Hello, I am pretty new to making custom mods and i've recently started working on a custom weapon in blender and i have some things i am confused about, sorry in advance im still a noob at this. So would I have to model all the weapon parts seperate if i wanted to switch them out in-game? like change scopes, or the stock, etc. and lets say I am done with the model in blender, how would one go about putting it into the game? Aswell as the sound effects for it, I have nifskope, the fo4 creation kit and bodyslide so i think i have all the right tools but sometimes it just feels overwhelming lol. Also, i wanted to make a custom reload animation for the rifle but im not even close to that step yet. Would really appreciate any help or tips because I would really like to get better at making custom weapons Thank you.