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PrimeNavigator

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  1. I wanted to make an activator that would cause the player to be infected with TrapDiseaseSanguinareVampiris (20037e9). I figured there'd be some kind of vanilla script that I could copy and edit to my purpose or I could write a simple one such as: Event OnActivate player.addspell 20037e9 EndEvent After hours of searching and testing I have come up with nada. I have little to no experience with scripting. Can anyone help me with this? -PN
  2. I finally got around to attempting this I got a notification that said "this Update version is higher than thee .exe is able to load" and then "Unable to find masterfile: Update.esm." and it closes the program on click ok. Also I opened the file in tesVedit and I've encountered a lot of errors. I'm not even sure if this has anything to do with my mod since I don't use any weapons or armor. I really don't want to have to make this thing again from scratch... [00:18] Background Loader: Error: record ARMA contains unexpected (or out of order) subrecord MODL [00:18] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord NNAM [00:18] Background Loader: Error: record COBJ contains unexpected (or out of order) subrecord CNTO
  3. Yeah, this all goes right over my head. I'm gonna need to enlist some help.
  4. I'm including a teleportation spell for my player home mod (http://skyrim.nexusmods.com/mods/21260/) using the following script: ObjectReference property teleDest auto Event OneffectFinish(Actor target, Actor caster) target.moveto(teleDest) EndEvent Trouble is any active followers do not teleport with you and thus are forced to run to your new location. Anyone know where to find the script that will include the follower in the teleportation effect? I tried looking on the creation kit wiki but it's like trying to find one particular needle in a very large pile of needles. :wallbash:
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