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BuzzMo

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Everything posted by BuzzMo

  1. Hi everyoune Guys, just installed RealVision ENB, with option B - Performance with Enhanced lightings and FX. I also installed CoT and CoT Patch. Everything looks amazing but i got only one little problem at night. Even settings night level 2 when installating CoT, nights are completely pitch black. I'm asking : When i press shift + enter, what parameter i can change to increase night brightness? TY
  2. Here it is, Hope it can help. TY These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Unofficial Skyrim Patch.esp Version 2.0.4a ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveContains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Version 2.0.3 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveContains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Unofficial Hearthfire Patch.esp Version 2.0.3 ActiveDragonborn.esm ActiveContains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Unofficial Dragonborn Patch.esp Version 2.0.3 ActiveBash Tag suggestion(s): {{BASH: Delev}}Falskaar.esm Version 1.1.4 ActiveApachiiHair.esm Version 1.4 ActiveAP Skyrim.esm ActiveClimatesOfTamriel.esm Version 3.1 ActiveWarning: Due to conflicts between Sounds of Skyrim - The Wilds and ClimatesOfTamriel.esm it is recommended you use the appropriate compatibility patch found here.JSwords.esm ActiveWarning: Version 1.4 compatibility patch fixed and cleaned with TES5Edit can be obtained here.Warning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here.WARZONES - Civil Unrest.esm Version 5A ActiveContains dirty edits: 66 ITM, 1 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Chesko_Frostfall.esp ActiveDark NightsB.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp ActiveStaticMeshImprovementMod-FurnitureChestSnowFix.esp Active83Willows_101BUGS_V4_HighRes.esp Version 4.1 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Birdsofskyrim.esp ActiveContains dirty edits: 32 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Hunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}Immersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActiveSkyrim Immersive Creatures.esp Version v6.5.2 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp Version v6.5.2 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveWetandCold.esp Version 1.402 ActiveCharacter Creation Overhaul.esp ActiveFootprints.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp ActiveNote: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp Version 4.1 ActiveAMB Glass Variants Lore.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp ActiveContains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.DragonbornArmorFix.esp ActiveHothtrooper44_Armor_Ecksstra.esp ActiveHothtrooper44_ArmorCompilation.esp Version 7.1 ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}WeaponsOf3E.esp ActiveWarning: Contains unexpected (or out of order) records. A compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch).Warning: Delete. Already included in 'SkyRe_Main.esp'Bash Tag suggestion(s): {{BASH: Relev}}Dr_Bandolier.esp ActiveComplete Crafting Overhaul_Remade.esp ActiveDeadlyDragons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}DeadlyMonsters.esp ActiveSkyRe_Main.esp ActiveBash Tag suggestion(s): {{BASH: Relev, Delev}}Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.Note: If you have a problem with aiming try to install this mod.Note: To make aiming easier add the following lines to Skyrim.ini:Note: [Actor]Note: fVisibleNavmeshMoveDist=12288.0000Note: [Combat]Note: f1PArrowTiltUpAngle=0.64Note: f3PArrowTiltUpAngle=0.64Note: fMagnetismStrafeHeadingMult=0.0Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyAI.esp ActiveSkyRe_EnemyScaling.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}SkyRe_Survivalism.esp ActiveRun For Your Lives.esp Version 2.0.1 ActiveAchieveThat.esp Version 3.2.1 ActiveCCO - Oblivion Carry Weights.esp ActiveCCO - Permanent Birthsigns.esp ActiveContains dirty edits: 0 ITM, 24 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Civil War Overhaul.esp ActiveDifferently Ebony.esp ActiveDistant Detail.esp ActiveError: Use Distant DetailHF.espGloriousGrass.esp ActiveSFO - Dragonborn.esp ActiveSkyTEST-RealisticAnimals&Predators.esp ActiveConvenient Horses.esp Version 14950 ActiveNote: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActiveRequires: 0 Dragonborn-Dawnguard_Compatibility Patch \ Dawnguard + Dragonborn.SoS - The Wilds.esp Version 1.13 ActiveNote: Do not use the Crash Fix ESP for this mod. It is flagged as a master and is only meant as a last resort for fixing crashes.Contains dirty edits: 8 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.EnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveRLO - Adaptive Interiors Vanilla Weathers Patch.esp Version 4 ActiveRLO - Major City Exteriors - No Guard Torches.esp Version 4 ActiveRealistic Lighting Overhaul - Brighter Dungeons.esp ActiveClimatesOfTamriel-Interiors-Warm.esp Version 3.1- ActiveIncompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Nights-Level-3.esp Version 3.1 ActiveELFXEnhancer.esp ActiveApocalypse - The Spell Package.esp ActiveThe Dance of Death.esp Version 1.8 ActiveWarning: Dawnguard detected. Use The Dance of Death - Dawnguard Edition.esp instead.CCO - Dynamic Skill Progression.esp ActiveTheEyesOfBeauty.esp Version 9 ActiveAmazingFollowerTweaks.esp ActiveAlternate Start - Live Another Life.esp Version 2.3.7 ActiveCCO - Diverse Races And Genders.esp Activeethereal_elven_overhaul.esp ActiveContains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.WATER.esp Version 2.0 ActiveWATER Plants.esp Version 2.0 ActiveWATER DG.esp Version 2.0 ActiveWATER DB Waves.esp Version 2.0 ActiveWATER Falskaar.esp Version 2.0 ActiveReProccer.esp ActiveReProccerNONPLAYERfix.esp ActiveReProccerDragonborn.esp Active
  3. Hi everyone guys, In the last week i reinstalled skyrim to replay it with mods. I installed all the mod i needed correctly, using BOSS, and reproccer to make compatibility patches. The only problem i have is kinda little, but quite annoying. Nights are to brights. I've installed Real Vision ENB, realistic lightning overhaul and climates of tamriel and i think there is a conflicts between thees mods. In the cities, if i set a different dark level when installing Climates of tamriel, everything works fine (from bright night to pitch black one). In the wilds, changing the dark setting apparently have no results. And more: when i'm in a city and i esc to the wild, at first the night is at the right dark level, but after 20 sec, is bright again. In data folder, i found a RealVisionBrighterNight.esp and i deleted it. This seems to give a little benefit. Before the deleting, wild nights were exacltly as vanilla ones. But i want some darker nights and i really have no idea on what to do. Maybe this helps: in BOSS, i've found a conflict between Climates of tamriel, and "sound of skyrim - the wild". I think this is related to audio rather than light, but i'm not sure. Can anybody help me? Ty BuzzMo
  4. Hi everyone guys, I've just reinstalled my Fallout 3 old copy and i really want to play it at his best; and with his best i mean, i really wanto to improve it with some mods. Do you have any suggestions? Basically I'm searching for graphic mods (textures, and other stuff), but i like also to have few advices about new quest mods, weapon ann armors mods and what comes to your mind . Thank you for the answers Buzz P.S sorry for the english, is not my native language
  5. Hi Korot, and thank you for the answer. regarding point 4) i probably express myself badly: the weapon isn't enchanted at an enchantment desk, i use an alteration spell "enhance weapon-fire" on my orchish sword. this spell cause the sword to do 15fire damage for 540 sec. the spell says that the magical effect vanishes if i scabbard my sword, but with this weapon this not happens. in fact even if i wait for 12 hours the sword is still "enchanted". this only happens with the orchish sword... BuzzMo
  6. Hi everyone, i got some question for you that i hope you can help me with (even if they are quite noob). i make a short list just to be clear. 1) do the weapon on skyrim increase their damage if you use them a lot? i.e. i got an orchish sword that make a lot more damage with respect to other weapon and 2 hand weapon (even magical) found later in the game (goldbrand or dawnbreaker for exemple). 2) where the level of my weapon is showed? i've heard that weapon can be legendary or something similar... 3) i usualy use an "enhance weapon-fire" on my orchish sword, and the game says it does 60 damages, and a line below it says "26 damage of fire to health". does it means that my sword do 86 damages or in that 60 are included the 26 fire damages? 4) after i use "enhance weapon-fire" on the orchish sword, the enchantment persist, even if i put away my weapon. I've cheked and with other weapon this not happens. Is because this is the weapon i used more or it's just a bug? 5) at 32 level i reached 100 points in 1-handed and it ask me if i want to reset the perk to 14 and starting the legendary mode. how this change the skill tree? thank you so much for the answer and sorry for my bad english, it's not my native language. BuzzMo P.S. if it's useful to answer my questions, i use SkyRe
  7. Ok, thank you for the answers, very useful. The last thing i have to ask you is if there is a mod manager (like Fallout: new vegas) to install the mod. If yes, can you please link me. Thank you for the help BuzzMo
  8. Hi everyone, now that i got a few time i've reinstalled the good ol' skyrim. I was here asking you a list of the best mods for this game (first time i will install mod on this one). Specially for what regards graphics improvement and similar. For what concern quest and more additional game contents, i think it's quite early because i planned to restart the adventure from the beginning. Maybe some link to shows how to install will be very apreciated ^^. Thankyou for the attention and sorry for my bad english gl hf BuzzMo
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