I hadn't thought of the stats but you're right, increased agility would make sense. along with increasing the run speed and jump height, it's also possible with NVSE to decrease reload time and increase firing rate of whatever weapon you're using. maybe add that as well? Reload rate, sure; fire rate, no. At least not with automatic weapons since clothing should have no effect on the working internals of the weapon, but then again, it might make sense if you could limit it to only bolt/pump/semi-auto weapons. And modding movement speed has been done, as with the Powered Power Armor mod, but I think limiting it to run speed multiplication would make a bit more sense as well as not making the walk animations look silly. Furthermore, it would be great if NVSE could allow the armor to keep equipped weapons from slowing you down, as you will notice when drawing a heavy weapon you usually slow by 5% or so. As for jump height, I've heard there are issues modding it, but workarounds, too... Ooooooh yeah, I like the idea of not being encumbered by your weapon, that sounds awesome...good call. Now that I think about it if we could get it to also reduce sway when standing/moving to what it is when kneeling it would be awesome. With increasing the run speed the only mods I have seen doing this (FO3 mods haven't checked NV yet) do it by increasing the game speed, which is why I said they don't work too well. If it can actually increase characters speed but keep the game at the normal rate that would be fantastic.