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DeusXMachina

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  1. And YOU tell ME to calm down? You're not really aiming to be taken seriously, aren't you? Sorry, but what do you expect a member of BethSoft Company to tell people on a platform like xbox.com? That xbox sucks, they'd rather develop only for the PC community, that the modding community is the best that a gaming company and the game itself can get, and that everybody playing OB on console is a complete moron? Sorry, but everybody should be able to distinguish pure marketing chitchat from real arguments.
  2. I'd like to see a quote of a dev's statement or another reliable source that they want to charge money for the CS. In fact, here one of the devs clearly stated that the new CS will be released sooner or later, no word about any kind of fee. The same for your claim that they try to limit the mod community. Any proof for this besides the CS issues? Because I don't see any, and I follow discussions on different boards daily. I also do not see why it's unacceptable to charge money for the mods they made. It's business, why should they gift you their work just because you are a socalled "fan". You could always argument about the quality of the DLC and if the community couldn't do the same much better (what they often did), but it's Beth's damned right to charge money for their products as long as there's anybody who wants to pay for it. It's just ridiculous to say "Morrowind wasn't made for the money but for passion" as mustardman did a few posts ago - Morrowind was for the money as well, and Oblivion is it's logical successor. There's a lot on OB which I don't like, it's far from being my dreamgame. I can live with a dumbing down in the game mechanics like lesser skills and such, though it's still a pity. What has really angered me is the cutback of the complexity of the world, concerning lore, dialogues, factions, depth of characters etc. That's a real shame. On the other hand, I really do not understand how everybody can complain about the dumbing down of the game, but appreciate something like the new combat system which I think is absolutely awful. In an RPG I don't want a combat system where it depends on the _player_ if the enemy get's hit rather than on the skill of the _char_. I don't want to train a skill named "keyboard acrobatics", and this system breaks totally immersion. But apart from this, OB imo still is much, much better than a lot of other crap recently thrown onto the market (Dungeon Lords, Gothic III, even NWN2 though I had much fun with this), from the gaming experience as well as from the technical side. I also don't like the "dumbing down" to an ActionRPG instead of a true RPG, but on the other hand I can understand why a company like Bethesda has to make such compromises in order to acquire a broader buyership. There has been a lot of constructive criticism in this thread, but simple stupid Bethesda bashing seems to prevail...
  3. There's a smaller room which you can reach from the lower part of the first large room with the stairs, there's the button for the stairs iirc. Though if you have OOO, you shouldn't go into the second level before at least lvl 30... :)
  4. There's not much you can do ingame, but iirc there's a feature in Wrye Mash that updates your map.
  5. This thread should be revived :) This is my first char ever, must be at least 4 years that I made him, and I don't know his name any more... but I had a lot of fun with him, especially after he found the dwemer machine which colored his armor pieces 8) Pic 1 Pic 2 And my last char, Nyx the highelven sorceress. A much more elaborated char with a background story and such, but the game is still as much fun as with the first one. Pic 1 Pic 2
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