-
Posts
62 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by HanPL
-
-
Well I re-installed game removed all mods made clean save and...characters is still smaller than NPC.
I think this must be patch related.
-
Hey all I just came back to Skyrim after long break so I updated all my mods up to date.
Everything was working fine untill I changed view to 3-rd person and I saw that my character is smaller than every other NPC in the world.
I tried the console command to change size but when I try to crafting|cooking etc my character get back to previous size, also tried starting new game but same problem.
When I look through 1-st person everything is normal but in 3-rd person npc are much taller.
http://thumbnails103.imagebam.com/21718/31c58a217176018.jpg
Load Order
• 00 Skyrim.esm • 01 Update.esm • 02 Dawnguard.esm • 03 HearthFires.esm • 04 AmethystHollowsMaster.esm • 05 Omegared99-Compilation.esm • 06 AOM.esm • 07 Evil Lair of Hydra.esm • 0A AP Skyrim.esm • 0B ApachiiHair.esm • 0C ApachiiHairMales.esm • 0D RaceCompatibility.esm • 0E BBLuxurySuite.esm • 0F portal2mod.esp • 10 Unofficial Skyrim Patch.esp [Version 1.2.2b] • 11 WMGAtmosphericENBPlugin.esp • 12 Dark Dungeons for ENB.esp • 13 AOM.esp • 15 Angelic_Demonic.esp • 16 BBP_ArmorPack.esp • 17 BBLSspouse.esp • 18 Bingles_Buff_Armors.esp • 19 Cloaks - Player Only.esp • 1A Cloaks.esp • 1B Cloaks - No Imperial.esp • 1C FlameAtronachArmor.esp • 1D FullBootForKKSA.esp • 1E GattiQBCollection.esp • 20 Neo's Oriental Dress.esp • 21 Omegared99-WeaponSets.esp • 22 Pushup-Bikini.esp • 23 R18Pn - Argent Iron Armor.esp • 24 Remodeled Armor.esp • 25 SuccubusCBBE3GiftByNausicaa.esp • 26 VickysArmor.esp • 27 warchiefarmor.esp • 28 yangyang_BeautyQueen.esp • 29 AmethystHollowsUpdate.esp • 2A BBLuxurySuiteExt.esp • 2B The Asteria - Dwemer Airship.esp • 2C Guard Dialogue Overhaul.esp • 2D zzEDialog.esp • 2E ASX_Spells.esp • 2F MidasSkyrim.esp • 30 dovahkiinrelax.esp • 31 FNISspells.esp • 35 SummonSuccubus.esp • 36 Crimson Tide - Blood.esp • 37 SkyRe_Main.esp • 38 SkyRe_Combat.esp • 39 SkyRe_EncounterZones.esp • 3A SkyRe_EnemyAI.esp • 3B SkyRe_EnemyScaling.esp • 3C N_43 Hair Pack.esp • 3D TheEyesOfBeauty.esp • 3E LunariRace.esp • 3F TemptressVixen.esp • 40 UFO - Ultimate Follower Overhaul.esp • 41 UFO - Dawnguard AddOn.esp • 42 Amanda.esp • 43 Lyla.esp • 44 Michelle.esp • 45 Misha.esp • 46 multimarriage.esp • 47 CerwidenCompanion.esp • 48 Spousetocustomhome.esp • 49 BBLSHousecarlsmovein.esp • 4A BBLSVisitors.esp • 4B BBLuxurySuiteClassier.esp • 4C Alternate Start - Live Another Life.esp [Version 2.1.6] • 4D EnhancedCharacterEdit.esp • 4E SkyRe_Races.esp • 4F ethereal_elven_overhaul.esp • 50 Purewaters.esp • 51 MacKom_LoreStylesHairSet.esp
-
Hey guys.
I have strange problem that I never encuntered before.
When I launch CS vis OBSE I can't edit scripts (there is just error sound ) and can't close CS at all.
Also Oblivion.esm is created by...mlipari
I re-downloaded OBSE and CS added command line.
D:\Oblivion\obse_loader.exe -editor
But still nothing.
When I open CS without OBSE everything works fine. (Oblivion.esm is created by Bethesda ) can open script window (but can't edit obviously ) and close program without any problems.
Do you guys have any idea what might be causing the problem ?
-
Ok problem solved.
Removed all files from HD textures and locations load without a problem.
-
I installed Hi Rez package for textures but not sure if that's casing the problem.
But I see some files did not extract properly... gonna try to re-pack them again and check if that helps if not..will have to find some other mods.
-
Hi all.
Just bought NV + DLC on steam so I decided to play it a bit :)
All mods work fine expect World of Pain I get CTD in every new location this mods add.
I launched FOMM to check for conflict...nothing.
FNVEdit on the other hand shows tons of errors.
[00:00] Checking for Errors in [04] AWorldOfPain(Preview).esm
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D3] ('No problem, come here.' in GRUP Topic Children of DoctorRadiation "Can you heal my radiation?" [DIAL:000BE414] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorRadiation "Can you heal my radiation?" [DIAL:000BE414]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D5] ('Sorry, this process still costs caps.' in GRUP Topic Children of DoctorRadiationYES "Do it." [DIAL:000BE413] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorRadiationYES "Do it." [DIAL:000BE413]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D4] ('OK, if you're sure.' in GRUP Topic Children of DoctorRadiationNO "No, thanks." [DIAL:000BE412] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorRadiationNO "No, thanks." [DIAL:000BE412]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D6] ('OK, check out my supply list...' in GRUP Topic Children of DoctorSupplies "I need medical supplies." [DIAL:000B7615] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorSupplies "I need medical supplies." [DIAL:000B7615]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501E7] ('OK, this will only take a sec.' in GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501E6] ('I don't do this for free you know.' in GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorAddictionYES "Yes, cure me." [DIAL:000963C2]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501E5] ('Well, good luck with that.' in GRUP Topic Children of DoctorAddictionNO "I think I'll tough it out." [DIAL:000963C1] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorAddictionNO "I think I'll tough it out." [DIAL:000963C1]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504CF] ('Well then you're gonna hafta come back when you do have the caps.' in GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504CE] ('OK, Hold still.' in GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedical99YES "All right, fix me." [DIAL:00022853]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D2] ('Fair enough, I'll be here if you need me again.' in GRUP Topic Children of DoctorMedicalNO "On second thought, I'll be fine." [DIAL:00022852] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedicalNO "On second thought, I'll be fine." [DIAL:00022852]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D1] ('What can I do for you?' in GRUP Topic Children of DoctorMedicalContYES "There was something else I needed..." [DIAL:00022851] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedicalContYES "There was something else I needed..." [DIAL:00022851]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D0] ('I'm glad to have been of assistance.' in GRUP Topic Children of DoctorMedicalContNO "That's all I need." [DIAL:00022850] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedicalContNO "That's all I need." [DIAL:00022850]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501EE] ('Well, sorry but you'll have to get by on your own. I can't afford to treat everyone down here for free you know.' in GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501ED] ('OK, hold still while I fix you up.' in GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedical66YES "Here's your money." [DIAL:0002284F]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504CD] ('OK, well come back when you do have the caps.' in GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504CC] ('OK, Hold still while I get to work.' in GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedical33YES "All right, here's your money." [DIAL:0002284E]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501EC] ('I don't know how you get in here but I can still help... for a price.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501EB] ('You're a right mess, sorry but this is still gonna cost ya.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501EA] ('Yeah, just looks like a scratch, but it will still cost you.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501E9] ('I can help but I don't work for free.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000])
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040501E8] ('You look fine to me.' in GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of DoctorMedical "I'm hurt. I need help, Doc." [DIAL:0001DCEE]
[00:00] QSTI - Quest -> Found a NULL reference, expected: QUST
[00:00] Above errors were found in :[iNFO:040504D9] ('OK, feeling better now?' in GRUP Topic Children of GREETING "Hello" [DIAL:000000C8] for NULL - Null Reference [00000000])
[00:00] Above errors were found in :GRUP Topic Children of GREETING "Hello" [DIAL:000000C8]
[00:00] Above errors were found in :GRUP Top "DIAL"
[00:03] DATA - Flags -> <Unknown: 7>
[00:03] Above errors were found in :WastelandNV "Mojave Wasteland" [WRLD:000DA726]
[00:03] Above errors were found in :GRUP Top "WRLD"
[00:03] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:03] Above errors were found in :[REFR:040360B7] (places ModNV357RevolverLongBarrel ".357 Revolver Long Barrel" [iMOD:000EEEDA] in GRUP Cell Temporary Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B])
[00:03] Above errors were found in :GRUP Cell Temporary Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B]
[00:03] Above errors were found in :GRUP Cell Children of UGWorkersBarracks "Worker's Barracks" [CELL:0403532B]
[00:03] Above errors were found in :GRUP Interior Cell Sub-Block 9
[00:03] Above errors were found in :GRUP Interior Cell Block 9
[00:04] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:04] Above errors were found in :[REFR:040120C6] (places ModNVServiceRifleUpgradedSprings "Svc. Rifle Upgraded Springs" [iMOD:0010C850] in GRUP Cell Temporary Children of Vault40B "Living Quarters" [CELL:04011DEE])
[00:04] Above errors were found in :GRUP Cell Temporary Children of Vault40B "Living Quarters" [CELL:04011DEE]
[00:04] Above errors were found in :GRUP Cell Children of Vault40B "Living Quarters" [CELL:04011DEE]
[00:04] Above errors were found in :GRUP Interior Cell Sub-Block 9
[00:04] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:04] Above errors were found in :[REFR:04080C33] (places ModNVMinigunDampedSubframe "Minigun Damped Subframe" [iMOD:0010C866] in GRUP Cell Temporary Children of SamsonWatchtower "Watch Tower" [CELL:04080B86])
[00:04] Above errors were found in :GRUP Cell Temporary Children of SamsonWatchtower "Watch Tower" [CELL:04080B86]
[00:04] Above errors were found in :GRUP Cell Children of SamsonWatchtower "Watch Tower" [CELL:04080B86]
[00:04] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:04] Above errors were found in :[REFR:04016327] (places ModNVCowboyRepeaterMapleStock "Cby. Rep. Maple Stock" [iMOD:000EED3B] in GRUP Cell Temporary Children of VipersLairA1 "Viper's Lair" [CELL:040151A6])
[00:04] Above errors were found in :GRUP Cell Temporary Children of VipersLairA1 "Viper's Lair" [CELL:040151A6]
[00:04] Above errors were found in :GRUP Cell Children of VipersLairA1 "Viper's Lair" [CELL:040151A6]
[00:04] Above errors were found in :GRUP Interior Cell Sub-Block 3
[00:05] Above errors were found in :GRUP Interior Cell Block 8
[00:05] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:05] Above errors were found in :[REFR:04030B3D] (places ModNVVarmintRifleNightScope "Varmint Rifle Night Scope" [iMOD:000EEEDB] in GRUP Cell Temporary Children of UGAccessWest "Underground Access West" [CELL:0402FCCB])
[00:05] Above errors were found in :GRUP Cell Temporary Children of UGAccessWest "Underground Access West" [CELL:0402FCCB]
[00:05] Above errors were found in :GRUP Cell Children of UGAccessWest "Underground Access West" [CELL:0402FCCB]
[00:06] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:06] Above errors were found in :[REFR:04016D7C] (places ModNVPlasmaRifleMagneticAccelerator "Plasma Rifle Mag. Accelerator" [iMOD:0010C86B] in GRUP Cell Temporary Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3])
[00:06] Above errors were found in :GRUP Cell Temporary Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3]
[00:06] Above errors were found in :GRUP Cell Children of ClarkFieldReservior "Clark Field Reservior" [CELL:040168E3]
[00:06] Above errors were found in :GRUP Interior Cell Sub-Block 8
[00:06] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:06] Above errors were found in :[REFR:04011DD0] (places ModNV10mmPistolExtMags "10mm Pistol Extended Mags" [iMOD:0010C858] in GRUP Cell Temporary Children of Vault40A "Vault 40" [CELL:04010989])
[00:06] Above errors were found in :GRUP Cell Temporary Children of Vault40A "Vault 40" [CELL:04010989]
[00:06] Above errors were found in :GRUP Cell Children of Vault40A "Vault 40" [CELL:04010989]
[00:06] Above errors were found in :GRUP Interior Cell Sub-Block 7
[00:06] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:06] Above errors were found in :[REFR:0404460F] (places ModNVPlasmaCasterHSElectrode "Plasma Caster HS Electrode" [iMOD:0010C855] in GRUP Cell Temporary Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5])
[00:06] Above errors were found in :GRUP Cell Temporary Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5]
[00:06] Above errors were found in :GRUP Cell Children of UGLostLegionCamp "Lost Legion Camp" [CELL:040420B5]
[00:06] Above errors were found in :GRUP Interior Cell Sub-Block 1
[00:07] Above errors were found in :GRUP Interior Cell Block 7
[00:07] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:07] Above errors were found in :[REFR:04004877] (places ModNV9mmPistolScope "9mm Pistol Scope" [iMOD:000EED3C] in GRUP Cell Temporary Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778])
[00:07] Above errors were found in :GRUP Cell Temporary Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778]
[00:07] Above errors were found in :GRUP Cell Children of DevilsThroatCave "Devil's Gullet Cave" [CELL:04004778]
[00:07] Above errors were found in :GRUP Interior Cell Sub-Block 9
[00:07] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:07] Above errors were found in :[REFR:0400ECEC] (places ModNVSniperRifleSuppressor "Sniper Rifle Suppressor" [iMOD:0010C864] in GRUP Cell Temporary Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE])
[00:07] Above errors were found in :GRUP Cell Temporary Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE]
[00:07] Above errors were found in :GRUP Cell Children of AbandonedMilitaryFacility "Underground Facility Barracks" [CELL:0400DBDE]
[00:07] Above errors were found in :GRUP Interior Cell Sub-Block 8
[00:07] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:07] Above errors were found in :[REFR:04008CFD] (places ModNV9mmSMGDrums "9mm SMG Drums" [iMOD:000F18FC] in GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454])
[00:07] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:07] Above errors were found in :[REFR:04008CFC] (places ModNVHuntingRifleScope "Hunting Rifle Scope" [iMOD:0010C860] in GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454])
[00:07] Above errors were found in :GRUP Cell Temporary Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454]
[00:07] Above errors were found in :GRUP Cell Children of RadiologicalReserchCentre "Radiological Research Facility" [CELL:04008454]
[00:07] Above errors were found in :GRUP Interior Cell Sub-Block 7
[00:07] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:07] Above errors were found in :[REFR:0404CD42] (places ModNVAssaultCarbineExtMags "Assault Carbine Extended Magazines" [iMOD:0010C863] in GRUP Cell Temporary Children of UGRApartment02 "Apartment Room" [CELL:0404CC62])
[00:07] Above errors were found in :GRUP Cell Temporary Children of UGRApartment02 "Apartment Room" [CELL:0404CC62]
[00:07] Above errors were found in :GRUP Cell Children of UGRApartment02 "Apartment Room" [CELL:0404CC62]
[00:07] Above errors were found in :GRUP Interior Cell Sub-Block 6
[00:08] Above errors were found in :GRUP Interior Cell Block 6
[00:08] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:08] Above errors were found in :[REFR:0401738C] (places ModNV10mmSMGRecoilCompensator "10mm SMG Recoil Comp." [iMOD:0010C85E] in GRUP Cell Temporary Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B])
[00:08] Above errors were found in :GRUP Cell Temporary Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B]
[00:08] Above errors were found in :GRUP Cell Children of CottnwdOverlookHouse01 "Abandoned House" [CELL:0401733B]
[00:08] Above errors were found in :GRUP Interior Cell Sub-Block 3
[00:08] Above errors were found in :GRUP Interior Cell Block 5
[00:09] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:09] Above errors were found in :[REFR:04050123] (places ModNVSniperRifleCarbonFiberParts "Sniper Rifle Carbon Fiber Parts" [iMOD:0010C865] in GRUP Cell Temporary Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6])
[00:09] Above errors were found in :GRUP Cell Temporary Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6]
[00:09] Above errors were found in :GRUP Cell Children of UGBroadcastBuildingUpper "Broadcast Building Upper Levels" [CELL:0404F7C6]
[00:09] Above errors were found in :GRUP Interior Cell Sub-Block 7
[00:09] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:09] Above errors were found in :[REFR:0408CA11] (places ModNV9mmSMGLightBolt "9mm SMG Light Bolt" [iMOD:0010B968] in GRUP Cell Temporary Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842])
[00:09] Above errors were found in :GRUP Cell Temporary Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842]
[00:09] Above errors were found in :GRUP Cell Children of Redoubt06AF14 "Redoubt 06AF14" [CELL:0408C842]
[00:09] Above errors were found in :GRUP Interior Cell Sub-Block 5
[00:09] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:09] Above errors were found in :[REFR:0401F776] (places ModNVTrailCarbineScope "Trail Carbine Scope" [iMOD:000EEA70] in GRUP Cell Temporary Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6])
[00:09] Above errors were found in :GRUP Cell Temporary Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6]
[00:09] Above errors were found in :GRUP Cell Children of SpringMtVisitorsCentre "Spring Mountain Visitors Centre" [CELL:0401DBD6]
[00:09] Above errors were found in :GRUP Interior Cell Sub-Block 1
[00:09] Above errors were found in :GRUP Interior Cell Block 4
[00:10] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:10] Above errors were found in :[REFR:04039CD4] (places ModNVServiceRifleForgedReceiver "Svc. Rifle Forged Receiver" [iMOD:0010C851] in GRUP Cell Temporary Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF])
[00:10] Above errors were found in :GRUP Cell Temporary Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF]
[00:10] Above errors were found in :GRUP Cell Children of FrankiesGunsAmmo "Frankie's Guns & Ammo" [CELL:040057BF]
[00:10] Above errors were found in :GRUP Interior Cell Sub-Block 6
[00:10] Above errors were found in :GRUP Interior Cell Block 3
[00:10] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:10] Above errors were found in :[REFR:04013A49] (places ModNVCowboyRepeaterCustomAction "Cby. Rep. Custom Action" [iMOD:000EED39] in GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C])
[00:10] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:10] Above errors were found in :[REFR:04013A47] (places ModNVLaserRifleScope "Laser Rifle Scope" [iMOD:0010C868] in GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C])
[00:11] Above errors were found in :GRUP Cell Temporary Children of AntCaves "Ant Caves" [CELL:0401329C]
[00:11] Above errors were found in :GRUP Cell Children of AntCaves "Ant Caves" [CELL:0401329C]
[00:11] Above errors were found in :GRUP Interior Cell Sub-Block 9
[00:12] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:12] Above errors were found in :[REFR:0401B7BA] (places ModNVHuntingShotgunLongTube "Hunting Shotgun Long Tube" [iMOD:000F0FE8] in GRUP Cell Temporary Children of Vault41B "Living Quarters" [CELL:0401AF4C])
[00:12] Above errors were found in :GRUP Cell Temporary Children of Vault41B "Living Quarters" [CELL:0401AF4C]
[00:12] Above errors were found in :GRUP Cell Children of Vault41B "Living Quarters" [CELL:0401AF4C]
[00:12] Above errors were found in :GRUP Interior Cell Sub-Block 1
[00:12] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:12] Above errors were found in :[REFR:0402EFDA] (places ModNVCowboyRepeaterLongTube "Cby. Rep. Long Tube" [iMOD:000EED3A] in GRUP Cell Temporary Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2])
[00:12] Above errors were found in :GRUP Cell Temporary Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2]
[00:12] Above errors were found in :GRUP Cell Children of NiptonSewer "Nipton Sewer" [CELL:0402E4A2]
[00:12] Above errors were found in :GRUP Interior Cell Sub-Block 0
[00:12] Above errors were found in :GRUP Interior Cell Block 2
[00:13] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:13] Above errors were found in :[REFR:0403C5CC] (places ModNVSniperRifleSuppressor "Sniper Rifle Suppressor" [iMOD:0010C864] in GRUP Cell Temporary Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D])
[00:13] Above errors were found in :GRUP Cell Temporary Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D]
[00:13] Above errors were found in :GRUP Cell Children of UGZedsCaverns "Zed's Caverns" [CELL:0403BE5D]
[00:13] Above errors were found in :GRUP Interior Cell Sub-Block 4
[00:13] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:13] Above errors were found in :[REFR:04070B0B] (places ModNV357RevolverLongBarrel ".357 Revolver Long Barrel" [iMOD:000EEEDA] in GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF])
[00:13] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:13] Above errors were found in :[REFR:04071252] (places ModNVLaserRifleFocusOptics "Laser Rifle Focus Optics" [iMOD:0010C869] in GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF])
[00:13] Above errors were found in :GRUP Cell Temporary Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF]
[00:13] Above errors were found in :GRUP Cell Children of ImmortalShack "The Immortal's Shack" [CELL:040706DF]
[00:13] Above errors were found in :GRUP Interior Cell Sub-Block 1
[00:13] Above errors were found in :GRUP Interior Cell Block 1
[00:14] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:14] Above errors were found in :[REFR:0400A2D8] (places ModNV9mmSMGLightBolt "9mm SMG Light Bolt" [iMOD:0010B968] in GRUP Cell Temporary Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E])
[00:14] Above errors were found in :GRUP Cell Temporary Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E]
[00:14] Above errors were found in :GRUP Cell Children of NiptonRoadGasStation "Nipton Road Gas Station" [CELL:0400A24E]
[00:14] Above errors were found in :GRUP Interior Cell Sub-Block 5
[00:14] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP
[00:14] Above errors were found in :[REFR:04006D6D] (places ModNV357RevolverHDCylinder ".357 Revolver HD Cylinder" [iMOD:000EEED9] in GRUP Cell Temporary Children of PrimmSewer "Primm Sewer" [CELL:04005F6E])
[00:14] Above errors were found in :GRUP Cell Temporary Children of PrimmSewer "Primm Sewer" [CELL:04005F6E]
[00:14] Above errors were found in :GRUP Cell Children of PrimmSewer "Primm Sewer" [CELL:04005F6E]
[00:14] Above errors were found in :GRUP Interior Cell Sub-Block 3
[00:15] Above errors were found in :GRUP Interior Cell Block 0
[00:15] Above errors were found in :GRUP Top "CELL"
[00:16] Reload Animation - Mod -> <Unknown: 255>
[00:16] Above errors were found in :DNAM -
[00:16] Above errors were found in :00WeapNVBallisticFistM "Ballistic Fist M" [WEAP:04055FD6]
[00:16] Above errors were found in :GRUP Top "WEAP"
[00:16] Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,CHIP,CMNY,FLST,KEYM,MISC,NOTE,WEAP
[00:16] Above errors were found in :CTDA - Condition
[00:16] Above errors were found in :Conditions
[00:16] Above errors were found in :Effect
[00:16] Above errors were found in :Effects
[00:16] Above errors were found in :00EMPPulseGunBeamP "EMP Pulse Gun Portotype" [ENCH:0404BEC1]
[00:16] Above errors were found in :GRUP Top "ENCH"
[00:16] Above errors were found in :[04] AWorldOfPain(Preview).esm
[00:16] All Done!
And this is my Load order
FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm AWorldOfPain(Preview).esm NSkies URWLified.esm Project Nevada - Core.esm Project Nevada - Equipment.esm wsex.esm Lings.esm FalloutNV_lang.esp PerkEveryLevel.esp Project Nevada - Cyberware.esp Project Nevada - Rebalance.esp wsexInnuendoAnims.esp wsexInnuendoNPCs.esp NVWillow.esp EVE FNV.esp NSkies URWLifiedOWB.esp NSkies URWLifiedHH.esp ShilohDS-Desert Succubus CORE.esp MantisZeroSuit_ForNV.esp Type3MClothing.esp Bashed Patch, 0.esp
Any one have clue what might be causing the problem ?
-
Hey guys I have small problem with OBGE 2
I re-installed my Oblivion (removed all ini files etc )
but when I enable "ColorEffect " my game looks like this..
http://i52.photobucket.com/albums/g20/WilkPL/Oblivion2011-08-0815-18-24-40.jpg
I checked and everything is set to "default "
after poking around I mange to change it to this
http://i52.photobucket.com/albums/g20/WilkPL/Oblivion2011-08-0815-21-28-95.jpg
But no matter what I do I can't get it to "normal "
Every other shader workins without problem.
Anyone have idea how to reset it ? or change to real "defaut " ?
-
Try running Oblivion Mod Manager New Conflict detector and check if your missing any masters.
also make sure you launch game via OBSE
-
Yep delete ini and make sure to remove any leftovers from previous install (reg keys etc )
-
Well you don't even have to know NPC id.
Just open console click on it (NPC) and just like razorpony said write disable then enable and that should do the trick.
-
Yep I have "specialanims" folder which have quite a lot of kf files.
-
Yep I have enable it for now sice without it I can't attack.
It only affect my character, Npc and companions can attack without any problems.
-
I that case I would have to censore almost 90% of my list ^^
You know my Oblivion is kinda mess up (40GB + ) it seems that how it ends testing/moding/translating mods hehe
Ok here's load order, blank space = censored mod
Oblivion.esm
Better Cities Resources.esm
xeorace.esm
xeoracex117.esm
Beautiful People 2ch-Ed.esm
x117race.esm
!Oblivion_PL.esp
DLCShiveringIsles.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCFrostcrag.esp
Purge Cell Buffers - Cell Change.esp
Purge Cell Buffers - Loading.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
x117 Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Real_Mannequin.esp
XEOSP++.esp
Younger Hotter NPC's v1.0.esp
x117race.esp
Living Economy.esp
Living Economy - Items.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
MaleBodyReplacerV4.esp
R18PN - Lingeries.esp
Apachii_Goddess_Store.esp
HentaiMania2.esp
HentaiMania2_Merged_Hell.esp
AleswellHomeQuest.esp
AutoBookPlacer.esp
P1DkeyChain.esp
No psychic guards v1.2.esp
Woman's Move.esp
Moonshadow Elves - Sc.esp
IDKRRR_C_race.esp
Bashed Patch, 0.esp
X.Races.Comp.esp
Chocolate Elves.esp
DKImperials.esp
Sonia.esp
SetBody.esp
SpeedBuster Collection.esp
SPB E Kunoichi.esp
FemaleCorpse.esp
WickaCloth_and_Indekchu.esp
Hip-huggers.esp
EmpressRobes.esp
DMRA Stock Robe Replacer.esp
DMRA Stock Armor Skimpy.esp
DMRA Skimpy Armor Expanded.esp
v3002.esp
From2ch Lives.esp
F2LAddon.esp
DMwardropemerged.esp
From2ch Lives Boss.esp
DMRAdarklightmithrilarmor.esp
Dremora Females.esp
117NPCs.esp
Knights.esp
Edhildils Distraction Armors.esp
homura outfit HGEC.esp
Edhildils Seductive Poison Armors.esp
Ta22's 01Army.esp
DMwardropemergednoenchant.esp
AnvilBayMisteryHouse.esp
Companion Neeshka.esp
Colourwheels Sexy Imperial Legion.esp
Tona's_ModsStore.esp
QueensarmoryPQ.esp
HentaiLovelyHouse.esp
ViljainAleswell.esp
DMC Stylish - Specialanims.esp
VipCxj_HighHeels.esp
Oblivion XP.esp
Boa Hancock.esp
AHIRUs_Glasses_v1.esp
1em_Vilja.esp
Better Cities .esp
1em_Vilja_as_Custom_by_Xtudo.esp
Better Cities Full.esp
Better Imperial City.esp
Better Cities - VWD of the IC.esp
Better Imperial City FPS Patch.esp
Better Cities Full FPS Patch.esp
Better Cities - No LEYAWIIN Flooding.esp
Vtoy.esp
-
Hmmm no becasue that would end up getting me banned here :D (many mods on list that are forbiden here....)
-
Nope no attack files in _male after uninstalling DMC.
But attack still don't work ;/
-
Hey guys I have problem with DMC Stylish animations, I was using it for quite a while but I need to get rid of it for testing CLS Part 3.
Everything was looking ok untill I tried to attack mob... Every melee and range weapon don't work anymore when I take out sword it just dissapear, while trying to attack nothing happends.
Any tips how to fix it ?
I have OMOD version
Deactived Mod > Cleaned > used invalidation but still no effects.
-
Use Fraps to take screenshots ;)
-
Hmm don't know what mod but since it's your mod then for sure it will be interesting one ^^
-
LoL first time see something like this :D
I think SceneGG is right you applied wrong mod to your game.
Try to "reset " the face in options and see if that will help if not use Oblivion Mod Manager/Wrye Bash to check for conflicts.
-
@naked blade
It all depends on your DVD Drive quality and laster my DVD Drive is from 2007 and I had no problems with installing the game :)
-
@Corlan
Everything will be explaind at the end of the game :)
-
@brokenergy
I agree Im on my second playthrough this time with Scoia'tael so I imported my savegame from TW1
Got two swords (no armor though ) also kinda weird that after siding with Scoia'tael in TW1 I was getting attacked by Scoia'tael in TW2 :P
And yea kinda shame that Geralt can only romance Triss (Saskia or Ves would be great as potential lovers )
-
:D
There is also
Large map,
3x paper figures to build
Envelope with Jaskier Poem
Cursed Coin :happy:
-
Hey guys just wanted to share with CE content :D
http://i52.photobucket.com/albums/g20/WilkPL/20110512230.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512231.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512232.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512233.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512234.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512236.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512237.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512240.jpg
http://i52.photobucket.com/albums/g20/WilkPL/20110512241.jpg
Player Height Problem
in Skyrim LE
Posted
Yep started new game on "clean " save but character still appears to be smaller than rest of the npc in the world.
Not really big problem since I mostly play in 1-st person but it's annoying when switching to 3-rd person,