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rawd123

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  1. Thanks for the help chucksteel! :D Got my protectron pod working now! :)
  2. Hey Everyone, This is my first ever forum post so I would just like to start off by apologising for any conventions that I may have missed in posting this query. I am currently developing a Fallout 3 quest mod using the GECK and I am unsure as to how to go about setting up a protectron pod with a protectron inside it that you can activate from a terminal. I have set both the pod and the generic protectron it contains and the terminal as a presistant reference in the GECK and have set the terminals 'Link Ref' to be the generic protectron (Id = "genericPodProtectron "). When I activate the unit in the terminal the protectron turns on but the pod dosn't open to allow it to leave, nor does it seem to be moving around inside the pod(except for some sort of turning from side to side animation). I would greatly appreciate anyones assistance who can help me with this matter! :) Kind regards, rawd123.
  3. Gotta be 'Ocarina of Time' for the N64 for me! :D
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