Jump to content

Deleted3282815User

Account closed
  • Posts

    39
  • Joined

  • Last visited

Everything posted by Deleted3282815User

  1. Hello, I have a quest mod and it was bugged. I was wondering if anyone knew a few quests with voice acting that are not bugged. Preferably finished ones... Not a quests in progress that has no finished story. Thanks for reading/helping me if you did!
  2. Hello, Could this armor be made? I think its really cool. it should be a little shiny but not to (Most shiny textures dont fit into Skyrim. It should be shiny but still fit into the world. Not talking lore wise). should use a body model that is like hers. Coat should be extra. Named Death dealer armor? http://www.wildsoundmovies.com/images/underworld_selene_costume.jpg http://www.katebeckinsalegallery.com/wallpapers/1280x800/underworld/underworld-wallpaper11.jpg
  3. A Complete Vampire and Werewolf mechanics overhaul with Lots of new powers. With a quest line of around 20h of quests.
  4. Hello, With stand alone it should be compatable with for example Vampire FX and Vampire Overhaul. Could someone make a mod that Makes Vampires burn in the sunlight. So from when the sun is visible till when its the sun goes under. (if possible with weather checks witch checks if its clouded, and if it is you can walk during that period but if the weather changes to sunny or just clear sky you start burning.) Removes all Vanilla debuffs to!!!!!!! And also add a new item Ring of Daywalking wich counters burning in the sun. So if wearing this ring all the times theres no difference between day and night for a vampire. The sun effect for a vampire (eyes hurt) could also be deleted but I dont care that much. Ring doesnt really have to be even located in the world, as long as its spawnable. Thanks for reading.
  5. HD 5770, overclocked from 850 Mhz to 950 Mhz, runnin update 12.3.
  6. Hello, Just some minor Shadow tweaks and settings are medium to low on 1920x1200 no AA, FXAA on. When I dont change settings at all. I just do the standard settings, wich is 8xAA, 8xAF no FXAA and between medium and ultra settings (High). There was no artefacting the first time I ran. Just reinstalled Windows Vista and skyrim but with no mods strange pixel/artefacting bugs happen. Maybe its that clear but ingame its unplayable. All settings changed are in the Documents, not in the steam folder. Only settings changed are: BlurDeffered from 0 to 1 SecondaryShadow from 1024 to 2048 iPrimaryShadow from 2048 to 4096 in both skyrim.ini and skyrimprefs.ini TreesReceiveShadows 1 And The arrow tweak: [Actor] fVisibleNavmeshMoveDist=12288.0000 & [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 From what I remember nothing new. http://i41.tinypic.com/k0pke1.jpg http://i42.tinypic.com/8yueix.jpg http://i39.tinypic.com/5npriw.jpg
  7. Hello, I had some problems sorting out my mods yesterday but I finished doing that anyway. So I started playing, but the first mission, escaping helgen, was bugged. the entire dungeon was messed up, lights removed, objects removed, and the entire end was removed, So I couldnt even get out. So I made a quick safe in the dungeon, I quitted the game and unticked 50% of my mods. When I loaded my safe the "This saves relies on content that is no longer availeble" message was displayed. I loaded anyway and the dungeon looked fine. So I started enabling all mods wich dont change the map at all. I ended up with only "Westbrook Keep".... The anoying part is, I also just to find out, reticked that mod (enabling 100% of my mods once again (Same quicksave)) and it was STILL normal. Not messed up. I feel unsafe starting to play now... Does anyone know what this is caused by and what to do about it? should I just start playing? Dungeon Messed up: http://i40.tinypic.com/2myzqs.jpg Dungeon Normal: http://i39.tinypic.com/e16ni0.jpg My Mods: http://i41.tinypic.com/11ioal2.png Thanks for reading.
  8. Okay I will start doing this. No ENBseries or SKSE mods, no open cities either. So its best to go from big mods to small? EDIT: -Is it possible that just the AMMOUNT of mods is doing this? and/or if thats possible is the ammount of mods I have high? EDIT2: -Okay I firsly unticked 50% of my mods, and it run. Than I ticked a few more I though wouldt mattter, again it ran. -I narrowed it down to having all mods ticked except all WiS Mods. EDIT3: WiS IV - Werewolf & Vampire.... ERROR WiS IV - Races.esp ERROR WiS IV - Perks for NPC.esp ERROR WiS IV - Double arrow Damge.esp ERROR WiS IV - AI & spells for NPC - ... ERROR All other WIS IV files start up, but with any of these ticked it just crashes. But I dont know why at all? I mean double arrow damage, wtf.... Im going to check what im missing out on without those plugins, and consider not using them. If anyone knows wich mod this is conflicting with or why these are causing a CTD please say. Thanks for all the help to! EDIT4: Final edit:D, Found out I had to move out the strings from their orginal folder, stupid mistake.
  9. Hello, I recently removed all my mods and did a fresh install, readded all my mods I had and some more. Using both "manual" install nexus and steamworks. When I start up my game I get the logo and when I should go to the main menu where I can load save files and continue my adventure it crashes. right after the logo the imperial sign is showed but when the options like Continue and Load should pop up it crashes. The anoying part is that there is no error at all. Basicly killing out Google (I did some search found some basis CTD topics nothing the same as what I have.) I made an list of all my mods if anyone maybe just happens to see a mod that could be causing this. (I dont expect anyone to look at the picture longer than 3 seconds.) My qeustion(s) are: -How do I get a sort of error message to show up? (Or any other way to find out what mod this is causing this, so I can simply remove it.) -Maybe you see a mod or two that causes this in my list? -Anything else about CTD is very much appreciated. http://i41.tinypic.com/11ioal2.png PS: I loaded the game and played for a minute or 2 before I added any mods. So this is mod related. Thanks for reading!
  10. Hello, I want to switch the effect of Shock spells and Fire spells around. So the effect whould become: -#Lightning-spell# does ## ammount of shock damage. Peaple will get aftershock damage. -#Fire-spell# does ## ammount of fire damage. And half of that to magicka. I want this because on my Battle mage I really like to use lightning bolts and chains because they are so fast and fire balls travel so slow. Also I just like like shock spells more than fire. Also the mana cost should be switched around, so shock whould be the lest costy spells from the game with this mod. and fire more costy. Hope you understand what I mean. Thanks for reading.
  11. thanks, will use this from now on I think. However I hate that I have to add two extra perk points im allready level 35, and have non of them. and i have lots of perks I also want:S
  12. Hello, This mod should be simple to make, I want the Bound sword from conjuration to have higher damage. The damage should be that of a Deadric sword. If this is overpowered you could make it that you have to be 100 conjuration for it to be deadric, 90 for ebony stats, so on. Damage of sword should be: 1.Normally it should do the same damage as a deadric sword (I remember reading the base damage from deadric sword was 14, and from a bound sword 8). 2.With the Perk bound weapons do more damage the damage should be that of a Legendary Deadric sword (Around the stats legendary whould give). Maybe this should be done for all bound weapons. Because I really like how they look and like to use them but their damage just sucks. Thanks for readng.
×
×
  • Create New...