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jaaason

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Everything posted by jaaason

  1. Heya, is there a reason I don't know why we don't get those swing mods like in the remastered? For example injecting animations on different characters or the swingspeed etc? Would like to know please, thanks
  2. you know you can do that with 3rd party programs? for example the nvidia overlay for geforce gpus... every gpu has a program for that.
  3. Hello modders out there, please, we need you... to make swinganimation, swimanimations etc modable T_T I'm waiting so long already for SM2 for PC, just for being able to mod my swing animations and exit animations etc. Just a reminder, that we hope for you to show up and rescue the day!
  4. Hi, I heared somewhere, that its not possible yet to mod the swing animations and exit animations, is that correct? In the remastered version we were able to get mods to exchange swing animations from the miles morales game and choose with modules which animation I want. Is there some restrictions from the officials or is it just not "cracked" to read the code for this stuff and someone will soon maybe be able to go for it? Thanks for clearing up!
  5. Hi, I know it's a bit like a cheat, but with a toggled rage mode we could actually have a open world toggleable Venom-Suite. The rage wouldn end and I could swing as long as I want with the venom-suite and if I want my normal costume I'd just toggle it off again. Most immersive Spider-Man feature, which many wanted and missed since Web of Shadows. Thanks
  6. Hi, I hope somebody will go for a module system, so we can choose which animation will trigger with the tricksystem. So I can for example exchange various animations from Miles to Peter and vise versa. I love Peter as Spider-Man, but man... miles has a way better trick set as him. And maybe also give the possibility to choose the exit animation. But choosing trickstyles with the vanilla exit animation is also a great thing I really need for Spider-Man 2 Thanks and greetings.
  7. push again, please someone I really need that to enjoy swinging with tricks again T_T
  8. If you progress in the story, you anti-venom attacks get a anti-venom dust effect. It looks much better without it, when you had your usual venom skills... now at the endgame you are forced to play with this dust effect, even if you use the black tendrils. Can someone please make a mod to remove this effect? Thank you!
  9. Hi, I wonder why they did this, but now if you press the trickbutton it automatical starts the front flip... that messes up many tricks, because it makes it harder to time it correctly. In miles morales they removed it so the trickbutton does nothing, until I give a direction to it... . The automatic frontflip was in the remastered version, but they improved it with miles morales... just to downgrade it with Spider-Man 2 again. Can somebody please give a mod, so it is exactly like in miles morales? Thank you!
  10. As the title says. Some armors have unique skills like extending the kill combo after a block or after taunting enemys. I want them on other armors, which I like visually more. Thanks!
  11. Remove capes from Armors, which have one. thx ^^
  12. Hi, I still can't figure out why this feature is not implented since the request for it is there since PS release. The thing is: Every Tanto (the small sword) upgrade gives you different animations for assassinations. Level 1: Gory, slow and loud animation. Level 2: Faster and still gory animation. Level 3: Quick, silent and almost no gory animation. There are several YT-Videos warning people not to upgrade the Tanto to level 3 because the variety of animation is not huge on this level. And the upgrade from the Katana and Tanto also carrys over to NewGame+, so no chance to see the other animations again, after upgrading it to level 3. So please, could somebody give us the option to downgrade the tanto level or somehow edit the save file? Thank you modders!
  13. Hi, I would like to see a mod, which reduces the magic effects, which come with a upgraded axe. So I could for example decide which magic animation level I want, not caring what actual upgrade level my axe has. I already have a mod, that the axe doesn't show the skin of the upgrade level anymore, but the magic is still too much. Would really appreciate a mod like this :) thanks!
  14. Hi, I would love to see another way of how the finisher work. Maybe something like the venom-bar is also the bar for finishers? Maybe much easier combo stacking? every 5 hits one finisher? Or anything, which makes them more available. thank you!
  15. Hi, as you might know there is a rare chance to trigger the secondary zip animation when using the jump button while swinging. I don't know which factors control the trigger of the 2nd animation, but is there a way to bind the 2nd animation to a different button or a way to somehow increase the chance of triggering the 2nd animation? Would love to consciously control all animations like that. Thanks
  16. Hi, maybe somebody of you is able to change back to role actor of Peter Parker back to John Bubniak from the PS4 version. That be great :) thanks
  17. I really need this freecamera T_T
  18. I need a mod to toggle Free Camera... . It's 2021... and we downgraded to not having that anymore. Thank you.
  19. Hi, it's 2021 and I am struggling hard to find a way to get a free camera for Andromeda. I want to go for Video material, so Ansel alt+f2 is no option...or is there a way to not pause the game with it? Anyways, does anybody know any way to get a free camera in ME Andromeda? Thank you much!
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