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BusierDonkey

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  1. If you want to make ENB management very simple, download the Volvagao ENB and Reshade Manager. It handles ENB removal and has multiple profiles you can save to make switching between ENBs one click.
  2. This is a head scratcher. I've had New Vegas running perfectly with a ton of mods and running ENB of the Apocalype. Months have gone by with no issue. Today I installed Tales of Two Wastelands because I want to run through Fallout 3. Everything went well and I'm in the process of modding it. I installed the ENB first to see how it would look in Fallout 3 and I like it, but I can see props and bodies of water through everything. If I Shift+Enter and disable the issue goes away, but I would like to continue using the ENB as it adds so much to the game even without added mods. I know it's apparently common, and I've been looking on search engines for a couple hours now trying every suggestion I've seen but nothing has made a difference. I've tried the following: -Antialiasing is disabled through the NV launcher (also in the Fallout 3 launcher) -Anisotropic Filtering is disabled though the NV launcher (also in the Fallout 3 launcher) -Water displacement disabled through the NV launcher (also in the Fallout 3 lancher) -Steam Overlay is disabled -Nvidia Overlay is disabled -Xbox Game Bar is disabled -Anti-aliasing is disabled through Nvidia profile inspector -Anisotropic Filtering is disabled through Nvidia Profile Inspector -Removed ENB of the Apocalypse and installed current ENB on it's own without preset. With New Vegas alone I took none of these steps outside switching off AA, AF, and water disp. and never had an issue since. I'm hoping I'm just an idiot and missed something simple but I'm quickly losing interest in moving forward with ToTW if I can't get the first thing I installed running. Any suggestions would be appreciated.
  3. This is something I haven't run into yet. If I load from a save point I created last night or earlier, everything works just fine. All mods work and the game is stable. If I load from a save I made since last night, all mods "reset". By that I mean mods with introduction screens display those initial screens. Meanwhile settlements that were built out of mod items are mostly gone, naked CBBE bodies run around with no hair and eventually after a bit the game just crashes. I can open the settlement menu before the game crashes and the mods are all there, and can be placed. If I start from the working save point and try to make another save from there, be it a new save or just autosaving, the same thing happens again with the new save. Any save from before last night works but any new saves "reset" the mods. If anyone has any ideas I'll be happy to give it a shot.
  4. Figured it out, but in the case someone else is having this issue, It was something to do with the last looksmenu update. Not sure how to fix it, but disabling mooksmenu make the Dev guides go away.
  5. I've been modding this game for three years and I've never come across this, I don't know why it showed up, I hadn't changed anything related to mods, and I have no idea how to turn it off. I'm hoping that I can chalk this up to "I'm an idiot" and there is a very simple way to shut it off via console or other means. While kind of neat, it's not very immersive. Any suggestions besides delete system 32 would be much appreciated.
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