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AGLNM01

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Everything posted by AGLNM01

  1. Hello all. I love the Yagrum Advanced mod for Morrowind, because it makes him more useful. Unfortunately, I am experiencing a problem with it which takes time to explain. When I have this mod turned on, along with my other mods, I have no problem reloading my save games, as long as a stay away from Caldera. However, when I try to reload a save game which I already created in or around Caldera, my GOTY version of the game crashes. The long list of mods I am using are listed below: Morrowind, Tribunal, Bloodmoon, Velayia.esm, Better Heads Tribunal, Better Heads Bloodmoon, Better Heads, MW_Children_1_0, Havish, Animal Behavior, Balmora_Manor, RealTimeMod, balmorahouse1, RealSignposts, Adventurers Toolkit, dej_pocket_watch, adamantiumarmor, Balmora Fletcher, Balmorau, Devion’s Revenge, Devion’s Summon Fix, My Mournhold Manor, Clean Tren Town 1,2, FreeMoreSlaves, Balmora Mage Guild Updrade, NPCMove, StripForMe, Caldera_expansion_3008, Arrille’s Tradehouse Expanded, GoD MoD, Summon More Monsters, Alt_gold, BM-Fixes, Sorkhaven, t_buddy&holly, Altor Island, ImprovedResting, Emmas_Imperial_heads, Emmas_redguard_faces, Better Bodies, Comp_F_1.5, More NPCs, PC VOICE COMPLETE, MWE_Blocking, MWE_Writing, MWE_Combat, MWE_Journal, MWE_Base, Complete Morrowind, Yagrum Advanced 2.0, Helm’s Deep, Emmas_woodelf_faces, Emma_nord_heads, Northern Winds, Dwemer Cyborgs, Tribun_Laura_3_0, Heaven’s Lookout, Syc_HerbalismforPirists, Syc_HerbalismforPirists_BM, Syc_HerbalismforPirists_TB, Azuras_castle_v0.7M, Clean Guild Expansion, Emma_Imp_heads2,Great Shoals V1.11, Treasure Island, Emma_bret_headp2, Islands, CompanionTeleportation, Mournhold Expanded, Oxthorpe020806, Romance_Follow_v10, L.I._GOLD, Romance_v37EV, Tel Nechim, Velendosval, JAC_Jasmine, Clean Aln’Baldrahn, _mark and recal merchant, Havish Mini Patch, Emma_highelf2, Emma_bret_heads3, Imperial Employment Office, GnaarMokExpanded, Animated Morrowind, Weather Ring (Vvardenfel) WeatherRing (Solstheim), Morrowind Code Patch, Region Fixes (Vvardenfel), Region Fixes (Solstheim), SAMS ISLAND, Assmodeus Island, Angelic Companion, Enhanced Slaves Has anyone else encountered this problem and if so, please inform me how to solve it. At the moment, my temporary solution is to keep the mod turned off. Thanks.
  2. Hello all. Sorry but this is a bit long-winded. I am currently working on making a form of 'God Armour' for Morrowind, which makes the player completely invulnerable to all damage except from arrows. This means he/she will not need to cheat using the console anymore to become immortal in-game. The armour works perfectly with a new game and character wearing the armour. However, when I try to play again with an existing character who is wearing the same armour, the immunity is gone and this is the case with all my other previous characters. I cannot see any difference between the stats of my new character with working armour and those of another existing character where the protection doesn't work. Can someone help me solve this problem, please? If anyone would like to try the 'God Armour' mod out for themselves as it is, to try and solve the problem, please let me know. As soon as I sort the problem, I'll upload it for other players to hopefully enjoy, like me. Thanks.
  3. Hi all, I've just updated the drivers for my GeForce FX 980 Ti graphics driver and I have encountered a problem. When I try to set my Oblivion GOTY game to 1024x768 Ultra High resolution, I get a thick dark horizontal line across the screen; the speed seems slower too. It is almost as through the screen refresh rate has been changed. I have checked the Oblivion.ini file, and the resolution is set to 1024x768. I can only use Ultra High graphics resolution at 800x600. Can someone tell me how I can resolve this problem, please? I have attached my dxdiag file, which I hope will help. Thanks
  4. Thanks for the suggestion Faithful Poster, but my character already has his acrobatics and agility maxed out to 255. Can you please tell me if there is a way to increase these values above 255? Thanks.
  5. Hello all, I know there are some mods out there that add spells to the player which when cast prevent injury when falling, for a set period of time. However, I would like to create an item of clothing, ring or amulet, with Constant Effect, which when equipped prevent the player from injury when falling from a height. Can anyone tell me of a way to achieve this, please? Thanks.
  6. Hi all, Recently I created a form of God Armour for Oblivion without cheating, as I does not use the â'tgm'â console command. Except for arrows, which can still penetrate, I'm afraid, the player is completely protected from all other attacks. I would now like to give this armour to my companions. Can someone please tell me if there is a script I can add to any armour to give my companions the exact same protection as the player? Thanks.
  7. Thanks so much for the offer, Oblivionaddicted, but Contrathetix has solved it for me.
  8. :thumbsup: Thanks for your script suggestion, Contrathetix. Just what I wanted.
  9. Hi All, I am trying to create a spell which would allow the player to bring back to life dead NPCs using the Resurrect console command in a script, without having to select it with the cursor first, as opposed to using the reanimate spell. Can someone please tell me whether this is possible? Thanks.
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