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tlfflsej1589

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  1. I play with bUsePreCulledObjects set to 0.(Because if I do that, most of the objects don't disappear.) However, this will cause the vault111's elevator to disappear.So I looked into the cell of vault 111 using the creation kit to solve this problem. https://ibb.co/XS8Nsry Look at the image in the link.cell name in the image above is Vault111Start (000016d9)cell name in the image below is Vault111Cryo (000016d8) When I play fallout4 with the bUsePreCulledObjects set to 0,the elevator disappears as in the image from Vault111Start. My questions are two. 1. Why are there more cells of Vault111Start as well as Vault111Cryo?2. How do I make the vault 111's elevator visible with bUsePreCulledObjects set to 0? Thank you for reading the long article.
  2. https://youtu.be/_G5G0LcBWiE How to fix? I turned off all mods, the result was the same. I think I can modify the ini file, but I do not know.
  3. https://youtu.be/_G5G0LcBWiE How to fix? I turned off all mods, the result was the same. I think I can modify the ini file, but I do not know.
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