Like ghogiel said, Pizza monster! Other thread. so much morpher. It should get you most of the way. You may want to do some editing beyond what the script morphs for you, but theres an edit poly assigned already so do what you will. Also: when editing the mesh beyond the morph state, dont collapse the stack or do anything that would modify the number of verts. I.E. do not cut, split, merge, weld chamfer or anything of the sort. That will break the morph. Only use transform tools or modifiers that only transform verts. i.e. push is acceptable, turbosmooth is not.