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boran

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  1. Does this size increase increase its seed like its running speed like it did in oblivion ? Also does it increase its damages output ?.
  2. Tks both of you it works. According to this page: http://www.uesp.net/wiki/Oblivion:Console_Command_Tutorial#Player.SetScale_.23 " Player.SetScale # This will change your character's size depending on the value; the smallest value is 0.5, the largest is 2, and decimals work up to the hundredths place (second digit). The number isn't necessarily the proportion your size is increased by because a scale of 2 will make your character about 2.5 times bigger. Aside from making the character larger, it also changes your movement speed (presumably by the value of the scale)." It seems the scale wasn't proportional in oblivion. Do we know if it's the same in Skyrim ? So if base size of 1 for character is 180cm (supposedly), what to set for respectively 197cm and 207 cm, considering the unproportional calculation ? Tks
  3. Thanks, it seems to work. A couple of questions: When i get my own default scale it says something like 1.00 with 1.03 base. Anyclue what it means ? Also, I'm not sure how you "click" on npc and get Getscale them, can you be more specific please, should I be in console mode when selecting the npc ? Tks
  4. Hi, the construction kit in oblivion allowed to do this, and I would like to be able to do it also with skyrim even if the construction kit is not yet released: Be able to view modify the value controlling each character's height (including our own) and be able to change it. Any clue how to do this ? Thanks
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