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flippere

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  1. IMO the flashlight is wayyyy too bright I admit, this idea is mediocre. There will be mods that will add way more than just flashlights.....
  2. Strange how no one else is taking advantage of Mars' low gravity and jumping around too... uncanny
  3. I wanna mod it in the game. Gotta year before creation kit, so should be plenty of time for learning.
  4. IDK if it's just me but these type of games are SOOOO LONG WINDED. If you've played The Outer Worlds you'll know Starfield dialogue is similar. The voice actors talk sooooo slow. And the dialogue is like written for "quantity over quality". It takes like 3 lines of skipping for them to say something of actual substance and meaning to the story / quest. Not gonna start talking about the writing in Bethesda games (sibling rivalries.... cough.... is everywhere) But anyway, the mod would work like the settings on a youtube video
  5. Wouldn't it be amazing to stand at the base of the largest mountain in the solar system? Looking up at it, stretching endlessly into the sky, and seeing the Martian mountain villages and the story that could unfold? (Yes I went to Mars and checked, there's no Olympus Mons)
  6. Wouldn't it be amazing to stand at the base of the largest mountain in the solar system? Looking up at it, stretching endlessly into the sky, and seeing the Martian mountain villages and the story that could unfold? (Yes I went to Mars and checked, there's no Olympus Mons)
  7. Now my fortune finder, and scrounger perks aren't working... Everything is default loot... wtf... thats how i get my money... and my ammo... I tried waiting 20 days indoors... but didnt work to reset the loot....
  8. O WOW Since I added 1 single bullet to the Assault turret, didnt see another turret for awhile, recently found another 1 and it killed me! Yay it works again. At least for now.
  9. Oh man, I hope it's not the overhaul (lunar fallout). All my other mods (beside PANPC & aesthetic mods) are low power.... damn... seems like this would be such an easy fix in TESedit or something, to just drop the ammo in their inventory, but i don't know anyhting about deep level modding. im level 50 it took forever i cant...nooo
  10. The items in the loot changed too. It used to be just 2 vacuum tubes. Now it's the 5.56 ammo and the military circuit board
  11. It worked. I added ammo to the machine guns inventory through console and it started firing.... now how do they spawn with it? i would have to do that console command every time i find 1 for them to attack... lol additem 0001f278
  12. Still no luck. Is there anyway to *give* the automated turrets ammo? I really believe they aren't attacking because they spawn without ammo. Does anyone know if there's a way to put ammo in their inventory? Console... or TESedit.... ugh...
  13. Good to know! Then it's Probably lunar fallout overhaul, all the other mods i have are low power... It's super annoying ,I just started Nuka World for the 1st time and none of the turrets attack. ..
  14. And they also never drop ammo. I have no idea how to fix this (only machine gun turrets for some reason) I think it has something to do with PANPC... or Lunar Falllout... I cant find any info on this bug anywhere :confused: . Unofficial Fallout 4 Patch.esp *BerettaM9FS.esl *HUDFramework.esm *TrueStormsFO4.esm *PANPC.esm *BetterNightVision.esp *TrueStormsFO4-FarHarbor.esp *TrueStormsFO4-NukaWorld-FH-Compat.esp *DarkerNights.esp *DarkerNightsDetection.esp *Realistic_conversations.esp *LunarFalloutOverhaul.esp *Fo4FI_FPS_fix.esp *10mmSMG.esp *Ambient Wasteland.esp *Boston Natural Surroundings.esp *F4NVServiceRifleRedux.esp *BullpupBozar.esp *Crossbow.esp *LooksMenu.esp *Project Reality Footsteps FO4.esp *GravityFist.esp *Plasma Saber.esp *CROSS_GoreCrits.esp *CraftingFramework.esp *DOOMThatGun.esp *TrueStormsFO4-EarlierSunsets.esp *WET.esp *dD-Enhanced Blood Basic.esp *TrueStormsFO4-EarlierSunsetsFH.esp *CROSS_GoreCrits_FarHarborPatch.esp *ArmorClothingOverhaul.esp *LF Weapon Patch Pack.esp *Pip-Boy Flashlight.esp
  15. I figured it out. Bug Report: Problem: NPCs can melee at extreme range with this weapon Research: Checked F04Edit; saw the "reach" of the weapon was very high (50 or so) Solution: Decreased "reach" to 1; solved problem https://www.nexusmods.com/fallout4/mods/18459/?tab=posts
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