This is excellent thank you for sharing this I will have to try it. I used to make morph targets for facial expressions on my characters (Not skyrim related) To make new armor you need to somehow replace an existing or create a new. Problem is if you create brand new one im not sure what the Dismember modifier would be nor the extra file to include it into game. Hi, I've exported my "upgraded" model and in game it's meshed up. The vrticles, etc.. are the same number _0 as in _1. But I've tried morph modifier as said Frozzled and it worked on original models. I've imported original _0 and _1. Now lets come to import files. :D Original worked, but mine files... I just can't import it. I can, but when I import _0 and then _1, then _0 will explode. :D And if _1 and on it _0, then _1 will explode. And that's happening in game too. It happens immediately after import, so no morph needed to explode it. :D Any ideas? thanks. :) EDIT: Fixed it, but in game it will mesh up. The count of verticles is the same between _0 and _1. EDIT: Fixed. Just can't delete post. What was your fix? did you miss something?