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About WilliamTael

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Make Aloy never stop sprinting except when you press Shift a second time. Even if there's a wall right in front of her, make her just keep sprinting. I really hate this over-realistic way of sprinting that some games have that stops the sprinting whenever the character touches a wall or a rock, and on this game there's a LOT of rocks that do this. Another mod to make her sprint by just pressing Shift once without holding W would be even nicer for long runs.
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Thank you for the information! I just placed the correct renamed file inside the right folder structure (Data/FX...etc), just by using Windows. I've used OBMM just to extract the original sound file.
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ff Thanks, but I found out that I just needed to place the folder structure and the wav file on the FX folder inside Data (using only Windows). Now the claymores sounds more like they should sound!
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Thank you a lot! I've used OBMM to extract the sounds on Sounds.bsa, I've found the swish large X file (the one I need to replace with the one hand sword sound), deleted and replaced it with the renamed one hand sword sound, but now I have no idea on how to replace the original file with the one I want on CS. I don't know how to create mods.
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I really hate the absurdly unrealistic sound that claymores make on this game. They sound like you're swinging a big tree trunk around. Swords never make that kind of sound in real life. So I would like to know some way to address the longsword swing sound to all the claymores.
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As the title already says: a mod Request to climb jumping by holding the jump button instead of tapping it thousands of times, and another to swing the sword while walking (Twilight Princess style). It would be good to have the two handed weapons attack speed up to match the speed of Ocarina of Time Big Goron Sword (not just this specific sword).
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Here's the error message: Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined. Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined. Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined. Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined. Doesn't matter what mod I have installed, if I add any of these the game just won't load up: modCustomLocalizationFix modNoLevelRequirements modRealtimeMeditation Those three mod modders said they should work. No problems were found on Script Merger by the way.
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I've solved the problem by deleting the skyrimprefs.ini and launching Skyrim by it's launcher. After that, I set "bFloatPointRenderTarget=1" on skyrimprefs.ini and done.
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I recently installed RealVision ENB (latest version) on my Skyrim and everything works fine, except the sun, which is now just a dim white ball. My sun now looks like the moon by day (the real one)! I have no sun mods and when I disable the ENB, the vanilla sun comes back to normal. I've tried RealVision before (with normal sun), so I think it's not RealVision's fault. I've tried any sun that comes with RealVision.
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Weird absorb spell effect on mages (I have no spell mod)
WilliamTael replied to WilliamTael's topic in Skyrim's Skyrim LE
I use Enhanced Character Editor now. And I used Race Menu mod before, but the problem happens on both of them. Note: I do know that I can only use one of them at a time. -
Weird absorb spell effect on mages (I have no spell mod)
WilliamTael replied to WilliamTael's topic in Skyrim's Skyrim LE
Here's a print on the issue: -
Skyrim (v1.9) is stuttering and giving black screen randomly
WilliamTael replied to WilliamTael's topic in Skyrim's Skyrim LE
UPDATE!! I just deleted my Skyrimprefs.txt, opened the Skyrimlauncher.exe and had set textures to Medium, but leave every other setting on ultra. By Talos knows why, the game now runs so smooth that it wont stutter anywhere! Of course there's a problem with that (as my textures now look like crap), but it is clear that my GPU can handle High textures, as for the stutters just happens near some holds. I think it might be some kind of bug with the Skyrim High textures that is causing the problem. So i'll seek and wait for someone to give me a clue on this.- 12 replies
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Skyrim (v1.9) is stuttering and giving black screen randomly
WilliamTael replied to WilliamTael's topic in Skyrim's Skyrim LE
Tried BOSS just now. No luck.- 12 replies
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