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mikeplagens

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Everything posted by mikeplagens

  1. I don't knoq how many people actually notice this in the game, but the bags of mamoth cheese that are found in giant camps look incredibly bad. I'm not referring to the bag, but what is supposed to be the mammoth cheese inside. It looks like an emtremely small texture that was stretch well beyond what it should have been.... So this isn't a killer mod request. Just a seemingly simple retexture that would make the giant camps a little more detailed an interesting.
  2. I would like to be able to collect different dragon heads and put them on mounts on the wall. Collecting NPC heads would be cool too...maybe all the jarls. :thumbsup:
  3. I love this idea! I must have dragon scales and dragon bones laying all over skyrim at this point because they seem to be the heaviest thing to divest of when I need to be a little lighter on my feet... I would love this map marker with notes mod.
  4. I'd like to see wolves that actually present some kind of challenge no matter what level you are at. After my character left the single digits in terms of levelling, the wolves became kind of a mere nuisance. Now, it's one stroke to each in order to kill. I think if I could just glare at them I could kill them so I have to waste an entire sword stroke. Or maybe the hunting AI becomes more sophisticated as the character progresses, and the wolves become faster.
  5. I would like to see a lot more Dwemer action in the game...with great textures to boot. I like every angle of this except maybe some of the items that would seem unbalanced and give a "god-like" aspect to the game. Great ideas though and it's good to see another Dwemer fan out there! :thumbsup: Would some of this require the creation kit? Do you know anything more about the creation kit? I haven't had time to research whether a release date was scheduled or not...
  6. In risk of drawing flames, may I suggest something more deadly just a remade staff, but something like Final Fantasy XIV has... If you're one of the 82 people that actually play that game you know what I mean. I think some useful enchantments would physically push back a foe that is coming in for a melee attack if you time it right. I think this would be great for a fighting monk/berserker kind of character with some new animations etc. Defense against long-ranged attacls would be hard though... Especially if that musket mod ever gets made.
  7. I think there are quite a few useable ideas in there... I think someone should pick up on a lot of this. :)
  8. This is an epic idea. I would love to have my own castle and run it how saw fit. Someone mentioned something about locking up prisoners, and I like that too. Torture the would-be assasin to find out who sent him or her... actually use the embalming tools for something.
  9. I like your idea a lot. I was a little disappointed in the lack of engagement the character has with with the whole act. No matter how many dragons I slay, I still have that Keanu Reeves "whoa..." moment. I would also like a finishing animation that actually lines up with the dragon and doesn't look all clunky and mismatched...but that's kind of off-topic.
  10. I respect what you're saying because I can see you have a fair interest in history--a very fascinating period of history in fact. Have you encountered any mods that tend to go the other way than some here and make the game more realistic in terms of historical accuracy? I'm seriously asking,,, I'm going to go out on a limb here and say I love the musket idea because I wanted to shoot someone in the game the other day...but, on the other hand, it would be cool to have some accurate weapons and things like that. Plus magic and dragons...
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