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Everything posted by HurricainReaperProductions
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Beehive and Cow Script
HurricainReaperProductions replied to Dark09188's topic in Skyrim's Creation Kit and Modders
here are a couple simple scripts Potion Property FoodHoney Auto Event OnInit() RegisterForUpdateGameTime(24) EndEvent Event OnUpdateGameTime() self.AddItem(FoodHoney, 1, true) EndEvent Ingredient Property BeeHoneyComb Auto Event OnInit() RegisterForUpdateGameTime(72) EndEvent Event OnUpdateGameTime() self.AddItem(BeeHoneyComb, 1, true) EndEvent -
Very late reply make the invis spell a constant effect ability then go to perks creat a new effect in the option to the right use the dropdown box choose on hit effect choose your invis ability and then create an enchantment like a normal and apply the perk in the section of the invis magic effect perk to apply dropdown box
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Ok i recently thought of some neat ideas but im not sure if they even work Question 1: does keywords on magic effects that are applied to the player or npc add the keywords to the player or npc (aka magic effect like oakflesh with the keywords actortypeundead and vampire apply to the one who has the spell active on them)? Question 2: does the keywords on armors apply to player or npc when worn (aka add actortypeundead and vampire keywords to a ring would the keywords apply while worn)?
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[LE] Turn follower into item mod
HurricainReaperProductions replied to DelRagna's topic in Skyrim's Mod Ideas
here this should work only tested without any mods so not sure if will conflict Soul Eater Style Weapon.zip -
SSE How to, weapon perk?
HurricainReaperProductions replied to Werepire's topic in Skyrim's Creation Kit and Modders
use the keyword actortypeNPC for people -
look at the voice of the sky spell it has a script that adds you to a faction for x amount of time just duplicate this magic effect and spell create a faction with hostile or not to player and then change the script to your faction and then make the script a constant effect and remove duration in the magic effects then make it either an enchantment or use the built in dragonborn dlc script used by the ring of arcana azhidal rings and add the spell to that script after attaching it to you armor weapon or what have you then whenever you equip that item you get that faction applied to you and when unequipped it does not
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only thing i ca figure out from what you ahve written is epmagic_HasSkill - Alteration + 1 to epmagic_HasSkill - Alteration >= 60
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SSE Custom Dragon - No Walking!
HurricainReaperProductions replied to Adventurer1111's topic in Skyrim's Creation Kit and Modders
Look at my Dragonling rookery mod it uses a custom ai package that works for perm hover also you might want to set the size to 0.1000 in the npc not race. You can fiddle with size yourself You can use xedit to copy my ai package and Dragonling npc template to work on -
0k ill try to give more information the scrip[ above is a modified script from my dragonize mod which has a set of sequences to work 1 - add a custom ring with unique slot that when equpped changes your race to designated race 2- custom dragon aspect script is used to equip ring as a constant effect that is activated through the add ability feature on a second fire and forget script and is permanent until you use the revert spell which is a dispell type spell the posted script is a modified script that does all that but instead of race it is armor problem it is a constant effect and it is and armor equip script but it interferes with the body of your race when not in werewolf form what i really am wanting to create is a script that adds a perk instead which is simpler and should have no mesh problems that 1- when gain the perk if player becomes werewolf form equips the custom skin and removes the skin effect when not in werewolf form problem i made a working one but it still has a bug skin changeds to custom skin but does not last as long as werewolf form if you extend time as werewolf by feasting on hearts please help with a solution to the perk problem that makes it so the perk is constant but only works as a werewolf form and lasts as long as you are in werewolf form and then when not in werewolf form is dormant and not in effect