So, after a lot of troubleshooting, I've determined that I can barely run any mods in dragon age origins ultimate without the game crashing to desktop(without any error message) in select combat scenes (one with wolves in Lothering, and second in Soldier's Peak, with the skeletons at the start). With just one mod (Grey Wardens of Ferelden Armor) everything works fine in those combat spots, but as soon as I start adding mods (even super small ones) I start getting the crashes. I've managed to get a stable game by removing certain textures fra the armor mod, and adding a few smaller mods. So at the moment I can get the game to be stable with about 5 mods together (including a reduced version of the armor mod i mentioned). This has led me to conclude that the game is running out of memory. Problem is, it shouldn't after so few mods, and it even started while I was playing it via Origin, after having applied the 4gb patch as well. After getting these crashes on Origin (with the wolves in Lothering), I moved over to steam, but getting the same issues there (in Soldier's Peak). I've montiored memory usage, which is under 1gb during combat, right before crash. Tried setting core affinities etc. Does anyone have any idea how to fix this? - I'm running windows 10, SSDs, Geforce 1080, 16gb ddr4 ram.