Jump to content

griffinrider

Supporter
  • Posts

    16
  • Joined

  • Last visited

Everything posted by griffinrider

  1. Anyone know who the maker of the 2chPaine hair style from MBP 2ch++ is? I'd like to use that hair in the next mod, but I need permission first.
  2. Are there any rules against using meshes from a mod for a different game, with author's permission, for use in Oblivion, since it's not original Bethesda content?
  3. Well, Trixie is pretty well done as far as concept and costume. I'm currently working on Octavia's concept. All she needed was a bow tie, which I got permission to use from Hepsy. I think Cloudchaser will be next. Hopefully, the first two are the only ones with special gear.
  4. The gem mesh I made from scratch in blender since Maya doesn't have a nif plugin. The cape is from an open source thing from the nexus. I'll be adding that to the credits when this is released. I'll give your's a look.
  5. Hope that will happen soon, if I can't figure this out. This is a critical part of Trixie's costume.
  6. I want to start on the next pony pack, but not until I get this problem figured out. I made the gem for Trixie's cape, and made a nif with it on a cape. I'm not sure how it'll set in game, but first, I want to figure out how to make it complete as a nif branch. Here's a picture of what it looks like at the moment. How do I made this right?
  7. Is there a way to make a mod where you can edit an NPC's face in game like you were using showracemenu?
  8. So any chance of it happening?
  9. I mean like old fashioned nurse outfits, especially the hat. Wouldn't have a nurse feel without the hat.
  10. I'm working on the next pack of pony companions, but the normal map for one of their bodies isn't showing. However, when I made a player character with that race, the normal map shows up just fine. What is going on??
  11. Do you have to tweak the personality?
×
×
  • Create New...