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Oblivion runs fine until I load/quickload a save
eclipsezero replied to eclipsezero's topic in Oblivion's Mod troubleshooting
So....got my laptop cleaned, now 100% certain it ain't my laptop. Oh wait, that's not it. I fixed this s***. Aaaaaand THE CULPRIT WAAAAAAS ... My music mods. And OBSE plugins. Dynamic Music System and the accompanying OBSE plugins. Specifically though, I am guessing I just didn't install them right, Trifle apparently required some adjusting for those to work alongside it??? IDK, I get a bit lost on this stuff. So I believe it did still end up being my current ineptitude lol, just not where I expected it. Its cool tho, I can live without em. Ran Oblivion for more than an hour with minor slowdowns(but the normal kind for my system, not like before) and zero crashes and everything. Enemies were normally bashing my skull in, things were happening normally, and.... Well s*** what now Do I like PLAY Oblivion? ... God this is surreal, I have tried this on and off for like 3 years now. Never reached a playable state till now. I could even mod Skyrim now. ...But man, its like What meaning is there to my life ;___; But yeah aside from my dumb exaggerated attempt at humor there, I believe I have fixed the most pressing of things. Not sure there's anything left. There's this shadow pop in thing that happens with trees, but I don't think its anything major and I could learn to live with it so yeah. Thanks for all the help! Will update if anything does end up happening >3> -
Oblivion runs fine until I load/quickload a save
eclipsezero replied to eclipsezero's topic in Oblivion's Mod troubleshooting
Ok, I am completely stumped here. Tried running Vanilla from MO, outside MO...tried removing INI's from the Oblivion folder in My Documents, tried turning off HDR/bloom/antialiasing, tried running with just Unofficial Patches installed... and all I get is a bloody gray screen in vanilla. I can see the HUD, and NOTHING ELSE. WHAT, WHATS HAPPENING HERE, I DON'T UNDERSTAND. YOU KNOW WHATS WORSE? I CAN SEE EVERYTHING IN MY MODDED GAME AHAHAHAHAHAHAHAHA ... Its all gone so wrong and I don't understand anything ;____; on the other hand, im certain its not my system because everything else is running just fine. So lost. Don't know where to begin. EDIT: Solved with this: http://www.nexusmods.com/oblivion/mods/20348/? and due to a helpful denizen of the Nexus chat pointing me towards it! Didn't even have a shaders folder originally. WOnder if I am missing anything else that should be there... WELL ANYWAYS, ONWARDS TO FURTHER TROUBLESHOOTANG! -
Oblivion runs fine until I load/quickload a save
eclipsezero replied to eclipsezero's topic in Oblivion's Mod troubleshooting
Oh dear, this is embarrasing. Um, I forgot to mention, I am talking about an entirely *new game* here. Sorry ^^; So it's definitely not A-Bomb...something else. Talking about game performance here. Runs well for a bit of time and then Sloblivion happens. AFAI can tell it's not my system...actually, maybe that might be it. BRB gonna try vanilla Oblivion for a sec since MO allows me to do that. -
Oblivion runs fine until I load/quickload a save
eclipsezero replied to eclipsezero's topic in Oblivion's Mod troubleshooting
Actually...seems like its worse. It runs fine for a bit of time...and then slows down exponentially. This is confusing. I am not sure what I added that could cause this. Already removed UL and RAEVWD(Except for core) and ShadeMe. Why would it run fine for a minor amount of time, and then get slow as s#*!? I also have OSR installed, so that should be helping with stuff like this... -
As per title. It's modded using Mod Organizer and running Wrye Bash/OBMM via MO as needed. Everything else is seemingly fine, but whenever I quickload/load while playing the game...EVERYTHING SLOWS THE FK DOWN. Like. WHOA. I am completely stumped as to what can cause something like this. ^Load order. Any ideas as to where I should start? ^^;
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I am trying to get a combat/gameplay experience that's hopefully even slightly simiar to Duel Combat Realism from Skyrim, meaning, similar to vanilla but ten times better: Duke's Combat Archery Vanilla Combat Enhanced Tactical Combat Better Blocking Balanced Magic Unidirectional Attack Migck's Fixes Sneak Detection Recalibrated As far as I can tell, only Tactical Combat seems to adjust enemy combat AI to a certain degree, while the rest mess with various damage values and stuff. I would also like to use Maskar's Overhaul, but I can't tell if it's compatible with all this or not @_@ Final question: Is Supreme Magicka worth it, or do I stick with Balanced Magic? Also, is Deadly Reflexes 5 worth chucking the above combination away for, 6 seems a bit unstable?
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Been googling for a while now and I can't seem to find a definitive answer on this. Some people have apparently used Deadly Combat well enough with PerMa, but is there anyone who uses Duel and PerMa together without any issues? Do all the stamina features of Duel still work or are they affected? Also, are there any updates announced in advance when it comes to this mod?
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Automatically acquiring spells from SkyRe near Fellglow Keep
eclipsezero replied to eclipsezero's topic in Skyrim's Skyrim LE
Ok, tried to find out if any particular mod was causing this by disabling them one at a time, none are causing the issue. Not sure about Druid Essentials though, tried checking it but the game crashes without it enabled :V and it apparently changes stuff on the map V: No idea what else I should try. -
Comments from the Nexus page detailing my issue Load Order: TL;DR Traversing the area directly left of Fellglow Keep(small-ish area) for some reason randomly gives me spells from SkyRe, various Dwemer and Skeleton constructs and also Blood Magic/Sacrifice. Also messes with Ghostwalk from Apocalypse for whatever reason. I have tried cleaning the Master files(Update, Dawnguard, Hearthfire, Dragonborn) but other than reducing load times and increasing speed a bit the issue is still there. Going to try Skyrim while keeping single mods off at a time now, but I could use some advice on what else I should try/do, don't really know what else I can do so yeah :V Also, is a 6/7 MB savefile normal?
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Question regarding NMM installations
eclipsezero replied to eclipsezero's topic in Skyrim's Skyrim LE
Welp, ended up just manually installing both. Going to hope to god that it works properly this time, lost about 20 hours before :C Also, how reliable is this BOSS load order? Hopefully final question, it's a bit offtopic: Should I clean the main Bethesda files? Skyrim/Update etc. before starting my new game? -
So a couple of hours before, I decided to basically reinstall Skyrim and all my mods again due to some issues with the game and some doubts I had regarding my save file, and I've been using NMM to do so. Every, single, one. However, a bit of a weird issue is happening with NMM installed mods, Wet and Cold and Better Stealth AI for Followers. I have NO idea why, but their .esps are not showing up in my load order, seeing my old(before reinstallation) BOSS log, they should be there, but they aren't this time:V Is this supposed to happen? May sound extremely dumb, but do they get created after I actually start playing the game or something? Feeling confused here.
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I get a no error CTD whenever I try to go near the Ritual Stone. The road I am on has a tree on it, and there's Guldun Rock nearby which I haven't officially discovered yet ingame. After thinking it may be due to needing to clean my Skyrim/Update/Dawnguard/Hearthfire/Dragonborn esps and then thinking maybe it had something to do with Deadly Dragons Assault timer, I discovered something. As soon as I 'discover' Guldun Rock, I am able to go past the tree all the way to the Ritual Stone, no errors, no nothing. I have no clue why, and could use help with this to avoid future issues. Also, quick note, I put back my backup versions of the cleaned esms created by TES5Edit. Mods I am using, in their load order, which is done by BOSS: Also, another issue: Preeeeeeetty sure the water shouldn't look like that, I thought Skyfalls would fix the issue(Unless I am misunderstanding it completely, got it yesterday) or there's something wrong here IDK. I was going to upload my BOSS log as well, but I have no clue how to do that >3>;
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Er, I think you may have missed my post which is why I am reposting this, if you have already seen it I apologize >>; More of a question than a request really, it would be nice to have your opinion on this :3
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I already made a thread about this, so the main reason I am posting this here is because I wish to know whether this is even possible. If you wish you can do it, but its NOT a full on request V: The differences are merely there for cosmetic purposes and to differentiate them from standard hostile Draugr, so you could use ingame models :V