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HinoYujii

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Posts posted by HinoYujii

  1. Not a texture I'm familiar with, though the naming seems to point to a mod-added texture. You might try the windows explorer search, within your data folder (or wherever you store your mods) and see if it points you to a folder or archive, to help you narrow down where to find it.

    Well, trouble is, there is no such .dds file anywhere in my PC. At all, literally.

     

    Though luckly I fuguired out what exactly was causing the crashes - ENB. (Gods, why... iam suffer :'( )

     

    P.S.

    Nevertheless, I encourted another problem - now with dragons, as I somehow funkted up the scripts that even commands [removefac 00032d9c] doesn't do anything, they keep ignoring my presence and bunch of arrows I put into them.

    Though, I suppose it's another topic to discuss... Sigh

  2. CTD anytime I doing anything in the open space. Perhaps something out of 97 installed mods causing it but I'm not so sure which one exactly.

     

    Gonna paste a crash log from Shadow147's SKSE plugin. My guess is that Skyrim funkin' up the texture "apb_clark02_n.dds" in textures\apb\, though there is no any folder named like that. At all, nowhere (o_0)

     

    Tried also the Mod Organizer to search it through the various .bsa files, but that didn't help much.

     

    Oh, and I also having an error d3d11.dll pop up whenever I start up SKSE (no matter how many times I paste a new .dll file into Windows\System32)

     

    What should I do...

    Edit: Figuered that my ENB causing it... Quite unlucky :^(

     

    The log:

    Crash Log, version 4
    Code: 0xc0000005.
    Address: msvcrt.dll+0x000891ea.
    Memory at <unknown>+0x3c47d000 could not be read.

    Stack trace:

    Frame: 0, FP: msvcrt.dll+0x000891ea
    Param 0: <unknown>+0x56b3d020 (void*)
    Param 1: <unknown>+0x3c47ce08 (void*)
    Param 2: <unknown>+0x00000800 (void*)
    Param 3: <unknown>+0x208ada2c (char*) "x"
    RET: d3dx9_43.dll+0x000dcab2

    Frame: 1, FP: d3dx9_43.dll+0x000dcab2
    Param 0: 0x00000000 (null)
    Param 1: <unknown>+0x208ada2c (char*) "x"
    Param 2: 0x00000000 (null)
    Param 3: <unknown>+0x208ad9c4 (void*)
    RET: d3dx9_43.dll+0x000ddac3

    Frame: 2, FP: d3dx9_43.dll+0x000ddac3
    Param 0: <unknown>+0x208ada04 (void*)
    Param 1: <unknown>+0x208ad9ec (void*)
    Param 2: <unknown>+0x00080004 (void*)
    Param 3: <unknown>+0x208ada38 (char*) "p"
    RET: d3dx9_43.dll+0x000e03ff

    Frame: 3, FP: d3dx9_43.dll+0x000e03ff
    Param 0: <unknown>+0x208ad970 (char*) " "
    Param 1: <unknown>+0x208ad9c4 (void*)
    Param 2: <unknown>+0x00080004 (void*)
    Param 3: 0x00000000 (null)
    RET: d3dx9_43.dll+0x000c5024

    Frame: 4, FP: d3dx9_43.dll+0x000c5024
    Param 0: <unknown>+0x38cb90e0 (void*)
    Param 1: 0x00000000 (null)
    Param 2: 0x00000000 (null)
    Param 3: <unknown>+0x3c45de08 (char*) ";"
    RET: d3dx9_43.dll+0x000c9020

    Frame: 5, FP: d3dx9_43.dll+0x000c9020
    Param 0: <unknown>+0x1a430048 (void*)
    Param 1: <unknown>+0x00100080 (void*)
    Param 2: <unknown>+0x00000200 (void*)
    Param 3: <unknown>+0x00000200 (void*)
    RET: d3dx9_43.dll+0x000c9321

    Frame: 6, FP: d3dx9_43.dll+0x000c9321
    Param 0: <unknown>+0x1a430048 (void*)
    Param 1: <unknown>+0x3c45dd88 (char*) "DDS |"
    Param 2: <unknown>+0x00100080 (void*)
    Param 3: <unknown>+0xffffffff (void*)
    RET: d3d9.dll+0x000569a6

    Frame: 7, FP: d3d9.dll+0x000569a6
    Param 0: <unknown>+0x515f0020 (void*)
    Param 1: 0x00000000 (null)
    Param 2: <unknown>+0x3c45dd88 (char*) "DDS |"
    Param 3: <unknown>+0x00000200 (void*)
    RET: CrashFixPlugin.dll+0x0000696c

    Frame: 8, FP: CrashFixPlugin.dll+0x0000696c
    Param 0: <unknown>+0xffffffff (void*)
    Param 1: TESV.exe+0x008e76a8 (void*)
    Param 2: <unknown>+0x1a430048 (void*)
    Param 3: <unknown>+0x3c45dd88 (char*) "DDS |"
    RET: d3d9.dll+0x000b5d1b

    Frame: 9, FP: d3d9.dll+0x000b5d1b
    Param 0: <unknown>+0x1a430048 (void*)
    Param 1: <unknown>+0x3c45dd88 (char*) "DDS |"
    Param 2: <unknown>+0x00100080 (void*)
    Param 3: <unknown>+0x208ae0e0 (void*)
    RET: TESV.exe+0x008e76a8

    Frame: 10, FP: TESV.exe+0x008e76a8
    Param 0: <unknown>+0x3c45dd88 (char*) "DDS |"
    Param 1: <unknown>+0x00100080 (void*)
    Param 2: <unknown>+0x208ae0e0 (void*)
    Param 3: <unknown>+0x4ea6a394 (char*) "textures\apb\apb_clark02_n.dds"
    RET: <unknown>+0x1a430048

    Frame: 11, FP: <unknown>+0x1a430048
    Param 0: <unknown>+0x00100080 (void*)
    Param 1: <unknown>+0x208ae0e0 (void*)
    Param 2: <unknown>+0x4ea6a394 (char*) "textures\apb\apb_clark02_n.dds"
    Param 3: <unknown>+0x38cb9848 (void*)
    RET: <unknown>+0x3c45dd88

    Frame: 12, FP: <unknown>+0x3c45dd88
    Param 0: <unknown>+0x208ae0e0 (void*)
    Param 1: <unknown>+0x4ea6a394 (char*) "textures\apb\apb_clark02_n.dds"
    Param 2: <unknown>+0x38cb9848 (void*)
    Param 3: <unknown>+0x38cb9840 (void*)
    RET: <unknown>+0x00100080

    Frame: 13, FP: <unknown>+0x00100080
    Param 0: <unknown>+0x4ea6a394 (char*) "textures\apb\apb_clark02_n.dds"
    Param 1: <unknown>+0x38cb9848 (void*)
    Param 2: <unknown>+0x38cb9840 (void*)
    Param 3: <unknown>+0x3dc242d8 (char*) " "
    RET: <unknown>+0x208ae0e0

    Frame: 14, FP: <unknown>+0x208ae0e0
    Param 0: <unknown>+0x38cb9848 (void*)
    Param 1: <unknown>+0x38cb9840 (void*)
    Param 2: <unknown>+0x3dc242d8 (char*) " "
    Param 3: 0x00000000 (null)
    RET: <unknown>+0x4ea6a394

    Frame: 15, FP: <unknown>+0x4ea6a394
    Param 0: <unknown>+0x00000400 (void*)
    Param 1: <unknown>+0x00000400 (void*)
    Param 2: <unknown>+0x00000200 (void*)
    Param 3: <unknown>+0x00000200 (void*)
    RET: <unknown>+0x3dc242d8

    Frame: 16, FP: <unknown>+0x3dc242d8
    Param 0: 0x00000000 (null)
    Param 1: 0x00000000 (null)
    Param 2: 0x00000000 (null)
    Param 3: 0x00000000 (null)
    RET: <unknown>+0x00000000

  3. So I came up with an idea of replacing all combat music in Skyrim with Mick Gordon's tracks, such as:

    The Only Thing They Fear is You

    Skullhacker

    Rip and Tear

    BFG Division

    And other more as you like.

     

    And since I cannot into modding, just wanna leave this request here, if anyone is interested.

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