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ColtonCM

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Everything posted by ColtonCM

  1. Damn, I will, didn't know it was separated. Thanks for letting me know.
  2. I know, I know, another Tree render/LOD question. For some context, I have about 186 mods installed right now and my Skyrim runs perfectly! No issues yet, except for one. No trees beyond like 25-50 yards are rendering for me, so it's just this ugly, barren landscape in the distance. Then as I get close the trees fade in. The first issue I had was that the trees that weren't rendered yet were really blocky and ugly, and only half of the tree would be rendered, but I downloaded the SSELodGen thing and ran it, and that seemed to fix the issue, but now no matter what I tweak in the ini files trees further away don't render (keep in mind I haven't messed with uGrids at all, just the stuff for tree distances). I'm so confused about which ini file is even controlling things here too. The Skyrim SE folder in my Steam directory has low-high-medium-ultra .ini files which I assume control the settings when you select those presets with the default Skyrim launcher (I launch Skyrim with SSKE using NMM)? Then in the "Skyrim" folder within Skyrim SE director is Skyrimprefs.ini. But then a thread I found in a search said to ignore those inis and go to the one in the "my games" directory, which I also did. That folder has both a Skyrim.ini and a SkyrimPrefs.ini, BUT I am using BethIni because it was highly recommended. And so there is a BethIni Cache folder in the my games directory that has those same two ini files. I have no idea which ini files the game is actually using! So what I did was tweak the tree settings in all of them, but no cigar, the trees still only load up to a short distance, everything else is barren. (Added question: am I supposed to manually move the BethIni ini files into the my games directory to replace, or does BethIni do that automatically, there's no way to tell?). So if someone can tell me if there's some separate ini setting I need to tweak that makes it so trees are just rendered instead of fading in, please let me know, I've maxed all the ini tree distance settings in every ini file (whether it's being used or not) already and still can't fix the issue. Thanks so much if you take the time to read this!
  3. So I have about 186 mods installed with SkyrimSE right now and the game is running fantastically. All except for one thing. The tree loading distance is way too short, like basically I have to be within 25 yards or so of them before they fade into view. The first issue I had with them was that they were really blocky and ugly, and only half of each tree was showing up, but I fixed that by using something that redoes all the LODs and it worked. But I've gone into every single INI file I have for the game, in the my games folder as well as the main game folder, every single ini (i'm using BethIni and I even changed all the settings in it's newly generated ini files as well) and I haven't been able to fix this issue. I've basically maxed out all of the fTreeLoadDistance settings in all of them, as well as the fMeshLevel1 and 2 distance settings all maxed out. Is there another setting that controls when trees fade in? Or am I doing something wrong with my ini files? Thanks in advance!
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