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el0quenz

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  1. No, I am not. I have always believed they were not ignored. I had no idea that they were meaningless and essentially ignored the load order. I had mod.settings files from Nexus that included dlcModName's and they had their own priority which in turn made me think it's important which position they have in the LO. So I don't know. I guess if they are ignored anyway, it wouldn't be that bad if they were not shown in the LO anymore. You guys seem to know a lot more about this issue. EDIT: Woops, I think you pinged @SP3CNAZ. I got a ping and just answered. Apologies
  2. I don't have a horse in this race, I guess, but why would you want to remove DLC-folder mods entirely from the LO? The mods mentioned by insomnious are a good example. So for my understanding, this way still sounds like the best one: In turn, you have full transparency in the Vortex Load Order. That simply sounds like the best solution, why hide mods that are dlcSomeModName (only have a dlc folder, but are still mods), like Lore friendly black and white dress for Yennefer packed as DLC (packed as DLC by munchyfly version).
  3. All mods related to the DLC folder are not in the load order anymore, even though they were written into the mod.settings file. It worked without problem before, but something was updated (Witcher Extension 1.6.5). It's very hard to manage mods now in regards to load order, hopefully that can be fixed. EDIT: If I use the mod.settings file I had setup before, which had some DLC mods in the beginning, middle, and end of the load order, and load up Vortex, it rewrites the mod.settings file and puts all related DLC mods at the end of the LO with the same priority number. They still don't appear in the LO in Vortex. It's just very weird.
  4. Hello, This is kind of a Mod request, but I want to try to do it myself. There are plenty of Face Scar Mods that use the Facepaint models to implement them, so in theory "making scars" is possible. However, none of these look like the Scar Mide has, and I would like to have it on my character. My Question is, can I somehow export her face with TexTools and implent it as a Facepaint? How would one go to make this possible, is this even possible? If it is possible I am thinking my best bet is to get somehow the Face data of Mide, export it, cut out the scar and replace a facepaint with it. What do you think about this proccess, is this doable? Regards Here is an example of the Scar:
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