Jump to content

Froschkerl

Members
  • Posts

    13
  • Joined

  • Last visited

Nexus Mods Profile

About Froschkerl

Froschkerl's Achievements

Apprentice

Apprentice (3/14)

0

Reputation

  1. I am terrible at scripting. I would even say I am unable to script. Is there a quick and easy way you can tell me how I can manage that?
  2. Heya. I am trying to make the Tops look closer to the Gomorrah Courtyard without moving the whole Tops CY. I want a seperate model to show up while I am in the Gomorrah Courtyard. How do I do this? Thanks in advance.
  3. I tried everything. I tried copying the activators, I tried replacing the activators. Nothing worked. The other casinos do light up, and they have the same preferences as the L38 lights.
  4. Hi, I am trying to adjust the looks of the Strip from outside. I replaced multiple models and adjusted the lights. The lights for the Lucky38 are adjusted and hidden inside GECK (marked purple, not cyan), but they do not show up ingame until i am close enough. what do?
  5. I didn't know how to create .dlodsettings, thank you!
  6. Hi. I am making a mod which adds new worldspaces, but I cannot generate the LOD because FNVLODGEN does not show up my worldspaces, though the mod is loaded. what do?
  7. The problem is, all generated files look like this when I go in the folder, though they show up without problems in FNV
  8. Hi; I am making a new worldspace and want to create the world map, but I can only generate local maps, how do I create a whole world map? Is there a way to generate them?
  9. Nope, Irfanview doesnt help at all. It instantly shows me an error which says "Cant be opened" without further detail.
  10. Hi, I'm trying to generate LOD models for my world. The problem is, GECK tells me "xxx.tga" and "xxxLOD.tga" aren't the same size (but should be) I had to make every file a .tga manually, which is a giant pain in the a** So can I use FoMM to extract the textures as tga instead of dds?
×
×
  • Create New...