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Sahardoom

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Everything posted by Sahardoom

  1. I am heaving a lot of problems with this mesh and I have no idea why it crashes Oblivion. It works perfect in Nifscope but game can`t handle it! HELP! Ayleid Transport Rings <- DOWNLOAD
  2. I have no idea, I even tried some Nifscope functions that they implemented with release of Fallout but it only crashed Oblivion, but I am sure that there is a way to do it, just did not find it so far and gave up searching.
  3. No, when you remove enchantment from Flame Atronach that gives that flame shader you look at skin itself. Put it in game and you will see that even though you get animation in NifScope there is none in game, I guess that they did not upgrade Oblivion engine to support that kind of animation. I don`t have Fallout so I can`t tell if they fixed that problem there. Trust me I tried many ways to exploit that animation, but it just does not work in game.
  4. Hello! I see that you have the same problem as I when I wanted to create animations on armor. Problem is that weighted object do not support textured animations, only thing I could do with weighted items is just to turn on and off glowmaps, like here for what I used flame atronach that has on/off part but extremely fast, but I slowed it down. I am sorry, I am still looking for the way to do it. Helmets and Shields like any other BIPED object can be "animated" but I do not know how to animate weighted objects.
  5. Take a look here! http://teseyecandy.co.uk/forum/index.php If someone understands arabic please translate, but by the picture on hackers site looks like some sort of "islamic cyber terrorist"
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