in Skyrim, but none had any noticeable effect on the FPS drops. CPU: AMD Athlon 64 X2 Dual Core Processor 6000+ (2 CPUs), ~3.1GHz RAM: 4GB RAM GPU: ATI Radeon HD 4670 (1GB) System: Windows Vista Home Basic (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.110617-0336) DxDiag (Abbreviated):