I'd like to see a quote of a dev's statement or another reliable source that they want to charge money for the CS. In fact, here one of the devs clearly stated that the new CS will be released sooner or later, no word about any kind of fee. The same for your claim that they try to limit the mod community. Any proof for this besides the CS issues? Because I don't see any, and I follow discussions on different boards daily. I also do not see why it's unacceptable to charge money for the mods they made. It's business, why should they gift you their work just because you are a socalled "fan". You could always argument about the quality of the DLC and if the community couldn't do the same much better (what they often did), but it's Beth's damned right to charge money for their products as long as there's anybody who wants to pay for it. It's just ridiculous to say "Morrowind wasn't made for the money but for passion" as mustardman did a few posts ago - Morrowind was for the money as well, and Oblivion is it's logical successor. There's a lot on OB which I don't like, it's far from being my dreamgame. I can live with a dumbing down in the game mechanics like lesser skills and such, though it's still a pity. What has really angered me is the cutback of the complexity of the world, concerning lore, dialogues, factions, depth of characters etc. That's a real shame. On the other hand, I really do not understand how everybody can complain about the dumbing down of the game, but appreciate something like the new combat system which I think is absolutely awful. In an RPG I don't want a combat system where it depends on the _player_ if the enemy get's hit rather than on the skill of the _char_. I don't want to train a skill named "keyboard acrobatics", and this system breaks totally immersion. But apart from this, OB imo still is much, much better than a lot of other crap recently thrown onto the market (Dungeon Lords, Gothic III, even NWN2 though I had much fun with this), from the gaming experience as well as from the technical side. I also don't like the "dumbing down" to an ActionRPG instead of a true RPG, but on the other hand I can understand why a company like Bethesda has to make such compromises in order to acquire a broader buyership. There has been a lot of constructive criticism in this thread, but simple stupid Bethesda bashing seems to prevail...