Jump to content

somuchmonsters

Members
  • Posts

    44
  • Joined

  • Last visited

Nexus Mods Profile

About somuchmonsters

somuchmonsters's Achievements

Contributor

Contributor (5/14)

  • First Post
  • Collaborator
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I can't look at the script right now as I dont have max installed on this machine. I'm pretty certain it is working correctly--you have to understand that the male/female conversion is a bit sad looking since the breasts generally should require a little more attention. Did I just type that? Jesus. Long week.
  2. So here's another walkthrough to further the process of getting custom armor into the game. Once you've got your custom nif from my last videos you should be ready to hook them up properly as new items just here! Come at me, BRO! :O
  3. Hey yeah, sorry. It was hard to figure out based on the info you had given. =) Glad its working and the tool was helpful!
  4. Shadow: That's not giving me a lot of information! What is happening? Or not happening?
  5. I made a video walkthrough of the process of getting a custom model to show up in game without replacing it. Custom item ids, recipes and tempering recipes. Could split it up into a few chunks but this covers it all!
  6. Another video tutorial, this time a simple one. Just getting custom textures in. figured it was worth being a one stop video shop at some point.
  7. That looks like it may be skin related. Also: did you make sure to NOT edit the geometry after morphing? Apart from moving or scaling?
  8. Like ghogiel said, Pizza monster! Other thread. so much morpher. It should get you most of the way. You may want to do some editing beyond what the script morphs for you, but theres an edit poly assigned already so do what you will. Also: when editing the mesh beyond the morph state, dont collapse the stack or do anything that would modify the number of verts. I.E. do not cut, split, merge, weld chamfer or anything of the sort. That will break the morph. Only use transform tools or modifiers that only transform verts. i.e. push is acceptable, turbosmooth is not.
  9. Way to sort your ish out, Martian! High five. Glad you find the tool useful.
  10. Def looks like normal problems there. Can you post an image of the same model in 3dsmax? from that angle? I suspect it will look bruised there too.
×
×
  • Create New...