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Shinigamirex042

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Posts posted by Shinigamirex042

  1. Basically a custom class or enemy type, not sure which.

     

    Stealth Camo, throwables, melee weapons, trophies (which were mentioned in a recent post and gave me the idea) and a plasma caster, marktarget with triangle crosshairs...so much goodness.

  2. ...and it gives some sort of passive bonus (maybe different based on which alien it is?). You'd just need to make it competitive, stats-wise, so people would be willing to take them.

     

    Although I also have the funny idea of using the heads as actual throwable items (like grenades), that causes guaranteed panic to enemies in a certain radius.

     

    In either case, the mesh/texture work wouldn't be very difficult.

     

    *adds to growing list of possible goofy mods to make*

    Yes this, a thousand times this. THe idea like throwing severed head and dead cows into castles with catapults, but a grenade. Brilliant, to the original post as well, definately be good on like a Predator mod.

  3. I know its possible to upload big mods... its ob my end, my internet is unstable atm and the upload allways stops.

    I have no problem with someone with reasonable internet uploading it here for me (dont know if u are able to have 2 Admins on one mod, but new mod would be fine too).

     

    ...Thanks for the tagging tut... will defently do that :smile:

     

    Kat.

    are you going to upload the updated grass stalk and toothpick to nexus.

    The "adds new stuff" file was just the old version

  4. you might be able to get like a maximum grenade range, but to get one as a move preview would require the game to calculate all the possible bounces and elevation changes so I doubt it'll work. Maybe something like the command range of the leader pack(the visual effect) could work for grenades.

  5. they are no longer supported and killed my original save-game. Hoping someone on Nexus could post it here so it can be revived. Plus he gave up on "sheathing" the lightsabers when not in use.

     

    Thanks for responding though.

  6. The invisible psi amps mod gave me an idea that might lend itself to a couple of cool Star Wars mods:

     

    1:Vibrosword/Lightsaber melee weapons for rangers...

     

    2:or maybe have lightsabers be for a new class only, JEDI class trains like a psi op and share some class skills (mind control, inspire, fortress, etc.) but also has NO GUN. Just psi powers and a melee weapon! They could even have an auto dodge skill for energy weapons when not moving (blaster bolt deflection for lightsaber or something). Maybe it could even work like the shield wall skill but I don't know.

     

    Just a thought anybody got the modding chops to handle it? Cuz I sure don't

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