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htippetts

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  1. I'm making a mod which involves soldiers following an npc, but I can't find a way of adding them to my scene to apply packages to. Any help is appreciated.
  2. I'm trying to turn the junk broken sword handle into a weapon for an Aragorn style effect. I've set up a new first person static with the model, and made a new weapon using the first and third person models, but in game the sword is anchored to my characters feet. I have no idea what's going on. Functionally, the weapon does damage, but because the model is at my feet (not animating) it looks like I'm waving an invisible sword.
  3. Never mind, I had an unfilled quest alias. I'm not sure why that broke it excactly, but it works again...
  4. I'm making a follower with a quest, and everything was working, until I opened the mod up in the creation kit to make some changes to scripting. Since then none of the dialogue, be it force greet or normal, will show up. I have made a new SEQ file in TES5EDIT, and still nothing, I have also tried making a new dialogue branch in the player dialogue tab, in case it is an issue with the dialogue views. Everything else in the mod (statics, activators, non dialogue scripts, triggers) works perfectly. The only thing I can think of is deleting all of my dialogue and starting again... If anyone can help, please do!
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