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Gamyr

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Posts posted by Gamyr

  1. Hey, I just had an idea. If I knew how, I'd do it myself, but I don't. I'd like an American Red Fox instead of the cat. I think it would be pretty cool. I understand if there are reasons why a fox shouldn't (technically, or story wise) be there, so this mod isn't high on the list.

  2. Ah - got the SKSE update. What I'd love to see is a mod that allows me to call up the console and fire up an in-game virtual keyboard to use it...

    (Goes down on knees and prays....)

    Do you have a Rift, or a Vive? Rift has desktop views in the Core 2.0 update. Vive could maybe use OVRDrop. I just want one that works consistently and lets me be able to target NPCs/items without breaking immersion (IE In game).

  3. Hey,

    sorry for the late answer.

    Sadly, when i change this script, than i always get stuck in a half werewolf half human transformation :sad:.

     

    Is there a solution for this?

     

    But thank you very much Rasikko for the answer! :smile:

     

    Edit:

    So when i change the script from playerwerewolfquest with the ck, than it's the vanilla skyrim script.

    So it makes sense that it won't work, because Moonlight Tales uses it's own script/playerwerewolfquest.

     

    But how can i change the Duration Time in the Moonlight Tales script? I already figured out how to open the script with notepad++ but i think i need to open the script with the ck to edit this value, or? But how?

     

    Would be so cool if someone can help :smile:.

    Sorry, I just found this thread. I think I can be of some service. In CK, make sure that Moonlight Tales is set as the active file. That'll mean any changes you make will apply to that mod. Ask if you need more help.

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